556 lines
14 KiB
C++
556 lines
14 KiB
C++
/*=========================================================================
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options.cpp
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Author: PKG
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2000 Climax Development Ltd
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===========================================================================*/
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/*----------------------------------------------------------------------
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Includes
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-------- */
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#include "frontend\options.h"
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#ifndef __MEMORY_HEADER__
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#include "mem\memory.h"
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#endif
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#ifndef __GFX_FADER_H__
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#include "gfx\fader.h"
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#endif
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#ifndef __FRONTEND_SCROLLBG_H__
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#include "frontend\scrollbg.h"
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#endif
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#ifndef __PRIM_HEADER__
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#include "gfx\prim.h"
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#endif
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#ifndef __GUI_GFACTORY_H__
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#include "gui\gfactory.h"
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#endif
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#ifndef __GUI_GFRAME_H__
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#include "gui\gframe.h"
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#endif
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#ifndef __GUI_GTEXTBOX_H__
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#include "gui\gtextbox.h"
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#endif
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#ifndef __LOCALE_TEXTDBASE_H__
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#include "locale\textdbase.h"
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#endif
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#ifndef __SOUND_SOUND_H__
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#include "sound\sound.h"
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#endif
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#ifndef __PAD_PADS_H__
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#include "pad\pads.h"
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#endif
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#ifndef __VID_HEADER_
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#include "system\vid.h"
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#endif
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#ifndef __SOUND_SOUND_H__
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#include "sound\sound.h"
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#endif
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/* Std Lib
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------- */
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/* Data
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---- */
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#ifndef __SPR_SPRITES_H__
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#include <sprites.h>
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#endif
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/*----------------------------------------------------------------------
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Tyepdefs && Defines
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------------------- */
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/*----------------------------------------------------------------------
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Structure defintions
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-------------------- */
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/*----------------------------------------------------------------------
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Function Prototypes
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------------------- */
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/*----------------------------------------------------------------------
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Vars
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---- */
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int CFrontEndOptions::s_controlStyleValues[CPadConfig::NUM_PAD_CONFIGS+1]=
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{
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0,1,2,3,
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-1
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};
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CGUITextReadout::TextReadoutData CFrontEndOptions::s_controlStyleReadoutText[CPadConfig::NUM_PAD_CONFIGS]=
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{
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{ 0,STR__FRONTEND__A },
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{ 1,STR__FRONTEND__B },
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{ 2,STR__FRONTEND__C },
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{ 3,STR__FRONTEND__D },
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};
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int CFrontEndOptions::s_buttonOrder[]=
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{
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CPadConfig::PAD_CFG_UP,
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CPadConfig::PAD_CFG_DOWN,
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CPadConfig::PAD_CFG_LEFT,
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CPadConfig::PAD_CFG_RIGHT,
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CPadConfig::PAD_CFG_JUMP,
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CPadConfig::PAD_CFG_FIRE,
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CPadConfig::PAD_CFG_CATCH,
