103 lines
2.1 KiB
C++
103 lines
2.1 KiB
C++
/*=========================================================================
|
|
|
|
friend.h
|
|
|
|
Author: CRB
|
|
Created:
|
|
Project: Spongebob
|
|
Purpose:
|
|
|
|
Copyright (c) 2000 Climax Development Ltd
|
|
|
|
===========================================================================*/
|
|
|
|
#ifndef __FRIEND_FRIEND_H__
|
|
#define __FRIEND_FRIEND_H__
|
|
|
|
#ifndef __THING_THING_H__
|
|
#include "thing/thing.h"
|
|
#endif
|
|
|
|
#ifndef __PLAYER_PLAYER_H__
|
|
#include "player\player.h"
|
|
#endif
|
|
|
|
class CNpcFriend : public CNpcThing
|
|
{
|
|
public:
|
|
enum NPC_FRIEND_UNIT_TYPE
|
|
{
|
|
NPC_FRIEND_BARNACLE_BOY = 0,
|
|
NPC_FRIEND_GARY = 1,
|
|
NPC_FRIEND_KRUSTY,
|
|
NPC_FRIEND_MERMAID_MAN,
|
|
NPC_FRIEND_PATRICK,
|
|
NPC_FRIEND_SANDY_CHEEKS,
|
|
NPC_FRIEND_SQUIDWARD,
|
|
NPC_FRIEND_PLANKTON,
|
|
NPC_FRIEND_UNIT_TYPE_MAX,
|
|
};
|
|
|
|
virtual void init();
|
|
void init( DVECTOR initPos );
|
|
virtual void postInit();
|
|
virtual void shutdown();
|
|
virtual void think(int _frames);
|
|
virtual void render();
|
|
void setLayerCollision( class CLayerCollision *_layer ) {m_layerCollision=_layer;}
|
|
void setType( NPC_FRIEND_UNIT_TYPE newType ) {m_type = newType;}
|
|
|
|
static CNpcFriend *Create(sThingActor *ThisActor);
|
|
static NPC_FRIEND_UNIT_TYPE getTypeFromMapEdit( u16 newType );
|
|
|
|
protected:
|
|
class CLayerCollision *m_layerCollision;
|
|
|
|
protected:
|
|
typedef struct NPC_FRIEND_DATA_TYPE
|
|
{
|
|
int skelType;
|
|
u8 speed;
|
|
u16 turnSpeed;
|
|
bool detectCollision;
|
|
DAMAGE_TYPE damageToUserType;
|
|
u16 idleAnim;
|
|
}
|
|
NPC_FRIEND_DATA;
|
|
|
|
// gary functions
|
|
|
|
void processGaryMovement( int _frames );
|
|
|
|
// data
|
|
|
|
static NPC_FRIEND_DATA m_data[NPC_FRIEND_UNIT_TYPE_MAX];
|
|
|
|
static NPC_FRIEND_UNIT_TYPE mapEditConvertTable[NPC_FRIEND_UNIT_TYPE_MAX];
|
|
|
|
virtual void startConderversation();
|
|
|
|
virtual void collidedWith(CThing *_thisThing);
|
|
|
|
enum
|
|
{
|
|
EXTEND_RIGHT = true,
|
|
EXTEND_LEFT = false,
|
|
|
|
NPC_FRIEND_MAPEDIT_OFFSET = 1,
|
|
};
|
|
|
|
// internal variables
|
|
|
|
NPC_FRIEND_UNIT_TYPE m_type;
|
|
s32 m_extension;
|
|
|
|
int m_frame;
|
|
int m_animNo;
|
|
u8 m_animPlaying;
|
|
CActorGfx *m_actorGfx;
|
|
DVECTOR m_drawOffset;
|
|
bool m_reversed;
|
|
};
|
|
|
|
#endif |