221 lines
5.2 KiB
C++
221 lines
5.2 KiB
C++
/*=========================================================================
|
|
|
|
pmcoral.cpp
|
|
|
|
Author: PKG
|
|
Created:
|
|
Project: Spongebob
|
|
Purpose:
|
|
|
|
Copyright (c) 2001 Climax Development Ltd
|
|
|
|
===========================================================================*/
|
|
|
|
/*----------------------------------------------------------------------
|
|
Includes
|
|
-------- */
|
|
|
|
#include "player\pmcoral.h"
|
|
|
|
#ifndef __GFX_SPRBANK_H__
|
|
#include "gfx\sprbank.h"
|
|
#endif
|
|
|
|
// States
|
|
#ifndef __PLAYER__PSJUMP_H__
|
|
#include "player\psjump.h"
|
|
#endif
|
|
|
|
#ifndef __PLAYER__PSRUN_H__
|
|
#include "player\psrun.h"
|
|
#endif
|
|
|
|
#ifndef __PLAYER__PSFALL_H__
|
|
#include "player\psfall.h"
|
|
#endif
|
|
|
|
#ifndef __PLAYER__PSHITGND_H__
|
|
#include "player\pshitgnd.h"
|
|
#endif
|
|
|
|
#ifndef __PLAYER__PSIDLE_H__
|
|
#include "player\psidle.h"
|
|
#endif
|
|
|
|
#ifndef __PLAYER__PSDUCK_H__
|
|
#include "player\psduck.h"
|
|
#endif
|
|
|
|
|
|
/* Std Lib
|
|
------- */
|
|
|
|
/* Data
|
|
---- */
|
|
|
|
#ifndef __ANIM_SPONGEBOB_HEADER__
|
|
#include <ACTOR_SPONGEBOB_ANIM.h>
|
|
#endif
|
|
|
|
#ifndef __SPR_SPRITES_H__
|
|
#include <sprites.h>
|
|
#endif
|
|
|
|
|
|
/*----------------------------------------------------------------------
|
|
Tyepdefs && Defines
|
|
------------------- */
|
|
|
|
/*----------------------------------------------------------------------
|
|
Structure defintions
|
|
-------------------- */
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function Prototypes
|
|
------------------- */
|
|
|
|
/*----------------------------------------------------------------------
|
|
Vars
|
|
---- */
|
|
|
|
static CPlayerState *s_stateTable[]=
|
|
{
|
|
&s_stateWeaponIdle, // STATE_IDLE
|
|
&s_stateWeaponIdle, // STATE_IDLETEETER
|
|
&s_stateJump, // STATE_JUMP
|
|
&s_stateWalk, // STATE_RUN
|
|
&s_stateFall, // STATE_FALL
|
|
&s_stateFallFar, // STATE_FALLFAR
|
|
&s_stateHitGround, // STATE_HITGROUND
|
|
NULL, // STATE_BUTTBOUNCE
|
|
NULL, // STATE_BUTTFALL
|
|
NULL, // STATE_BUTTLAND
|
|
NULL, // STATE_DUCK
|
|
NULL, // STATE_SOAKUP
|
|
&s_stateGetUp, // STATE_GETUP
|
|
};
|
|
|
|
|
|
|
|
static PlayerMetrics s_playerMetrics=
|
|
{ {
|
|
DEFAULT_PLAYER_JUMP_VELOCITY/2, // PM__JUMP_VELOCITY
|
|
DEFAULT_PLAYER_MAX_JUMP_FRAMES, // PM__MAX_JUMP_FRAMES
|
|
DEFAULT_PLAYER_MAX_SAFE_FALL_FRAMES, // PM__MAX_SAFE_FALL_FRAMES
|
|
DEFAULT_PLAYER_MAX_RUN_VELOCITY/3, // PM__MAX_RUN_VELOCITY
|
|
DEFAULT_PLAYER_RUN_SPEEDUP/2, // PM__RUN_SPEEDUP
|
|
DEFAULT_PLAYER_RUN_REVERSESLOWDOWN, // PM__RUN_REVERSESLOWDOWN
|
|
DEFAULT_PLAYER_RUN_SLOWDOWN, // PM__RUN_SLOWDOWN
|
|
DEFAULT_PLAYER_PLAYER_GRAVITY, // PM__GRAVITY
|
|
DEFAULT_PLAYER_TERMINAL_VELOCITY, // PM__TERMINAL_VELOCITY
|
|
