70 lines
1.4 KiB
C++
70 lines
1.4 KiB
C++
/*=========================================================================
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pcart.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __PLATFORM_PCART_H__
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#include "platform\pcart.h"
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcCartPlatform::postInit()
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{
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m_npcPath.setPathType( CNpcPath::PONG_PATH );
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcCartPlatform::processMovement( int _frames )
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{
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s32 fallSpeed = 3;
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s8 yMovement = fallSpeed * _frames;
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s32 distX, distY, heading;
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s32 groundHeight;
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s32 moveX = 0;
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s32 moveY = 0;
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bool pathComplete;
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m_npcPath.thinkFlat( Pos, &pathComplete, &distX, &distY, &heading );
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moveX = m_data[m_type].speed * _frames;
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if ( heading == 2048 )
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{
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moveX = -moveX;
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}
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// check for vertical movement
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groundHeight = m_layerCollision->getHeightFromGround( Pos.vx + moveX, Pos.vy, yMovement + 16 );
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if ( groundHeight <= yMovement )
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{
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// groundHeight <= yMovement indicates either just above ground or on or below ground
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moveY = groundHeight;
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}
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else
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{
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// fall
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moveY = yMovement;
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}
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Pos.vx += moveX;
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Pos.vy += moveY;
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} |