133 lines
2.5 KiB
C
133 lines
2.5 KiB
C
/*
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* $PSLibId: Run-time Library Release 4.7$
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*/
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#ifndef _MCGUI_H_
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#define _MCGUI_H_
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#define NEGICON_A (0x20)
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#define NEGICON_B (0x10)
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#define MOUSE_LBUTTON (0x08)
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#define MOUSE_RBUTTON (0x04)
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#define MCGUI_INTERNAL_FONT (0)
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#define MCGUI_EXTERNAL_FONT (1)
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/* Texture Information Structure */
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typedef struct {
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unsigned long* addr;
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} sMcGuiTexture;
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/* Memory Card Information Structure */
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typedef struct {
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char file[21];
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char title[65];
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char frame;
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char block;
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long dataBytes;
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unsigned long* iconAddr;
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unsigned long* dataAddr;
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} sMcGuiCards;
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/* BG Information Structure */
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typedef struct {
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short mode;
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signed char scrollDirect; /* 0:Up 1:Up&Left 2:Left 3:Down&left 4:Down ...*/
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signed char scrollSpeed; /* 0:no scroll 1:1/60 2:1/30 3:1/20 */
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unsigned long* timadr;
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} sMcGuiBg;
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/* Cursor Information Structure */
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typedef struct {
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char type;
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unsigned char r;
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unsigned char g;
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unsigned char b;
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} sMcGuiCursor;
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/* BGM,Sound Effects Information Structure */
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typedef struct {
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int MVOL;
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struct {
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int isbgm;
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unsigned long* seq;
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unsigned long* vh;
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unsigned long* vb;
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int SVOL;
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int isReverb;
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int reverbType;
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int reverbDepth;
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} bgm;
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struct {
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int isse;
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unsigned long* vh;
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unsigned long* vb;
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int vol;
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int prog;
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int TONE_OK;
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int TONE_CANCEL;
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int TONE_CURSOR;
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int TONE_ERROR;
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} se;
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} sMcGuiSnd;
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/* Controller Related Information Structure */
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typedef struct {
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volatile unsigned char* buf[2];
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struct {
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int flag;
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unsigned long BUTTON_OK;
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unsigned long BUTTON_CANCEL;
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} type1;
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struct {
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int flag;
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unsigned long BUTTON_OK;
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unsigned long BUTTON_CANCEL;
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} type2;
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struct {
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int flag;
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unsigned long BUTTON_OK;
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unsigned long BUTTON_CANCEL;
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} type3;
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struct {
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int flag;
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unsigned long BUTTON_OK;
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unsigned long BUTTON_CANCEL;
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} type4;
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} sMcGuiController;
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/* Memory Card Screen Configuration Structure */
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typedef struct {
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sMcGuiCards cards; /* Memory Card Information */
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sMcGuiBg bg; /* BG Information */
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sMcGuiController controller; /* Controller Related Information */
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sMcGuiSnd sound; /* BGM Sound Effects Information */
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sMcGuiTexture texture; /* Texture Information */
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sMcGuiCursor cursor; /* Cursor Information */
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} McGuiEnv;
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#if defined(_LANGUAGE_C_PLUS_PLUS)||defined(__cplusplus)||defined(c_plusplus)
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extern "C" {
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#endif
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extern int McGuiSave(McGuiEnv* env);
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extern int McGuiLoad(McGuiEnv* env);
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int McGuiSetExternalFont(McGuiEnv* env, int mode);
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#if defined(_LANGUAGE_C_PLUS_PLUS)||defined(__cplusplus)||defined(c_plusplus)
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}
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#endif
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#endif /* _MCGUI_H_ */
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