DEFAULT_BUTT_FALL_VELOCITY, // PM__BUTT_FALL_VELOCITY
|
|
} };
|
|
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function:
|
|
Purpose:
|
|
Params:
|
|
Returns:
|
|
---------------------------------------------------------------------- */
|
|
void CPlayerModeCoralBlower::enter()
|
|
{
|
|
m_blowerState=BLOWER_STATE__EMPTY;
|
|
CSoundMediator::playSfx(CSoundMediator::SFX_ITEM__CORAL_BLOWER);
|
|
}
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function:
|
|
Purpose:
|
|
Params:
|
|
Returns:
|
|
---------------------------------------------------------------------- */
|
|
int cbstate=0;
|
|
void CPlayerModeCoralBlower::think()
|
|
{
|
|
CPlayerModeBase::think();
|
|
|
|
switch(m_blowerState)
|
|
{
|
|
case BLOWER_STATE__EMPTY:
|
|
if(getPadInputDown()&PI_ACTION&&getState()==STATE_IDLE)
|
|
{
|
|
m_blowerState=BLOWER_STATE__SUCKING;
|
|
}
|
|
break;
|
|
case BLOWER_STATE__SUCKING:
|
|
if(!(getPadInputHeld()&PI_ACTION&&getState()==STATE_IDLE))
|
|
{
|
|
m_blowerState=BLOWER_STATE__EMPTY;
|
|
}
|
|
break;
|
|
case BLOWER_STATE__FULL:
|
|
if(getPadInputDown()&PI_ACTION&&getState()==STATE_IDLE)
|
|
{
|
|
m_blowerState=BLOWER_STATE__AIMING;
|
|
}
|
|
break;
|
|
case BLOWER_STATE__AIMING:
|
|
if(getState()!=STATE_IDLE)
|
|
{
|
|
m_blowerState=BLOWER_STATE__FULL;
|
|
}
|
|
else if(!(getPadInputHeld()&PI_ACTION))
|
|
{
|
|
// Fire!
|
|
m_blowerState=BLOWER_STATE__EMPTY;
|
|
}
|
|
break;
|
|
}
|
|
cbstate=m_blowerState;
|
|
}
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function:
|
|
Purpose:
|
|
Params:
|
|
Returns:
|
|
---------------------------------------------------------------------- */
|
|
void CPlayerModeCoralBlower::renderModeUi()
|
|
{
|
|
SpriteBank *sb;
|
|
sFrameHdr *fh;
|
|
|
|
sb=m_player->getSpriteBank();
|
|
fh=sb->getFrameHeader(FRM__BLOWER);
|
|
if(m_blowerState==BLOWER_STATE__FULL||m_blowerState==BLOWER_STATE__AIMING)
|
|
{
|
|
// Blower has a creature/object inside
|
|
sb->printFT4Scaled(FRM__BLOWER,CPlayer::POWERUPUI_ICONX-(fh->W/2),CPlayer::POWERUPUI_ICONY-(fh->H/2),0,0,CPlayer::POWERUPUI_OT,256+128);
|
|
}
|
|
else
|
|
{
|
|
sb->printFT4(fh,CPlayer::POWERUPUI_ICONX-(fh->W/2),CPlayer::POWERUPUI_ICONY-(fh->H/2),0,0,CPlayer::POWERUPUI_OT);
|
|
}
|
|
}
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function:
|
|
Purpose:
|
|
Params:
|
|
Returns:
|
|
---------------------------------------------------------------------- */
|
|
const struct PlayerMetrics *CPlayerModeCoralBlower::getPlayerMetrics()
|
|
{
|
|
return &s_playerMetrics;
|
|
}
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function:
|
|
Purpose:
|
|
Params:
|
|
Returns:
|
|
---------------------------------------------------------------------- */
|
|
CPlayerState **CPlayerModeCoralBlower::getStateTable()
|
|
{
|
|
return s_stateTable;
|
|
}
|
|
|
|
/*===========================================================================
|
|
end */
|