243 lines
4.7 KiB
C++
243 lines
4.7 KiB
C++
/*=========================================================================
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plift.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __PLATFORM_PLIFT_H__
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#include "platform\plift.h"
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#endif
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#ifndef __UTILS_HEADER__
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#include "utils\utils.h"
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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#ifndef __FRIEND_FRIEND_H__
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#include "friend\friend.h"
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcLiftPlatform::postInit()
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{
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CNpcPlatform::postInit();
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m_isActivated = false;
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m_returning = false;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcLiftPlatform::setWaypoints( sThingPlatform *ThisPlatform )
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{
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int pointNum;
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u16 *PntList=(u16*)MakePtr(ThisPlatform,sizeof(sThingPlatform));
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u16 newXPos, newYPos;
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newXPos = (u16) *PntList;
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PntList++;
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newYPos = (u16) *PntList;
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PntList++;
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DVECTOR startPos;
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startPos.vx = ( newXPos << 4 ) + 8;
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startPos.vy = ( newYPos << 4 ) + 16;
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init( startPos );
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newXPos = (u16) *PntList;
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PntList++;
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newYPos = (u16) *PntList;
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PntList++;
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m_maxExtension = ( ( newYPos << 4 ) + 16 ) - startPos.vy;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcLiftPlatform::processMovement( int _frames )
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{
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if ( m_contact )
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{
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if ( !m_isActivated )
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{
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m_isActivated = true;
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m_timer = GameState::getOneSecondInFrames();
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}
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}
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if ( m_isActivated )
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{
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if ( m_timer <= 0 )
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{
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s32 extension;
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if ( m_returning )
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{
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extension = -m_extension;
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}
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else
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{
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extension = m_maxExtension - m_extension;
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}
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s32 maxMove = m_speed * _frames;
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if ( extension > maxMove )
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{
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extension = maxMove;
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}
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else if ( extension < -maxMove )
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{
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extension = -maxMove;
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}
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if ( extension )
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{
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m_extension += extension;
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}
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else
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{
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if ( m_returning )
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{
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m_isActivated = false;
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m_returning = false;
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}
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else
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{
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m_timer = GameState::getOneSecondInFrames();
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m_returning = true;
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}
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}
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}
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Pos.vy = m_base.vy + m_extension;
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcLiftPlatform::processTimer( int _frames )
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{
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if ( m_timer > 0 )
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{
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m_timer -= _frames;
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcLiftPlatform::collidedWith( CThing *_thisThing )
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{
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switch(_thisThing->getThingType())
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{
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case TYPE_PLAYER:
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{
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CPlayer *player;
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DVECTOR playerPos;
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CRECT collisionArea;
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// Only interested in SBs feet colliding with the box (pkg)
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player=(CPlayer*)_thisThing;
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playerPos=player->getPos();
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collisionArea=getCollisionArea();
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s32 threshold = abs( collisionArea.y2 - collisionArea.y1 );
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if ( threshold > 16 )
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{
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threshold = 16;
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}
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if( playerPos.vx >= collisionArea.x1 && playerPos.vx <= collisionArea.x2 )
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{
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if ( checkCollisionDelta( _thisThing, threshold, collisionArea ) )
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{
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player->setPlatform( this );
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m_contact = true;
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}
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else
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{
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if( playerPos.vy >= collisionArea.y1 && playerPos.vy <= collisionArea.y2 )
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{
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int height = getHeightFromPlatformAtPosition( playerPos.vx, playerPos.vy );
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if ( height >= -threshold && height < 1 )
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{
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player->setPlatform( this );
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m_contact = true;
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}
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}
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}
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}
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break;
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}
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case TYPE_NPC:
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{
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CNpcFriend *friendNpc;
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DVECTOR friendPos;
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CRECT collisionArea;
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friendNpc = (CNpcFriend*) _thisThing;
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friendPos = friendNpc->getPos();
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collisionArea=getCollisionArea();
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s32 threshold = abs( collisionArea.y2 - collisionArea.y1 );
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if ( threshold > 16 )
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{
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threshold = 16;
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}
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if( friendPos.vx >= collisionArea.x1 && friendPos.vx <= collisionArea.x2 )
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{
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if ( checkCollisionDelta( _thisThing, threshold, collisionArea ) )
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{
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int height = getHeightFromPlatformAtPosition( friendPos.vx, friendPos.vy );
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friendNpc->setPlatform( this );
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}
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else
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{
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if( friendPos.vy >= collisionArea.y1 && friendPos.vy <= collisionArea.y2 )
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{
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int height = getHeightFromPlatformAtPosition( friendPos.vx, friendPos.vy );
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if ( height >= -threshold && height < 1 )
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{
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friendNpc->setPlatform( this );
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}
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}
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}
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}
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break;
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}
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case TYPE_HAZARD:
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break;
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default:
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ASSERT(0);
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break;
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}
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}
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