SBSPSS/source/enemy/nmjfish.cpp
Charles d4dc0ef1d2
2001-05-03 21:39:27 +00:00

292 lines
6.3 KiB
C++

/*=========================================================================
nmjfish.cpp
Author: CRB
Created:
Project: Spongebob
Purpose:
Copyright (c) 2000 Climax Development Ltd
===========================================================================*/
#ifndef __ENEMY_NPC_H__
#include "enemy\npc.h"
#endif
#ifndef __ENEMY_NMJFISH_H__
#include "enemy\nmjfish.h"
#endif
#ifndef __VID_HEADER_
#include "system\vid.h"
#endif
#ifndef __GAME_GAME_H__
#include "game\game.h"
#endif
#ifndef __PLAYER_PLAYER_H__
#include "player\player.h"
#endif
#define MJ_CYCLE_WIDTH 400
#define MJ_HALF_CYCLE_WIDTH ( MJ_CYCLE_WIDTH >> 1 )
void CNpcMotherJellyfishEnemy::postInit()
{
m_state = MOTHER_JELLYFISH_RETURN_TO_START_1;
}
void CNpcMotherJellyfishEnemy::processMovement( int _frames )
{
s32 xDist, yDist;
s32 xDistSqr, yDistSqr;
switch( m_state )
{
case MOTHER_JELLYFISH_RETURN_TO_START_1:
case MOTHER_JELLYFISH_RETURN_TO_START_2:
case MOTHER_JELLYFISH_RETURN_TO_START_3:
{
xDist = m_base.vx - this->Pos.vx - MJ_HALF_CYCLE_WIDTH;
xDistSqr = xDist * xDist;
yDist = m_base.vy - this->Pos.vy;
yDistSqr = yDist * yDist;
if ( xDistSqr + yDistSqr > 100 )
{
processGenericGotoTarget( _frames, xDist, yDist, m_data[m_type].speed );
}
else
{
// have arrived at base position
m_movementTimer = GameState::getOneSecondInFrames() * 10;
m_state++;
m_extension = -MJ_HALF_CYCLE_WIDTH;
m_extendDir = EXTEND_RIGHT;
}
break;
}
case MOTHER_JELLYFISH_CYCLE_1:
case MOTHER_JELLYFISH_CYCLE_2:
case MOTHER_JELLYFISH_CYCLE_3:
{
m_movementTimer -= _frames;
s32 xExtension;
if ( m_extendDir == EXTEND_RIGHT )
{
if ( m_extension < MJ_HALF_CYCLE_WIDTH )
{
m_extension += 3 * _frames;
xExtension = ( MJ_HALF_CYCLE_WIDTH * rsin( ( m_extension << 10 ) / MJ_HALF_CYCLE_WIDTH ) ) >> 12;
Pos.vx = m_base.vx + xExtension;
Pos.vy = m_base.vy - ( ( 50 * rsin( ( xExtension << 12 ) / MJ_CYCLE_WIDTH ) ) >> 12 );
m_heading = 0;
}
else
{
m_extendDir = EXTEND_LEFT;
if ( m_movementTimer < 0 )
{
m_controlFunc = NPC_CONTROL_CLOSE;
m_state++;
}
}
}
else
{
if ( m_extension > -MJ_HALF_CYCLE_WIDTH )
{
m_extension -= 3 * _frames;
xExtension = ( MJ_HALF_CYCLE_WIDTH * rsin( ( m_extension << 10 ) / MJ_HALF_CYCLE_WIDTH ) ) >> 12;
Pos.vx = m_base.vx + xExtension;
Pos.vy = m_base.vy + ( ( 50 * rsin( ( xExtension << 12 ) / MJ_CYCLE_WIDTH ) ) >> 12 );
m_heading = 2048;
}
else
{
m_extendDir = EXTEND_RIGHT;
if ( m_movementTimer < 0 )
{
m_controlFunc = NPC_CONTROL_CLOSE;
m_state++;
}
}
}
break;
}
default:
break;
}
}
void CNpcMotherJellyfishEnemy::processClose( int _frames )
{
switch( m_state )
{
case MOTHER_JELLYFISH_ATTACK_PLAYER_SHOCK:
{
// seek position above user
CPlayer *player = GameScene.getPlayer();
DVECTOR playerPos = player->getPos();
DVECTOR seekPos;
s32 xDist, yDist;
s32 xDistSqr, yDistSqr;
seekPos = playerPos;
seekPos.vy -= 100;
