290 lines
5.5 KiB
C++
290 lines
5.5 KiB
C++
/*=========================================================================
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fader.cpp
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Author: PKG
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2000 Climax Development Ltd
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===========================================================================*/
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/*----------------------------------------------------------------------
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Includes
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-------- */
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#include "fader.h"
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#ifndef __PRIM_HEADER__
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#include "gfx\prim.h"
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#endif
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#ifndef __GFX_BUBICLES_H__
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#include "gfx\bubicles.h"
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#endif
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#ifndef __SOUND_SOUND_H__
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#include "sound\sound.h"
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#endif
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#include "system\vid.h"
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/* Std Lib
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------- */
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/* Data
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---- */
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/*----------------------------------------------------------------------
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Tyepdefs && Defines
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------------------- */
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/*----------------------------------------------------------------------
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Structure defintions
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-------------------- */
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/*----------------------------------------------------------------------
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Function Prototypes
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------------------- */
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/*----------------------------------------------------------------------
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Vars
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---- */
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CFader::FADE_MODE CFader::s_fadeMode=FADED_IN;
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CFader::FADE_STYLE CFader::s_fadeStyle;
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int CFader::s_fadeValue=0;
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int CFader::s_waitFrames=0;
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFader::render()
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{
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switch(s_fadeMode)
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{
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case FADED_IN:
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case PAUSE_BEFORE_FADING_IN:
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case PAUSE_BEFORE_FADING_OUT:
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return;
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case FADING_IN:
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{
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switch(s_fadeStyle)
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{
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case BLACK_FADE:
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case WHITE_FADE:
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{
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POLY_F4 *f4;
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POLY_FT3 *ft3;
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f4=GetPrimF4();
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setXYWH(f4,0,0,VidGetScrW()+1,VidGetScrH()+1);
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setRGB0(f4,s_fadeValue,s_fadeValue,s_fadeValue);
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setShadeTex(f4,0);
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setSemiTrans(f4,1);
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AddPrimToList(f4,0);
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ft3=GetPrimFT3();
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setPolyFT3(ft3);
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setShadeTex(ft3,1);
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setSemiTrans(ft3,1);
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ft3->tpage=(s_fadeStyle==BLACK_FADE?2:1)<<5;
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setXY3(ft3,0,0,0,512,512,0);
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AddPrimToList(ft3,0);
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break;
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}
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}
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}
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break;
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case FADING_OUT:
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case PAUSE_AFTER_FADING_OUT:
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{
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switch(s_fadeStyle)
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{
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case BLACK_FADE:
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case WHITE_FADE:
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{
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POLY_F4 *f4;
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POLY_FT3 *ft3;
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int col;
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col=255-s_fadeValue;
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f4=GetPrimF4();
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setXYWH(f4,0,0,VidGetScrW()+1,VidGetScrH()+1);
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setRGB0(f4,col,col,col);
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setShadeTex(f4,0);
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setSemiTrans(f4,1);
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AddPrimToList(f4,0);
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ft3=GetPrimFT3();
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setPolyFT3(ft3);
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setShadeTex(ft3,1);
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setSemiTrans(ft3,1);
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ft3->tpage=(s_fadeStyle==BLACK_FADE?2:1)<<5;
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setXY3(ft3,512,512,512,512,512,512);
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AddPrimToList(ft3,0);
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break;
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}
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}
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}
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break;
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case FADED_OUT:
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{
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POLY_F4 *f4;
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f4=GetPrimF4();
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setXYWH(f4,0,0,VidGetScrW()+1,VidGetScrH());
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switch(s_fadeStyle)
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{
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case BLACK_FADE:
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setRGB0(f4,0,0,0);
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break;
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case WHITE_FADE:
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setRGB0(f4,255,255,255);
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break;
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}
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AddPrimToList(f4,0);
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return;
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}
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}
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFader::think(int _frames)
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{
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if(s_waitFrames)
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{
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s_waitFrames--;
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return;
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}
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switch(s_fadeMode)
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{
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case FADING_IN:
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case FADING_OUT:
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s_fadeValue-=_frames*FADE_SPEED;
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switch(s_fadeStyle)
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{
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case BLACK_FADE:
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case WHITE_FADE:
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{
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if(s_fadeValue<0)
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{
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s_fadeValue=0;
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if(s_fadeMode==FADING_OUT)
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{
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s_fadeMode=FADED_OUT;
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CSoundMediator::setVolume(CSoundMediator::VOL_FADE,0);
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s_waitFrames=FRAMES_TO_WAIT;
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}
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else
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{
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s_fadeMode=FADED_IN;
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CSoundMediator::setVolume(CSoundMediator::VOL_FADE,255);
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}
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}
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else
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{
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CSoundMediator::setVolume(CSoundMediator::VOL_FADE,s_fadeMode==FADING_OUT?s_fadeValue:255-s_fadeValue);
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}
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break;
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}
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}
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break;
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case PAUSE_BEFORE_FADING_IN:
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if(--s_waitFrames==0)
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{
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s_fadeMode==FADING_IN;
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}
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break;
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case PAUSE_BEFORE_FADING_OUT:
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if(--s_waitFrames==0)
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{
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s_fadeMode==FADING_OUT;
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}
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break;
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case PAUSE_AFTER_FADING_OUT:
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if(--s_waitFrames==0)
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{
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s_fadeMode==FADED_OUT;
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}
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break;
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default:
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break;
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}
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFader::setFadingOut(FADE_STYLE _style)
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{
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switch(_style)
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{
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case BLACK_FADE:
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case WHITE_FADE:
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s_fadeValue=255;
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break;
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}
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s_fadeMode=FADING_OUT;
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s_fadeStyle=_style;
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s_waitFrames=FRAMES_TO_WAIT;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFader::setFadingIn(FADE_STYLE _style)
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{
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switch(_style)
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{
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case BLACK_FADE:
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case WHITE_FADE:
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s_fadeValue=255;
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break;
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}
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s_fadeMode=FADING_IN;
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s_fadeStyle=_style;
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s_waitFrames=FRAMES_TO_WAIT;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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int CFader::isFading()
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{
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return s_fadeMode==FADING_IN||s_fadeMode==FADING_OUT;
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}
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/*===========================================================================
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end */ |