SBSPSS/source/gui/gsprite.cpp
2001-01-09 22:33:48 +00:00

151 lines
2.9 KiB
C++

/*=========================================================================
gsprite.cpp
Author: PKG
Created:
Project: Spongebob
Purpose:
Copyright (c) 2000 Climax Development Ltd
===========================================================================*/
/*----------------------------------------------------------------------
Includes
-------- */
#include "gui\gsprite.h"
#ifndef __GFX_SPRBANK_H__
#include "gfx\sprbank.h"
#endif
#ifndef __SYSTEM_DBG_H__
#include "system\dbg.h"
#endif
/* Std Lib
------- */
/* Data
---- */
/*----------------------------------------------------------------------
Tyepdefs && Defines
------------------- */
/*----------------------------------------------------------------------
Structure defintions
-------------------- */
/*----------------------------------------------------------------------
Function Prototypes
------------------- */
/*----------------------------------------------------------------------
Vars
---- */
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CGUISprite::init(CGUIObject *_parent,GUIId _id)
{
CGUIObjectWithSpriteBank::init(_parent,_id);
m_frame=-1;
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CGUISprite::setFrame(int _frame)
{
m_frame=_frame;
recalc();
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CGUISprite::render()
{
ASSERT(m_frame!=-1);
if(!isHidden())
{
SpriteBank *sb;
sb=getSpriteBank();
sb->printFT4(sb->getFrameHeader(m_frame),getParentX()+m_x,getParentY()+m_y,0,0,getOt());
}
CGUIObjectWithSpriteBank::render();
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CGUISprite::recalc()
{
if(m_frame!=-1)
{
sFrameHdr *fh;
fh=getSpriteBank()->getFrameHeader(m_frame);
#ifdef __VERSION_DEBUG__
if(fh->W>getW()-(BORDERWIDTH*2)||
fh->H>getH()-(BORDERHEIGHT*2))
{
GUI_DBGMSG("Sprite overflow in CGUISprite!");
}
#endif
m_x=getX()+((getW()-fh->W)/2);
m_y=getY()+((getH()-fh->H)/2);
}
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CGUISelectSprite::render()
{
if(isSelected())
{
CGUISprite::render();
}
else
{
CGUIObjectWithSpriteBank::render();
}
}
/*===========================================================================
end */