220 lines
4.4 KiB
C++
220 lines
4.4 KiB
C++
/*=========================================================================
|
|
|
|
nmjfish.cpp
|
|
|
|
Author: CRB
|
|
Created:
|
|
Project: Spongebob
|
|
Purpose:
|
|
|
|
Copyright (c) 2000 Climax Development Ltd
|
|
|
|
===========================================================================*/
|
|
|
|
#ifndef __ENEMY_NPC_H__
|
|
#include "enemy\npc.h"
|
|
#endif
|
|
|
|
#ifndef __ENEMY_NMJFISH_H__
|
|
#include "enemy\nmjfish.h"
|
|
#endif
|
|
|
|
#ifndef __GAME_GAME_H__
|
|
#include "game\game.h"
|
|
#endif
|
|
|
|
#ifndef __PLAYER_PLAYER_H__
|
|
#include "player\player.h"
|
|
#endif
|
|
|
|
#define MJ_CYCLE_WIDTH 400
|
|
#define MJ_HALF_CYCLE_WIDTH ( MJ_CYCLE_WIDTH >> 1 )
|
|
|
|
|
|
void CNpcMotherJellyfishEnemy::postInit()
|
|
{
|
|
m_state = MOTHER_JELLYFISH_RETURN_TO_START_1;
|
|
}
|
|
|
|
void CNpcMotherJellyfishEnemy::processMovement( int _frames )
|
|
{
|
|
s32 xDist, yDist;
|
|
s32 xDistSqr, yDistSqr;
|
|
|
|
switch( m_state )
|
|
{
|
|
case MOTHER_JELLYFISH_RETURN_TO_START_1:
|
|
case MOTHER_JELLYFISH_RETURN_TO_START_2:
|
|
case MOTHER_JELLYFISH_RETURN_TO_START_3:
|
|
{
|
|
xDist = m_base.vx - this->Pos.vx - MJ_HALF_CYCLE_WIDTH;
|
|
xDistSqr = xDist * xDist;
|
|
yDist = m_base.vy - this->Pos.vy;
|
|
yDistSqr = yDist * yDist;
|
|
|
|
if ( xDistSqr + yDistSqr > 100 )
|
|
{
|
|
processGenericGotoTarget( _frames, xDist, yDist, m_data[m_type].speed );
|
|
}
|
|
else
|
|
{
|
|
// have arrived at base position
|
|
|
|
m_movementTimer = GameState::getOneSecondInFrames() * 10;
|
|
m_state++;
|
|
m_extension = -MJ_HALF_CYCLE_WIDTH;
|
|
m_extendDir = EXTEND_RIGHT;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case MOTHER_JELLYFISH_CYCLE_1:
|
|
case MOTHER_JELLYFISH_CYCLE_2:
|
|
case MOTHER_JELLYFISH_CYCLE_3:
|
|
{
|
|
m_movementTimer -= _frames;
|
|
|
|
s32 xExtension;
|
|
|
|
if ( m_extendDir == EXTEND_RIGHT )
|
|
{
|
|
if ( m_extension < MJ_HALF_CYCLE_WIDTH )
|
|
{
|
|
m_extension += 3 * _frames;
|
|
|
|
xExtension = ( MJ_HALF_CYCLE_WIDTH * rsin( ( m_extension << 10 ) / MJ_HALF_CYCLE_WIDTH ) ) >> 12;
|
|
|
|
Pos.vx = m_base.vx + xExtension;
|
|
Pos.vy = m_base.vy - ( ( 50 * rsin( ( xExtension << 12 ) / MJ_CYCLE_WIDTH ) ) >> 12 );
|
|
|
|
m_heading = 0;
|
|
}
|
|
else
|
|
{
|
|
m_extendDir = EXTEND_LEFT;
|
|
|
|
if ( m_movementTimer < 0 )
|
|
{
|
|
m_controlFunc = NPC_CONTROL_CLOSE;
|
|