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CPadConfig::PAD_CFG_WEAPONCHANGE,
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};
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CGUISpriteReadout::SpriteReadoutData CFrontEndOptions::s_controlReadoutSprites[]=
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{
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{ ICON_UP,FRM__BUTU },
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{ ICON_DOWN,FRM__BUTD },
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{ ICON_LEFT,FRM__BUTL },
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{ ICON_RIGHT,FRM__BUTR },
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{ ICON_CROSS,FRM__BUTX },
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{ ICON_CIRCLE,FRM__BUTC },
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{ ICON_SQUARE,FRM__BUTS },
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{ ICON_TRIANGLE,FRM__BUTT },
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};
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CFrontEndOptions::ButtonToIconMap CFrontEndOptions::s_controlMap[]=
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{
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{ PAD_UP, ICON_UP },
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{ PAD_DOWN, ICON_DOWN },
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{ PAD_LEFT, ICON_LEFT },
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{ PAD_RIGHT, ICON_RIGHT },
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{ PAD_CROSS, ICON_CROSS },
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{ PAD_SQUARE, ICON_SQUARE },
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{ PAD_CIRCLE, ICON_CIRCLE },
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{ PAD_TRIANGLE, ICON_TRIANGLE },
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};
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// Frame dimensions
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static const int OPTIONS_FRAME_W=416;
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static const int OPTIONS_FRAME_H=160;
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// Backgrounds
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int CFrontEndOptions::s_modeBackground[MODE__COUNT]=
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{
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FRM__BG1,
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FRM__BG2,
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FRM__BG3,
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FRM__BG4,
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};
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params: _hue = 0..4095, _brightness = 0..255, _rgb -> int[3]
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Returns:
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---------------------------------------------------------------------- */
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static void paulColourSpaceToRGB(int _hue,int _brightness,int *_rgb)
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{
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static const int s_colourTab[16][3]=
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{
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{ 255, 0, 0 },
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{ 255, 97, 0 },
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{ 255,192, 0 },
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{ 222,255, 0 },
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{ 127,255, 0 },
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{ 31,255, 0 },
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{ 0,255, 67 },
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{ 0,255,162 },
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{ 0,252,255 },
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{ 0,157,255 },
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{ 0, 61,255 },
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{ 37, 0,255 },
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{ 132, 0,255 },
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{ 228, 0,255 },
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{ 255, 0,186 },
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{ 255, 0, 91 },
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};
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const int *c1,*c2;
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int *cr;
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int i,component;
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c1=&s_colourTab[(_hue>>8)&15][0];
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c2=&s_colourTab[((_hue>>8)+1)&15][0];
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cr=_rgb;
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for(i=0;i<3;i++)
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{
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component=*c1+(((*c2-*c1)*(_hue&0xff))>>8);
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component=(component*_brightness)>>8;
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*cr=component;
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c1++;
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c2++;
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cr++;
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}
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFrontEndOptions::init()
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{
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int i;
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CGUIGroupFrame *fr;
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CGUITextBox *tb;
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CGUISpriteReadout *sr;
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m_background=new ("Options Background") CScrollyBackground();
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m_background->init();
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m_background->setOt(MAX_OT-2);
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m_background->setTheDrawMode(CScrollyBackground::DRAWMODE_ADDITIVE);
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m_background->setColour(80,80,80);
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m_background->setSpeed(1,-1);
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m_background->setSpeedScale(0);
