189 lines
4.2 KiB
C++
189 lines
4.2 KiB
C++
/*=========================================================================
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hcheck.h
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __HAZARD_HCHECK_H__
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#include "hazard\hcheck.h"
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#endif
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#ifndef __PLAYER_PLAYER_H__
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#include "player\player.h"
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#endif
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#ifndef __SPR_SPRITES_H__
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#include <sprites.h>
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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#ifndef __VID_HEADER_
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#include "system\vid.h"
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcCheckpointHazard::init()
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{
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CNpcHazard::init();
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m_triggered = false;
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// m_spriteFrame = FRM__CHECKPOINT;
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m_spriteFrame = 0; // Change by dave cos the checkpoint gfx aint there no more
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m_timer = 0;
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m_flick = 0;
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m_scalableFont=new ("CheckpointFont") ScalableFontBank();
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m_scalableFont->initialise(&standardFont);
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m_scalableFont->setColour(255,255,255);
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m_scalableFont->setScale(511);
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if ( CLevel::getCurrentCheckpoint() == this )
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{
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m_triggered = true;
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcCheckpointHazard::think(int _frames)
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{
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if ( m_flick )
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{
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m_timer -= _frames;
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if ( m_timer <= 0 )
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{
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m_flick = 0;
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}
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else
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{
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int HF=GameState::getOneSecondInFrames()>>1;
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if (m_timer<HF) m_flick^=2;
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if (m_flick & 2)
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{
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m_scalableFont->setJustification(FontBank::JUST_CENTRE);
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m_scalableFont->print( 256, 50, "Checkpoint!" );
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}
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcCheckpointHazard::shutdown()
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{
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m_scalableFont->dump(); delete m_scalableFont;
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CNpcHazard::shutdown();
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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int CPXO=18;
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int CPYO=8;
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int CPOT=13;
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int CPA=3;
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int CPZ=50;
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void CNpcCheckpointHazard::render()
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{
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sFrameHdr *frameHdr;
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POLY_FT4 *Ft4;
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if ( m_isActive )
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{
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CHazardThing::render();
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if (canRender())
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{
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DVECTOR &renderPos=getRenderPos();
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m_modelGfx->Render(renderPos);
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if ( CLevel::getCurrentCheckpoint() == this )
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{
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int scrnWidth = VidGetScrW();
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int scrnHeight = VidGetScrH();
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sBBox boundingBox = m_modelGfx->GetBBox();
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CRECT polyArea;
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polyArea.x1 = boundingBox.XMin;
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polyArea.y1 = boundingBox.YMin;
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polyArea.x2 = boundingBox.XMax;
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polyArea.y2 = boundingBox.YMax;
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polyArea.x1+=CPXO;
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polyArea.x2-=CPXO;
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polyArea.y1+=CPYO;
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u8 *PrimPtr=GetPrimPtr();
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TPOLY_F4 *F4=(TPOLY_F4 *)PrimPtr;
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PrimPtr+=sizeof(TPOLY_F4);
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SetPrimPtr((u8*)PrimPtr);
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setTPolyF4(F4);
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F4->x0 = polyArea.x1; F4->y0 = polyArea.y1;
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F4->x1 = polyArea.x2; F4->y1 = polyArea.y1;
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F4->x2 = polyArea.x1; F4->y2 = polyArea.y2;
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F4->x3 = polyArea.x2; F4->y3 = polyArea.y2;
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long Tmp;
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SVECTOR I;
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I.vz=CPZ;
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I.vx=polyArea.x1; I.vy=polyArea.y1; RotTransPers(&I,(long*)&F4->x0,&Tmp,&Tmp);
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I.vx=polyArea.x2; I.vy=polyArea.y1; RotTransPers(&I,(long*)&F4->x1,&Tmp,&Tmp);
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I.vx=polyArea.x1; I.vy=polyArea.y2; RotTransPers(&I,(long*)&F4->x2,&Tmp,&Tmp);
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I.vx=polyArea.x2; I.vy=polyArea.y2; RotTransPers(&I,(long*)&F4->x3,&Tmp,&Tmp);
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setTSemiTrans(F4,1);
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setTABRMode(F4,CPA);
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setRGB0( F4, 255, 255, 0 );
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AddPrimToList( F4, CPOT );
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}
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcCheckpointHazard::collidedWith(CThing *_thisThing)
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{
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if ( m_isActive && !m_triggered )
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{
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switch(_thisThing->getThingType())
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{
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case TYPE_PLAYER:
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{
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CRECT const &collisionArea=getCollisionArea();
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DVECTOR respawnPos;
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respawnPos.vx=collisionArea.x1+((collisionArea.x2-collisionArea.x1)/2);
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respawnPos.vy=collisionArea.y2;
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((CPlayer*)_thisThing)->setRespawnPosAndRingTelephone(respawnPos);
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m_triggered = true;
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m_timer = GameState::getOneSecondInFrames();
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m_flick = 3;
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CLevel::setCurrentCheckpoint( this );
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break;
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}
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default:
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break;
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}
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}
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}
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