m_state++;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ( m_extension > -MJ_HALF_CYCLE_WIDTH )
|
|
{
|
|
m_extension -= 3 * _frames;
|
|
|
|
xExtension = ( MJ_HALF_CYCLE_WIDTH * rsin( ( m_extension << 10 ) / MJ_HALF_CYCLE_WIDTH ) ) >> 12;
|
|
|
|
Pos.vx = m_base.vx + xExtension;
|
|
Pos.vy = m_base.vy + ( ( 50 * rsin( ( xExtension << 12 ) / MJ_CYCLE_WIDTH ) ) >> 12 );
|
|
|
|
m_heading = 2048;
|
|
}
|
|
else
|
|
{
|
|
m_extendDir = EXTEND_RIGHT;
|
|
|
|
if ( m_movementTimer < 0 )
|
|
{
|
|
m_controlFunc = NPC_CONTROL_CLOSE;
|
|
m_state++;
|
|
}
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CNpcMotherJellyfishEnemy::processClose( int _frames )
|
|
{
|
|
switch( m_state )
|
|
{
|
|
case MOTHER_JELLYFISH_ATTACK_PLAYER_SHOCK:
|
|
{
|
|
// seek position above user
|
|
|
|
CPlayer *player = GameScene.getPlayer();
|
|
DVECTOR playerPos = player->getPos();
|
|
DVECTOR seekPos;
|
|
s32 xDist, yDist;
|
|
s32 xDistSqr, yDistSqr;
|
|
|
|
seekPos = playerPos;
|
|
seekPos.vy -= 100;
|
|
|
|
xDist = seekPos.vx - this->Pos.vx;
|
|
xDistSqr = xDist * xDist;
|
|
yDist = seekPos.vy - this->Pos.vy;
|
|
yDistSqr = yDist * yDist;
|
|
|
|
if ( xDistSqr + yDistSqr > 400 )
|
|
{
|
|
processGenericGotoTarget( _frames, xDist, yDist, m_data[m_type].speed );
|
|
}
|
|
else
|
|
{
|
|
// fire at user
|
|
|
|
m_controlFunc = NPC_CONTROL_MOVEMENT;
|
|
m_state = MOTHER_JELLYFISH_RETURN_TO_START_1;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
default:
|
|
{
|
|
s32 xExtension;
|
|
|
|
if ( m_extendDir == EXTEND_RIGHT )
|
|
{
|
|
if ( m_extension < MJ_HALF_CYCLE_WIDTH )
|
|
{
|
|
m_extension += 3 * _frames;
|
|
|
|
xExtension = ( MJ_HALF_CYCLE_WIDTH * rsin( ( m_extension << 10 ) / MJ_HALF_CYCLE_WIDTH ) ) >> 12;
|
|
|
|
Pos.vx = m_base.vx + xExtension;
|
|
Pos.vy = m_base.vy - ( ( 50 * rcos( ( xExtension << 11 ) / MJ_CYCLE_WIDTH ) ) >> 12 );
|
|
|
|
m_heading = 0;
|
|
}
|
|
else
|
|
{
|
|
m_controlFunc = NPC_CONTROL_MOVEMENT;
|
|
m_state++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ( m_extension > -MJ_HALF_CYCLE_WIDTH )
|
|
{
|
|
m_extension -= 3 * _frames;
|
|
|
|
xExtension = ( MJ_HALF_CYCLE_WIDTH * rsin( ( m_extension << 10 ) / MJ_HALF_CYCLE_WIDTH ) ) >> 12;
|
|
|
|
Pos.vx = m_base.vx + xExtension;
|
|
Pos.vy = m_base.vy + ( ( 50 * rcos( ( xExtension << 11 ) / MJ_CYCLE_WIDTH ) ) >> 12 );
|
|
|
|
m_heading = 2048;
|
|
}
|
|
else
|
|
{
|
|
m_controlFunc = NPC_CONTROL_MOVEMENT;
|
|
m_state++;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
} |