156 lines
3.4 KiB
C++
156 lines
3.4 KiB
C++
/*=========================================================================
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pjellfsh.h
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __PLATFORM_PJELLFSH_H__
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#include "platform\pjellfsh.h"
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#endif
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#ifndef __LEVEL_LEVEL_H__
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#include "level\level.h"
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#endif
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#ifndef __VID_HEADER_
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#include "system\vid.h"
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#endif
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#ifndef __UTILS_HEADER__
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#include "utils\utils.h"
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcJellyfishPlatform::postInit()
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{
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CNpcLinearPlatform::postInit();
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m_vertScale = 0;
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m_dipCount = 0;
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m_dipOffset = 0;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcJellyfishPlatform::collidedWith( CThing *_thisThing )
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{
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switch(_thisThing->getThingType())
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{
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case TYPE_PLAYER:
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{
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if ( m_detectCollision && m_isActive )
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{
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CPlayer *player;
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DVECTOR playerPos;
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CRECT collisionArea;
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CRECT playerArea;
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// Only interested in SBs feet colliding with the box (pkg)
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player=(CPlayer*)_thisThing;
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playerPos=player->getPos();
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playerArea=player->getCollisionArea();
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collisionArea=getCollisionArea();
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s32 height = getHeightFromPlatformAtPosition(playerPos.vx,playerPos.vy);
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if(playerPos.vx>=collisionArea.x1&&playerPos.vx<=collisionArea.x2&&
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playerPos.vy>=collisionArea.y1&&playerPos.vy<=collisionArea.y2)
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//if(((playerArea.x1>=collisionArea.x1&&playerArea.x1<=collisionArea.x2)||(playerArea.x2>=collisionArea.x1&&playerArea.x2<=collisionArea.x2)||(playerArea.x1<=collisionArea.x1&&playerArea.x2>=collisionArea.x2))&&
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//((playerArea.y1>=thatRect.y1&&playerArea.y1<=thatRect.y2)||(playerArea.y2>=thatRect.y1&&playerArea.y2<=thatRect.y2)||(playerArea.y1<=thatRect.y1&&playerArea.y2>=thatRect.y2)))
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{
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player->setPlatform( this );
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if( height == 0 )
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{
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m_contact = true;
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}
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}
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if ( height < -30 )
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{
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// shock player
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player->takeDamage( DAMAGE__SHOCK_ENEMY, REACT__GET_DIRECTION_FROM_THING, (CThing*)this );
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}
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}
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break;
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}
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default:
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break;
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcJellyfishPlatform::think( int _frames )
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{
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/*if ( m_contact )
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{
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if ( m_vertScale > -2048 )
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{
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m_vertScale -= 10;
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}
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Pos.vy += 3;
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}
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else if ( m_vertScale < 0 )
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{
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m_vertScale += 10;
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}*/
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if ( m_contact )
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{
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if ( m_dipCount < GameState::getOneSecondInFrames() )
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{
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s16 sineVal = ( m_dipCount << 10 ) / GameState::getOneSecondInFrames();
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m_dipOffset = ( 4 * rcos( sineVal ) ) >> 12;
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m_dipCount += _frames;
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}
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else
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{
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m_dipOffset = 0;
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}
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}
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else
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{
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m_dipCount = 0;
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m_dipOffset = 0;
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}
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Pos.vy += m_dipOffset;
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CNpcLinearPlatform::think( _frames );
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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const CRECT *CNpcJellyfishPlatform::getThinkBBox()
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{
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CRECT objThinkBox = getCollisionArea();
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sBBox &thinkBBox = CThingManager::getThinkBBox();
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objThinkBox.x1 = thinkBBox.XMin;
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objThinkBox.x2 = thinkBBox.XMax;
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objThinkBox.y1 = thinkBBox.YMin;
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objThinkBox.y2 = thinkBBox.YMax;
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return &objThinkBox;
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} |