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// Create the menu frames
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for(i=0;i<MODE__COUNT;i++)
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{
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CGUIControlFrame **mm=&m_modeMenus[i];
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*mm=new ("optionsframe") CGUIControlFrame();
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(*mm)->init(NULL);
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(*mm)->setObjectXYWH((512-OPTIONS_FRAME_W)/2,(256-OPTIONS_FRAME_H)/2,OPTIONS_FRAME_W,OPTIONS_FRAME_H);
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}
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// Populate OPTIONS menu
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CGUIFactory::createValueButtonFrame(m_modeMenus[MODE__OPTIONS],
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X_BORDER,Y_BORDER,OPTIONS_FRAME_W-(X_BORDER*2),20,
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STR__FRONTEND__CONTROLS,
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&m_nextMode,MODE__CONTROL);
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CGUIFactory::createValueButtonFrame(m_modeMenus[MODE__OPTIONS],
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X_BORDER,Y_BORDER+30,OPTIONS_FRAME_W-(X_BORDER*2),20,
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STR__FRONTEND__SCREEN,
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&m_nextMode,MODE__SCREEN);
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CGUIFactory::createValueButtonFrame(m_modeMenus[MODE__OPTIONS],
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X_BORDER,Y_BORDER+60,OPTIONS_FRAME_W-(X_BORDER*2),20,
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STR__FRONTEND__SOUND,
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&m_nextMode,MODE__SOUND);
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CGUIFactory::createValueButtonFrame(m_modeMenus[MODE__OPTIONS],
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X_BORDER,OPTIONS_FRAME_H-Y_BORDER-20,OPTIONS_FRAME_W-(X_BORDER*2),20,
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STR__FRONTEND__EXIT,
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&m_exitFlag,true);
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// Populate CONTROLS menu
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CGUIFactory::createCycleButtonFrame(m_modeMenus[MODE__CONTROL],
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X_BORDER,Y_BORDER,OPTIONS_FRAME_W-(X_BORDER*2),40,
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STR__FRONTEND__CONTROL_STYLE,
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&m_controlStyle,s_controlStyleValues,s_controlStyleReadoutText);
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fr=new ("frame") CGUIGroupFrame();
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fr->init(m_modeMenus[MODE__CONTROL]);
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fr->setObjectXYWH(X_BORDER*2,55,OPTIONS_FRAME_W-(X_BORDER*4),60); //292
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sr=new ("spritereadout") CGUISpriteReadout();
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sr->init(fr);
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sr->setObjectXYWH(0,0,26,15); //146
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sr->setReadoutTarget(&m_controlIcons[CONTROL_UP]);
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sr->setReadoutData(s_controlReadoutSprites);
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tb=new ("textbox") CGUITextBox();
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tb->init(fr);
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tb->setObjectXYWH(26,0,120,15);
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tb->setText(STR__FRONTEND__UP);
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sr=new ("spritereadout") CGUISpriteReadout();
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sr->init(fr);
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sr->setObjectXYWH(0,15,26,15);
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sr->setReadoutTarget(&m_controlIcons[CONTROL_DOWN]);
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sr->setReadoutData(s_controlReadoutSprites);
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tb=new ("textbox") CGUITextBox();
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tb->init(fr);
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tb->setObjectXYWH(26,15,120,15);
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tb->setText(STR__FRONTEND__DOWN);
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sr=new ("spritereadout") CGUISpriteReadout();
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sr->init(fr);
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sr->setObjectXYWH(0,30,26,15);
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sr->setReadoutTarget(&m_controlIcons[CONTROL_LEFT]);
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sr->setReadoutData(s_controlReadoutSprites);
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tb=new ("textbox") CGUITextBox();
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tb->init(fr);
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tb->setObjectXYWH(26,30,120,15);
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tb->setText(STR__FRONTEND__LEFT);
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sr=new ("spritereadout") CGUISpriteReadout();
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sr->init(fr);
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sr->setObjectXYWH(0,45,26,15);
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sr->setReadoutTarget(&m_controlIcons[CONTROL_RIGHT]);
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sr->setReadoutData(s_controlReadoutSprites);
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tb=new ("textbox") CGUITextBox();
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tb->init(fr);
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tb->setObjectXYWH(26,45,120,15);
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tb->setText(STR__FRONTEND__RIGHT);
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sr=new ("spritereadout") CGUISpriteReadout();
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sr->init(fr);
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sr->setObjectXYWH(146,0,26,15);
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sr->setReadoutTarget(&m_controlIcons[CONTROL_JUMP]);
