SBSPSS/Utils/MapEdit/GUILayerTrigger.h
2001-04-06 18:59:39 +00:00

47 lines
1.2 KiB
C++

#if !defined(AFX_GUILAYERTRIGGER_H__AD953411_95E5_4401_965F_EF988C489530__INCLUDED_)
#define AFX_GUILAYERTRIGGER_H__AD953411_95E5_4401_965F_EF988C489530__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// GUILayerTrigger.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CGUILayerTrigger dialog
class CGUILayerTrigger : public CDialog
{
// Construction
public:
CGUILayerTrigger(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CGUILayerTrigger)
enum { IDD = IDD_LAYER_TRIGGER };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGUILayerTrigger)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CGUILayerTrigger)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GUILAYERTRIGGER_H__AD953411_95E5_4401_965F_EF988C489530__INCLUDED_)