108 lines
2.2 KiB
C++
108 lines
2.2 KiB
C++
/*=========================================================================
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fmvthq.cpp
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Author: PKG
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2000 Climax Development Ltd
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===========================================================================*/
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/*----------------------------------------------------------------------
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Includes
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-------- */
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#include "frontend\fmvthq.h"
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#ifndef __FMV_HEADER__
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#include "fmv\fmv.h"
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#endif
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#ifndef __GFX_FADER_H__
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#include "gfx\fader.h"
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#endif
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#ifndef __PAD_PADS_H__
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#include "pad\pads.h"
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#endif
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/* Std Lib
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------- */
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/* Data
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---- */
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/*----------------------------------------------------------------------
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Tyepdefs && Defines
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------------------- */
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/*----------------------------------------------------------------------
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Structure defintions
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-------------------- */
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/*----------------------------------------------------------------------
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Function Prototypes
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------------------- */
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/*----------------------------------------------------------------------
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Vars
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---- */
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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static bool fmvPerFrameFunc()
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{
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PadUpdate();
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if(PadGetDown(0)&(PAD_START|PAD_CROSS))
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{
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PadUpdate();
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return true;
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}
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return false;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFrontEndFMVTHQ::select()
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{
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FMV_play(FMV_THQ,&fmvPerFrameFunc);
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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int CFrontEndFMVTHQ::isReadyToExit()
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{
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return true;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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CFrontEndScene::FrontEndMode CFrontEndFMVTHQ::getNextMode()
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{
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return CFrontEndScene::MODE__FMV_INTRO;
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}
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/*===========================================================================
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end */ |