192 lines
3.7 KiB
C++
192 lines
3.7 KiB
C++
/*=========================================================================
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psswitch.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __PLATFORM_PSSWITCH_H__
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#include "platform\psswitch.h"
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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#ifndef __UTILS_HEADER__
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#include "utils\utils.h"
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcSteamSwitchPlatform::postInit()
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{
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CNpcPlatform::postInit();
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m_state = NPC_STEAM_SWITCH_STOP;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcSteamSwitchPlatform::processMovement( int _frames )
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{
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switch( m_state )
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{
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case NPC_STEAM_SWITCH_STOP:
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{
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if ( m_contact )
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{
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CPlayer *player = GameScene.getPlayer();
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ATTACK_STATE playerState = player->getAttackState();
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if ( playerState == ATTACK_STATE__BUTT_BOUNCE )
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{
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m_state = NPC_STEAM_SWITCH_DEPRESS;
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}
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}
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break;
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}
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case NPC_STEAM_SWITCH_DEPRESS:
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{
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s32 extension = m_maxExtension - m_extension;
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s32 maxMove = m_speed * _frames;
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if ( extension > maxMove )
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{
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extension = maxMove;
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}
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else if ( extension < -maxMove )
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{
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extension = -maxMove;
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}
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if ( extension )
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{
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m_extension += extension;
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}
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else
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{
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trigger->toggleVisible();
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m_state = NPC_STEAM_SWITCH_OFF;
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m_timer = GameState::getOneSecondInFrames();
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}
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break;
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}
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case NPC_STEAM_SWITCH_OFF:
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{
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if ( m_timer <= 0 )
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{
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trigger->toggleVisible();
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m_state = NPC_STEAM_SWITCH_RETURN;
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m_timer = 5 * GameState::getOneSecondInFrames();
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}
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break;
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}
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case NPC_STEAM_SWITCH_RETURN:
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{
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if ( m_timer <= 0 )
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{
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s32 extension = -m_extension;
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s32 maxMove = m_speed * _frames;
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if ( extension > maxMove )
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{
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extension = maxMove;
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}
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else if ( extension < -maxMove )
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{
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extension = -maxMove;
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}
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if ( extension )
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{
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m_extension += extension;
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}
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else
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{
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m_state = NPC_STEAM_SWITCH_STOP;
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}
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}
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break;
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}
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}
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Pos.vy = m_base.vy + m_extension;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcSteamSwitchPlatform::setWaypoints( sThingPlatform *ThisPlatform )
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{
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ASSERT( ThisPlatform->PointCount == 3 );
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int pointNum;
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u16 *PntList=(u16*)MakePtr(ThisPlatform,sizeof(sThingPlatform));
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u16 newXPos, newYPos;
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newXPos = (u16) *PntList;
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PntList++;
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newYPos = (u16) *PntList;
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PntList++;
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DVECTOR startPos;
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startPos.vx = ( newXPos << 4 ) + 8;
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startPos.vy = ( newYPos << 4 ) + 16;
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init( startPos );
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newXPos = (u16) *PntList;
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PntList++;
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newYPos = (u16) *PntList;
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PntList++;
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m_maxExtension = ( ( newYPos << 4 ) + 16 ) - startPos.vy;
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newXPos = (u16) *PntList;
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PntList++;
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newYPos = (u16) *PntList;
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PntList++;
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trigger=(CSteamSwitchEmitterTrigger*)CTrigger::Create(CTrigger::TRIGGER_STEAM_SWITCH_EMITTER);
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trigger->setPositionAndSize( ( newXPos << 4 ) + 8, ( newYPos << 4 ) + 16 - 50, 100, 100 );
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trigger->toggleVisible();
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s32 minX, maxX, minY, maxY;
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m_npcPath.getPathXExtents( &minX, &maxX );
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m_npcPath.getPathYExtents( &minY, &maxY );
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m_thinkArea.x1 = minX;
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m_thinkArea.x2 = maxX;
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m_thinkArea.y1 = minY;
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m_thinkArea.y2 = maxY;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcSteamSwitchPlatform::processTimer( int _frames )
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{
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if ( m_timer > 0 )
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{
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m_timer -= _frames;
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}
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}
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