SBSPSS/Utils/MapEdit/GUILayerPlatform.h
2001-04-06 17:16:36 +00:00

47 lines
1.3 KiB
C++

#if !defined(AFX_GUILAYERPLATFORM_H__18E94AB1_AC24_4A0D_8C9B_90B9A543EEA7__INCLUDED_)
#define AFX_GUILAYERPLATFORM_H__18E94AB1_AC24_4A0D_8C9B_90B9A543EEA7__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// GUILayerPlatform.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CGUILayerPlatform dialog
class CGUILayerPlatform : public CDialog
{
// Construction
public:
CGUILayerPlatform(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CGUILayerPlatform)
enum { IDD = IDD_LAYER_PLATFORM };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGUILayerPlatform)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CGUILayerPlatform)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GUILAYERPLATFORM_H__18E94AB1_AC24_4A0D_8C9B_90B9A543EEA7__INCLUDED_)