103 lines
1.7 KiB
C++
103 lines
1.7 KiB
C++
/*=========================================================================
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npuffa.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __ENEMY_NPC_H__
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#include "enemy\npc.h"
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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#ifndef __ANIM_PUFFAFISH_HEADER__
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#include <ACTOR_PUFFAFISH_ANIM.h>
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#endif
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void CNpcEnemy::processClosePuffaFishInflate( int _frames )
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{
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if ( playerXDistSqr + playerYDistSqr > 15000 )
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{
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if ( !m_animPlaying )
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{
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switch( m_state )
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{
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case PUFFA_FISH_NO_INFLATE:
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{
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m_animNo = ANIM_PUFFAFISH_SWIM;
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m_controlFunc = NPC_CONTROL_MOVEMENT;
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m_timerFunc = NPC_TIMER_ATTACK_DONE;
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m_timerTimer = GameState::getOneSecondInFrames();
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m_sensorFunc = NPC_SENSOR_NONE;
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break;
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}
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case PUFFA_FISH_TURN:
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{
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// reverse turn at some point
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m_state = PUFFA_FISH_NO_INFLATE;
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m_animNo = ANIM_PUFFAFISH_TURN;
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break;
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}
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case PUFFA_FISH_INFLATE:
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{
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// reverse puff up
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m_state = PUFFA_FISH_TURN;
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m_animNo = ANIM_PUFFAFISH_PUFFUP;
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break;
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}
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}
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m_frame = 0;
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m_animPlaying = true;
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}
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}
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else if ( !m_animPlaying )
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{
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switch( m_state )
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{
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case PUFFA_FISH_NO_INFLATE:
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{
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m_state = PUFFA_FISH_TURN;
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m_animNo = ANIM_PUFFAFISH_TURN;
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break;
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}
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case PUFFA_FISH_TURN:
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{
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m_state = PUFFA_FISH_INFLATE;
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m_animNo = ANIM_PUFFAFISH_PUFFUP;
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break;
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}
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case PUFFA_FISH_INFLATE:
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{
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m_animNo = ANIM_PUFFAFISH_PUFFUPIDLE;
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break;
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}
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}
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m_frame = 0;
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m_animPlaying = true;
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}
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} |