329 lines
6.6 KiB
C++
329 lines
6.6 KiB
C++
/*=========================================================================
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animtest.cpp
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Author: PKG
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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/*----------------------------------------------------------------------
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Includes
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-------- */
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#if defined(__VERSION_DEBUG__)
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#include "paul\animtest.h"
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#ifndef __PLAYER_PLAYER_H__
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#include "player\player.h"
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#endif
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#ifndef __GFX_FONT_H__
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#include "gfx\font.h"
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#endif
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#ifndef __PRIM_HEADER__
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#include "gfx\prim.h"
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#endif
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#ifndef __PAD_PADS_H__
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#include "pad\pads.h"
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#endif
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#ifndef __ACTOR_HEADER__
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#include "gfx\actor.h"
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#endif
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/* Std Lib
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------- */
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/* Data
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---- */
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#ifndef __ANIM_SPONGEBOB_HEADER__
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#include <ACTOR_SPONGEBOB_Anim.h>
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#endif
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/*----------------------------------------------------------------------
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Tyepdefs && Defines
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------------------- */
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/*----------------------------------------------------------------------
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Structure defintions
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-------------------- */
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/*----------------------------------------------------------------------
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Function Prototypes
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------------------- */
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/*----------------------------------------------------------------------
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Vars
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---- */
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CAnimTestScene AnimTestScene;
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static CActorGfx *m_actorSpongebob;
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// Anim tables from player.cpp
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extern s8 s_animMapNet[NUM_PLAYER_ADDONS][NUM_ANIM_SPONGEBOB];
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extern FileEquate s_addonActorPoolNames[];
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static const char *s_animNames[NUM_ANIM_SPONGEBOB]=
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{
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"ANIM_SPONGEBOB_BUTTBOUNCEEND",
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"ANIM_SPONGEBOB_BUTTBOUNCESTART",
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"ANIM_SPONGEBOB_FALL",
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"ANIM_SPONGEBOB_GETUP",
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"ANIM_SPONGEBOB_HITGROUND",
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"ANIM_SPONGEBOB_IDLEBREATH",
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"ANIM_SPONGEBOB_JUMPEND",
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"ANIM_SPONGEBOB_JUMP",
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"ANIM_SPONGEBOB_RUN",
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"ANIM_SPONGEBOB_RUNSTOP",
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"ANIM_SPONGEBOB_RUNSTART",
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"ANIM_SPONGEBOB_TEETERBACK",
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"ANIM_SPONGEBOB_TEETERFRONT",
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"ANIM_SPONGEBOB_SWIPE",
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"ANIM_SPONGEBOB_DEATHTAR",
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"ANIM_SPONGEBOB_BALLOONJUMP",
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"ANIM_SPONGEBOB_BLOWBUBBLE",
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"ANIM_SPONGEBOB_FIREEND",
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"ANIM_SPONGEBOB_FIRESTART",
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"ANIM_SPONGEBOB_IDLEWEAPON",
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"ANIM_SPONGEBOB_WALK",
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"ANIM_SPONGEBOB_KARATE",
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"ANIM_SPONGEBOB_GETHIT",
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"ANIM_SPONGEBOB_CROUCHDOWN",
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"ANIM_SPONGEBOB_CROUCHUP",
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"ANIM_SPONGEBOB_LOOKUP",
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"ANIM_SPONGEBOB_IDLEFACEUPSIDEDOWN",
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"ANIM_SPONGEBOB_IDLEBANDAID",
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//NOIDLE "ANIM_SPONGEBOB_IDLEINHAT",
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"ANIM_SPONGEBOB_IDLEMATURE",
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"ANIM_SPONGEBOB_IDLEMOUSTACHE",
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"ANIM_SPONGEBOB_IDLENOFACE",
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"ANIM_SPONGEBOB_IDLEZORRO",
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"ANIM_SPONGEBOB_CELEBRATE",
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"ANIM_SPONGEBOB_IDLEBLINK",
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"ANIM_SPONGEBOB_ELECTROCUTED",
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"ANIM_SPONGEBOB_DEATHBOUNCE",
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};
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static const char *s_addonNames[NUM_PLAYER_ADDONS]=
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{
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"NET",
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"CORALBLOWER",
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"JELLYLAUNCHER",
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"BUBBLEWAND",
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"JELLYFISHINNET",
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"GLOVE",
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};
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static CActorGfx *s_addonActorGfx[NUM_PLAYER_ADDONS];
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CAnimTestScene::init()
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{
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m_font=new ("game over font") ScalableFontBank();
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m_font->initialise(&standardFont);
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m_font->setJustification(ScalableFontBank::JUST_LEFT);
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m_font->setOt(5);
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CActorPool::Reset();
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m_actorSpongebob=CActorPool::GetActor(ACTORS_SPONGEBOB_SBK);
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m_actorSpongebob->SetOtPos(5);
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m_animNumber=0;
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m_animFrame=0;
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m_addonNumber=-1;
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for(int i=0;i<NUM_PLAYER_ADDONS;i++)
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{
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s_addonActorGfx[i]=CActorPool::GetActor(s_addonActorPoolNames[i]);
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s_addonActorGfx[i]->SetOtPos(4);
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}
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CActorPool::SetUpCache();
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CActorPool::CleanUpCache();
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CAnimTestScene::render()
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{
