SBSPSS/source/enemy/nsshark.h
Charles d5ca17cc3b
2001-06-20 19:39:00 +00:00

48 lines
934 B
C++

/*=========================================================================
nsshark.h
Author: CRB
Created:
Project: Spongebob
Purpose:
Copyright (c) 2000 Climax Development Ltd
===========================================================================*/
#ifndef __ENEMY_NSSHARK_H__
#define __ENEMY_NSSHARK_H__
class CNpcSubSharkEnemy : public CNpcEnemy
{
public:
virtual void think( int _frames );
virtual void postInit();
void render();
virtual void shutdown();
protected:
virtual void processClose( int _frames );
virtual void processMovement( int _frames );
virtual void processShot( int _frames );
virtual void collidedWith(CThing *_thisThing);
enum NPC_SUB_SHARK_STATE
{
SUB_SHARK_MINE_1 = 0,
SUB_SHARK_MINE_2 = 1,
SUB_SHARK_CYCLE,
SUB_SHARK_SWALLOW,
};
enum
{
NPC_SUB_SHARK_HIGH_SPEED = 6,
};
u8 m_salvoCount;
bool m_meterOn;
s32 m_invulnerableTimer;
};
#endif