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sr->setReadoutData(s_controlReadoutSprites);
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tb=new ("textbox") CGUITextBox();
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tb->init(fr);
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tb->setObjectXYWH(146+26,0,120,15);
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tb->setText(STR__FRONTEND__JUMP);
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sr=new ("spritereadout") CGUISpriteReadout();
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sr->init(fr);
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sr->setObjectXYWH(146,15,26,15);
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sr->setReadoutTarget(&m_controlIcons[CONTROL_FIRE]);
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sr->setReadoutData(s_controlReadoutSprites);
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tb=new ("textbox") CGUITextBox();
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tb->init(fr);
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tb->setObjectXYWH(146+26,15,120,15);
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tb->setText(STR__FRONTEND__FIRE);
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sr=new ("spritereadout") CGUISpriteReadout();
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sr->init(fr);
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sr->setObjectXYWH(146,30,26,15);
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sr->setReadoutTarget(&m_controlIcons[CONTROL_CATCH]);
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sr->setReadoutData(s_controlReadoutSprites);
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tb=new ("textbox") CGUITextBox();
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tb->init(fr);
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tb->setObjectXYWH(146+26,30,120,15);
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tb->setText(STR__FRONTEND__CATCH);
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sr=new ("spritereadout") CGUISpriteReadout();
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sr->init(fr);
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sr->setObjectXYWH(146,45,26,15);
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sr->setReadoutTarget(&m_controlIcons[CONTROL_WEAPONCHANGE]);
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sr->setReadoutData(s_controlReadoutSprites);
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tb=new ("textbox") CGUITextBox();
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tb->init(fr);
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tb->setObjectXYWH(146+26,45,120,15);
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tb->setText(STR__FRONTEND__WEAPONCHANGE);
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// Populate SCREEN menu
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CGUIFactory::createSliderButtonFrame(m_modeMenus[MODE__SCREEN],
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X_BORDER,Y_BORDER,OPTIONS_FRAME_W-(X_BORDER*2),35,
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STR__FRONTEND__HORIZONTAL_POSITION,
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&m_screenXOff,0,64);
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CGUIFactory::createSliderButtonFrame(m_modeMenus[MODE__SCREEN],
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X_BORDER,Y_BORDER+40,OPTIONS_FRAME_W-(X_BORDER*2),35,
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STR__FRONTEND__VERTICAL_POSITION,
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&m_screenYOff,0,32);
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// Populate SOUND menu
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CGUIFactory::createSliderButtonFrame(m_modeMenus[MODE__SOUND],
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X_BORDER,Y_BORDER,OPTIONS_FRAME_W-(X_BORDER*2),35,
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STR__FRONTEND__BGM,
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&m_bgmVolume,CSoundMediator::MIN_VOLUME,CSoundMediator::MAX_VOLUME);
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CGUIFactory::createSliderButtonFrame(m_modeMenus[MODE__SOUND],
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X_BORDER,Y_BORDER+35,OPTIONS_FRAME_W-(X_BORDER*2),35,
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STR__FRONTEND__SFX,
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&m_sfxVolume,CSoundMediator::MIN_VOLUME,CSoundMediator::MAX_VOLUME);
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CGUIFactory::createSliderButtonFrame(m_modeMenus[MODE__SOUND],
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X_BORDER,Y_BORDER+70,OPTIONS_FRAME_W-(X_BORDER*2),35,
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STR__FRONTEND__SPEECH,
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&m_speechVolume,CSoundMediator::MIN_VOLUME,CSoundMediator::MAX_VOLUME);
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// Add BACK to all of the sub menus
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for(i=1;i<MODE__COUNT;i++)
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{
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CGUIFactory::createValueButtonFrame(m_modeMenus[i],
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X_BORDER,OPTIONS_FRAME_H-Y_BORDER-20,OPTIONS_FRAME_W-(X_BORDER*2),20,
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STR__FRONTEND__BACK,
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&m_nextMode,MODE__OPTIONS);
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}
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m_bgmVolume=CSoundMediator::getVolume(CSoundMediator::VOL_SONG);
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m_sfxVolume=CSoundMediator::getVolume(CSoundMediator::VOL_SFX);
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m_speechVolume=CSoundMediator::getVolume(CSoundMediator::VOL_SPEECH);
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m_controlStyle=CPadConfig::getConfig();
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m_screenXOff=VidGetXOfs();
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m_screenYOff=VidGetYOfs();
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFrontEndOptions::shutdown()
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{
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int i;
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for(i=0;i<MODE__COUNT;i++)
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{
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m_modeMenus[i]->shutdown();
