SBSPSS/source/platform/pjellfsh.cpp
Charles c2d7d07d8b
2001-05-21 14:22:26 +00:00

156 lines
3.4 KiB
C++

/*=========================================================================
pjellfsh.h
Author: CRB
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
#ifndef __PLATFORM_PJELLFSH_H__
#include "platform\pjellfsh.h"
#endif
#ifndef __LEVEL_LEVEL_H__
#include "level\level.h"
#endif
#ifndef __VID_HEADER_
#include "system\vid.h"
#endif
#ifndef __UTILS_HEADER__
#include "utils\utils.h"
#endif
#ifndef __GAME_GAME_H__
#include "game\game.h"
#endif
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcJellyfishPlatform::postInit()
{
CNpcLinearPlatform::postInit();
m_vertScale = 0;
m_dipCount = 0;
m_dipOffset = 0;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcJellyfishPlatform::collidedWith( CThing *_thisThing )
{
switch(_thisThing->getThingType())
{
case TYPE_PLAYER:
{
if ( m_detectCollision && m_isActive )
{
CPlayer *player;
DVECTOR playerPos;
CRECT collisionArea;
CRECT playerArea;
// Only interested in SBs feet colliding with the box (pkg)
player=(CPlayer*)_thisThing;
playerPos=player->getPos();
playerArea=player->getCollisionArea();
collisionArea=getCollisionArea();
s32 height = getHeightFromPlatformAtPosition(playerPos.vx,playerPos.vy);
if(playerPos.vx>=collisionArea.x1&&playerPos.vx<=collisionArea.x2&&
playerPos.vy>=collisionArea.y1&&playerPos.vy<=collisionArea.y2)
//if(((playerArea.x1>=collisionArea.x1&&playerArea.x1<=collisionArea.x2)||(playerArea.x2>=collisionArea.x1&&playerArea.x2<=collisionArea.x2)||(playerArea.x1<=collisionArea.x1&&playerArea.x2>=collisionArea.x2))&&
//((playerArea.y1>=thatRect.y1&&playerArea.y1<=thatRect.y2)||(playerArea.y2>=thatRect.y1&&playerArea.y2<=thatRect.y2)||(playerArea.y1<=thatRect.y1&&playerArea.y2>=thatRect.y2)))
{
player->setPlatform( this );
if( height == 0 )
{
m_contact = true;
}
}
if ( height < -30 )
{
// shock player
player->takeDamage( DAMAGE__SHOCK_ENEMY, REACT__GET_DIRECTION_FROM_THING, (CThing*)this );
}
}
break;
}
default:
break;
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcJellyfishPlatform::think( int _frames )
{
/*if ( m_contact )
{
if ( m_vertScale > -2048 )
{
m_vertScale -= 10;
}
Pos.vy += 3;
}
else if ( m_vertScale < 0 )
{
m_vertScale += 10;
}*/
if ( m_contact )
{
if ( m_dipCount < GameState::getOneSecondInFrames() )
{
s16 sineVal = ( m_dipCount << 10 ) / GameState::getOneSecondInFrames();
m_dipOffset = ( 4 * rcos( sineVal ) ) >> 12;
m_dipCount += _frames;
}
else
{
m_dipOffset = 0;
}
}
else
{
m_dipCount = 0;
m_dipOffset = 0;
}
Pos.vy += m_dipOffset;
CNpcLinearPlatform::think( _frames );
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
const CRECT *CNpcJellyfishPlatform::getThinkBBox()
{
CRECT objThinkBox = getCollisionArea();
sBBox &thinkBBox = CThingManager::getThinkBBox();
objThinkBox.x1 = thinkBBox.XMin;
objThinkBox.x2 = thinkBBox.XMax;
objThinkBox.y1 = thinkBBox.YMin;
objThinkBox.y2 = thinkBBox.YMax;
return &objThinkBox;
}