192 lines
4.0 KiB
C++
192 lines
4.0 KiB
C++
/*=========================================================================
|
|
|
|
fgary.cpp
|
|
|
|
Author: CRB
|
|
Created:
|
|
Project: Spongebob
|
|
Purpose:
|
|
|
|
Copyright (c) 2000 Climax Development Ltd
|
|
|
|
===========================================================================*/
|
|
|
|
#ifndef __FRIEND_FGARY_H__
|
|
#include "friend\fgary.h"
|
|
#endif
|
|
|
|
#ifndef __GAME_GAME_H__
|
|
#include "game\game.h"
|
|
#endif
|
|
|
|
#ifndef __UTILS_HEADER__
|
|
#include "utils\utils.h"
|
|
#endif
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void CNpcGaryFriend::postInit()
|
|
{
|
|
CNpcFriend::postInit();
|
|
|
|
m_started = false;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void CNpcGaryFriend::think( int _frames )
|
|
{
|
|
CNpcFriend::think(_frames);
|
|
|
|
s8 multiplier = -1 + ( 2 * m_extension );
|
|
s32 maxHeight = 20;
|
|
s32 fallSpeed = 3;
|
|
s8 yMovement = fallSpeed * _frames;
|
|
s8 groundHeight;
|
|
|
|
// check vertical collision
|
|
|
|
groundHeight = CGameScene::getCollision()->getHeightFromGround( Pos.vx, Pos.vy, yMovement + 16 );
|
|
|
|
if ( m_platform )
|
|
{
|
|
s32 platformHeight = m_platform->getHeightFromPlatformAtPosition( Pos.vx, Pos.vy );
|
|
|
|
if ( platformHeight < groundHeight )
|
|
{
|
|
groundHeight = platformHeight;
|
|
}
|
|
|
|
//Pos.vy += platformHeight;
|
|
//return;
|
|
}
|
|
|
|
if ( groundHeight <= 0 )
|
|
{
|
|
// groundHeight <= 0 indicates either on ground or below ground
|
|
|
|
// check horizontal collision
|
|
|
|
if ( CGameScene::getCollision()->getHeightFromGround( Pos.vx + ( multiplier * _frames ), Pos.vy ) < -maxHeight )
|
|
{
|
|
// reverse direction
|
|
|
|
m_extension = !m_extension;
|
|
m_reversed = !m_reversed;
|
|
}
|
|
else
|
|
{
|
|
// make sure we are on the ground, not below it
|
|
|
|
Pos.vy += groundHeight;
|
|
|
|
if ( m_started )
|
|
{
|
|
CSoundMediator::playSfx( CSoundMediator::SFX_GARY_DE_SNAIL );
|
|
|
|
Pos.vx += multiplier * _frames;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// above ground
|
|
|
|
if ( groundHeight < yMovement )
|
|
{
|
|
// colliding with ground
|
|
|
|
Pos.vy += groundHeight;
|
|
|
|
if ( CGameScene::getCollision()->getHeightFromGround( Pos.vx + ( multiplier * _frames ), Pos.vy ) < -maxHeight )
|
|
{
|
|
// reverse direction
|
|
|
|
m_extension = !m_extension;
|
|
}
|
|
else
|
|
{
|
|
if ( m_started )
|
|
{
|
|
CSoundMediator::playSfx( CSoundMediator::SFX_GARY_DE_SNAIL );
|
|
|
|
Pos.vx += multiplier * _frames;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Pos.vy += yMovement;
|
|
}
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void CNpcGaryFriend::setupWaypoints( sThingActor *ThisActor )
|
|
{
|
|
if ( ThisActor->PointCount > 1 )
|
|
{
|
|
u16 *PntList=(u16*)MakePtr(ThisActor,sizeof(sThingActor));
|
|
|
|
u16 newXPos, newYPos;
|
|
|
|
// skip first waypoint
|
|
|
|
PntList++;
|
|
PntList++;
|
|
|
|
// get trigger position
|
|
|
|
newXPos = (u16) *PntList;
|
|
PntList++;
|
|
newYPos = (u16) *PntList;
|
|
PntList++;
|
|
|
|
m_triggerPos.vx = newXPos;
|
|
m_triggerPos.vy = newYPos;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void CNpcGaryFriend::render()
|
|
{
|
|
CNpcThing::render();
|
|
|
|
// Render
|
|
|
|
if (canRender())
|
|
{
|
|
DVECTOR &renderPos=getRenderPos();
|
|
|
|
m_actorGfx->Render(renderPos,m_animNo,(m_frame>>8),m_reversed);
|
|
|
|
sBBox boundingBox = m_actorGfx->GetBBox();
|
|
boundingBox.YMax = 0;
|
|
setCollisionSize( ( boundingBox.XMax - boundingBox.XMin ), ( boundingBox.YMax - boundingBox.YMin ) );
|
|
setCollisionCentreOffset( ( boundingBox.XMax + boundingBox.XMin ) >> 1, ( boundingBox.YMax + boundingBox.YMin ) >> 1 );
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void CNpcGaryFriend::startLeft()
|
|
{
|
|
start();
|
|
|
|
m_extension = EXTEND_LEFT;
|
|
m_reversed = true;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void CNpcGaryFriend::startRight()
|
|
{
|
|
start();
|
|
|
|
m_extension = EXTEND_RIGHT;
|
|
m_reversed = false;
|
|
}
|