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POLY_F4 *f4;
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DVECTOR sbpos={100,130};
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char buf[100];
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int addonAnimNumber=-1;
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f4=GetPrimF4();
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setXYWH(f4,0,0,512,256);
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setRGB0(f4,110,120,130);
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AddPrimToList(f4,15);
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if(m_addonNumber!=-1)
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{
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addonAnimNumber=s_animMapNet[m_addonNumber][m_animNumber];
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if(m_animFrame>=s_addonActorGfx[m_addonNumber]->getFrameCount(addonAnimNumber))
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{
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addonAnimNumber=-2;
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}
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}
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// Actor alone
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m_actorSpongebob->Render(sbpos,m_animNumber,m_animFrame,0,0);
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sbpos.vx+=150;
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// Addon alone
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if(addonAnimNumber>=0)
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{
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s_addonActorGfx[m_addonNumber]->Render(sbpos,addonAnimNumber,m_animFrame,0,0);
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}
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else
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{
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if(addonAnimNumber==-2)
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{
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m_font->setColour(255,0,0);
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}
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m_font->print(sbpos.vx,sbpos.vy-50,"x");
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m_font->setColour(255,255,255);
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}
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sbpos.vx+=150;
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// Actor+Addon
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m_actorSpongebob->Render(sbpos,m_animNumber,m_animFrame,0,0);
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if(addonAnimNumber>=0)
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{
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s_addonActorGfx[m_addonNumber]->Render(sbpos,addonAnimNumber,m_animFrame,0,0);
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}
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CActorPool::CleanUpCache();
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sprintf(buf,"Use: Up/Down, Left/Right, L1/L2, Cross and Circle");
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m_font->print(20,140,buf);
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sprintf(buf,"Anim: %s",s_animNames[m_animNumber]);
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m_font->print(20,180,buf);
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sprintf(buf,"Frame: %d",m_animFrame);
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m_font->print(20,195,buf);
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if(m_addonNumber!=-1)
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{
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sprintf(buf,"Addon: %s",s_addonNames[m_addonNumber]);
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m_font->print(20,210,buf);
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}
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CAnimTestScene::think(int _frames)
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{
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int padRepeat,padHeld,padDown;
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padRepeat=PadGetRepeat(0);
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padHeld=PadGetHeld(0);
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padDown=PadGetDown(0);
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if(padRepeat&PAD_UP)
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{
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if(++m_animNumber==NUM_ANIM_SPONGEBOB)
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{
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m_animNumber=0;
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}
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m_animFrame=0;
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}
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else if(padRepeat&PAD_DOWN)
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{
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if(--m_animNumber<0)
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{
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m_animNumber=NUM_ANIM_SPONGEBOB-1;
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}
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m_animFrame=0;
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}
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if(padHeld&PAD_CROSS)
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{
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int fc=m_actorSpongebob->getFrameCount(m_animNumber);
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m_animFrame+=_frames;
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while(m_animFrame>=fc){m_animFrame-=fc;}
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}
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else if(padHeld&PAD_CIRCLE)
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{
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if(padDown&PAD_CIRCLE)
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{
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m_animFrame=0;
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}
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else
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{
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int fc=m_actorSpongebob->getFrameCount(m_animNumber);
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m_animFrame+=_frames;
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if(m_animFrame>=fc)m_animFrame=fc-1;
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}
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}
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else if(padRepeat&PAD_RIGHT)
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{
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if(++m_animFrame==m_actorSpongebob->getFrameCount(m_animNumber))
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{
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m_animFrame=0;
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}
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}
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else if(padRepeat&PAD_LEFT)
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{
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if(--m_animFrame<0)
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{
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m_animFrame=m_actorSpongebob->getFrameCount(m_animNumber)-1;
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}
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}
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if(padRepeat&PAD_L1)
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{
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if(++m_addonNumber==NUM_PLAYER_ADDONS)
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{
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m_addonNumber=-1;
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}
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}
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else if(padRepeat&PAD_L2)
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{
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if(--m_addonNumber<-1)
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{
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m_addonNumber=NUM_PLAYER_ADDONS-1;
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}
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}
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}
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#else
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void AnimTestDummyStub()
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{
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}
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#endif
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/*===========================================================================
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end */
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