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}
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m_background->shutdown(); delete m_background;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFrontEndOptions::select()
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{
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m_modeMenus[MODE__OPTIONS]->select();
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m_mode=m_nextMode=MODE__OPTIONS;
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m_exitFlag=false;
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m_closingDown=false;
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CSoundMediator::setSong(CSoundMediator::SONG_OPTIONS);
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CSoundMediator::playSong();
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CFader::setFadingIn();
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFrontEndOptions::unselect()
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{
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CSoundMediator::dumpSong();
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m_modeMenus[m_mode]->unselect();
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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int rh=0;
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int rb=80;
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int rspeed=5;
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int rstep=1024;
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void CFrontEndOptions::render()
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{
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POLY_G4 *g4;
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int rgb[3];
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rh+=rspeed;
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rh&=4095;
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paulColourSpaceToRGB(rh,rb,rgb);
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g4=GetPrimG4();
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setXYWH(g4,0,0,512,256);
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paulColourSpaceToRGB(rh,rb,rgb);
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setRGB0(g4,rgb[0],rgb[1],rgb[2]);
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paulColourSpaceToRGB(rh+(rstep*1),rb,rgb);
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setRGB1(g4,rgb[0],rgb[1],rgb[2]);
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paulColourSpaceToRGB(rh+(rstep*3),rb,rgb);
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setRGB2(g4,rgb[0],rgb[1],rgb[2]);
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paulColourSpaceToRGB(rh+(rstep*2),rb,rgb);
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setRGB3(g4,rgb[0],rgb[1],rgb[2]);
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AddPrimToList(g4,MAX_OT-1);
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m_background->render();
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m_modeMenus[m_mode]->render();
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFrontEndOptions::think(int _frames)
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{
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int i,j,button;
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m_background->think(_frames);
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if(!CFader::isFading())
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{
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if(m_nextMode!=m_mode)
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{
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m_modeMenus[m_mode]->unselect();
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m_mode=m_nextMode;
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m_modeMenus[m_mode]->select();
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m_background->setFrame(s_modeBackground[m_mode]);
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}
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m_modeMenus[m_mode]->think(_frames);
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if(m_mode==MODE__SOUND)
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{
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if(m_bgmVolume!=CSoundMediator::getVolume(CSoundMediator::VOL_SONG))
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{
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CSoundMediator::setVolume(CSoundMediator::VOL_SONG,m_bgmVolume);
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}
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if(m_sfxVolume!=CSoundMediator::getVolume(CSoundMediator::VOL_SFX))
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{
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CSoundMediator::setVolume(CSoundMediator::VOL_SFX,m_sfxVolume);
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}
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if(m_speechVolume!=CSoundMediator::getVolume(CSoundMediator::VOL_SPEECH))
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{
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CSoundMediator::setVolume(CSoundMediator::VOL_SPEECH,m_speechVolume);
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}
|
|
}
|
|
else if(m_mode==MODE__SCREEN)
|
|
{
|
|
VidSetXYOfs(m_screenXOff,m_screenYOff);
|
|
}
|
|
}
|
|
|
|
if(!m_closingDown&&m_exitFlag)
|
|
{
|
|
CFader::setFadingOut();
|
|
m_closingDown=true;
|
|
}
|
|
|
|
// Change the icons on the control display
|
|
CPadConfig::setConfig(m_controlStyle);
|
|
for(i=0;i<CONTROL_COUNT;i++)
|
|
{
|
|
button=CPadConfig::getButton((CPadConfig::PAD_CFG)s_buttonOrder[i]);
|
|
for(j=0;j<ICON_COUNT;j++)
|
|
{
|
|
if(s_controlMap[j].m_padButton==button)
|
|
{
|
|
m_controlIcons[i]=s_controlMap[j].m_icon;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function:
|
|
Purpose:
|
|
Params:
|
|
Returns:
|
|
---------------------------------------------------------------------- */
|
|
int CFrontEndOptions::isReadyToExit()
|
|
{
|
|
return m_closingDown&&!CFader::isFading();
|
|
}
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function:
|
|
Purpose:
|
|
Params:
|
|
Returns:
|
|
---------------------------------------------------------------------- */
|
|
CFrontEndScene::FrontEndMode CFrontEndOptions::getNextMode()
|
|
{
|
|
return CFrontEndScene::MODE__MAIN_TITLES;
|
|
}
|
|
|
|
/*===========================================================================
|
|
end */ |