xDist = seekPos.vx - this->Pos.vx;
xDistSqr = xDist * xDist;
yDist = seekPos.vy - this->Pos.vy;
yDistSqr = yDist * yDist;
if ( xDistSqr + yDistSqr > 400 )
{
processGenericGotoTarget( _frames, xDist, yDist, m_data[m_type].speed );
}
else
{
// fire at user
m_controlFunc = NPC_CONTROL_MOVEMENT;
m_state = MOTHER_JELLYFISH_RETURN_TO_START_1;
}
break;
}
default:
{
s32 xExtension;
if ( m_extendDir == EXTEND_RIGHT )
{
if ( m_extension < MJ_HALF_CYCLE_WIDTH )
{
m_extension += 3 * _frames;
xExtension = ( MJ_HALF_CYCLE_WIDTH * rsin( ( m_extension << 10 ) / MJ_HALF_CYCLE_WIDTH ) ) >> 12;
Pos.vx = m_base.vx + xExtension;
Pos.vy = m_base.vy - ( ( 50 * rcos( ( xExtension << 11 ) / MJ_CYCLE_WIDTH ) ) >> 12 );
m_heading = 0;
}
else
{
m_controlFunc = NPC_CONTROL_MOVEMENT;
m_state++;
}
}
else
{
if ( m_extension > -MJ_HALF_CYCLE_WIDTH )
{
m_extension -= 3 * _frames;
xExtension = ( MJ_HALF_CYCLE_WIDTH * rsin( ( m_extension << 10 ) / MJ_HALF_CYCLE_WIDTH ) ) >> 12;
Pos.vx = m_base.vx + xExtension;
Pos.vy = m_base.vy + ( ( 50 * rcos( ( xExtension << 11 ) / MJ_CYCLE_WIDTH ) ) >> 12 );
m_heading = 2048;
}
else
{
m_controlFunc = NPC_CONTROL_MOVEMENT;
m_state++;
}
}
break;
}
}
}
/*void CNpcMotherJellyfishEnemy::render()
{
SprFrame = NULL;
if ( m_isActive )
{
CEnemyThing::render();
// Render
DVECTOR renderPos;
DVECTOR origRenderPos;
DVECTOR offset = CLevel::getCameraPos();
int spriteWidth = m_spriteBank->getFrameWidth( m_frame >> 8 );
int spriteHeight = m_spriteBank->getFrameHeight( m_frame >> 8 );
renderPos.vx = Pos.vx - offset.vx;
origRenderPos.vx = renderPos.vx;
renderPos.vx += m_drawOffset.vx;
renderPos.vy = Pos.vy - offset.vy;
origRenderPos.vy = renderPos.vy;
renderPos.vy += m_drawOffset.vy - ( spriteHeight >> 1 );
if ( renderPos.vx >= 0 && renderPos.vx <= VidGetScrW() )
{
if ( renderPos.vy >= 0 && renderPos.vy <= VidGetScrH() )
{
SprFrame = m_spriteBank->printRotatedScaledSprite( FRM_JELLYFISH1_SWIM1,renderPos.vx,renderPos.vy,4096,4096,0,10);
setRGB0( SprFrame, 255, 128, 255 );
// get xmax, xmin, ymax, ymin
s32 XMax;
s32 XMin;
s32 YMax;
s32 YMin;
XMin=SprFrame->x0;
if (XMin>SprFrame->x1) XMin=SprFrame->x1;
if (XMin>SprFrame->x2) XMin=SprFrame->x2;
if (XMin>SprFrame->x3) XMin=SprFrame->x3;
XMax=SprFrame->x0;
if (XMax<SprFrame->x1) XMax=SprFrame->x1;
if (XMax<SprFrame->x2) XMax=SprFrame->x2;
if (XMax<SprFrame->x3) XMax=SprFrame->x3;
YMin=SprFrame->y0;
if (YMin>SprFrame->y1) YMin=SprFrame->y1;
if (YMin>SprFrame->y2) YMin=SprFrame->y2;
if (YMin>SprFrame->y3) YMin=SprFrame->y3;
YMax=SprFrame->y0;
if (YMax<SprFrame->y1) YMax=SprFrame->y1;
if (YMax<SprFrame->y2) YMax=SprFrame->y2;
if (YMax<SprFrame->y3) YMax=SprFrame->y3;
XMax -= origRenderPos.vx;
XMin -= origRenderPos.vx;
YMax -= origRenderPos.vy;
YMin -= origRenderPos.vy;
setCollisionSize( ( XMax - XMin ), ( YMax - YMin ) );
setCollisionCentreOffset( ( XMax + XMin ) >> 1, ( YMax + YMin ) >> 1 );
}
}
}
}*/