63 lines
1.8 KiB
C
63 lines
1.8 KiB
C
/*************/
|
|
/*** Utils ***/
|
|
/*************/
|
|
|
|
#ifndef __UTILS_HEADER__
|
|
#define __UTILS_HEADER__
|
|
|
|
#include "maths.h"
|
|
#include <gl\gl.h>
|
|
#include <gl\glu.h>
|
|
#include <gl\glut.h>
|
|
#include <gl\glaux.h> // Header File For The Glaux Library
|
|
|
|
/**************************************************************************************/
|
|
typedef signed char s8;
|
|
typedef signed short s16;
|
|
typedef signed long s32;
|
|
//typedef long long s64;
|
|
|
|
typedef unsigned char u8;
|
|
typedef unsigned short u16;
|
|
typedef unsigned long u32;
|
|
//typedef unsigned long long u64;
|
|
|
|
typedef s8 S8;
|
|
typedef s16 S16;
|
|
typedef s32 S32;
|
|
//typedef s64 S64;
|
|
|
|
typedef u8 U8;
|
|
typedef u16 U16;
|
|
typedef u32 U32;
|
|
//typedef u64 U64;
|
|
|
|
/**************************************************************************************/
|
|
void DbgMsg(const char * pszFmt,...);
|
|
|
|
void BuildGLBox(float XMin,float XMax,float YMin,float YMax,float ZMin,float ZMax);
|
|
void BuildGLBoxNoNormals(float XMin,float XMax,float YMin,float YMax,float ZMin,float ZMax);
|
|
void BuildGLQuad(float XMin,float XMax,float YMin,float YMax,float Z);
|
|
int LoadGLTexture(char *FileName, GLuint &Text,int &Width,int &Height);
|
|
|
|
void TNormalise(TVECTOR &V);
|
|
TVECTOR TCrossProduct(TVECTOR const &V0,TVECTOR const &V1,const TVECTOR &V2 );
|
|
|
|
CPoint IDToPoint(int ID,int Width);
|
|
int PointToID(CPoint &Pnt,int Width);
|
|
|
|
//AUX_RGBImageRec *LoadBMP(char *Filename);
|
|
//void FreeBMP(AUX_RGBImageRec *TextureImage);
|
|
|
|
|
|
//void SaveTGA(char *Filename,int SX,int SY,int SW,int SH);
|
|
void SaveTGA(char *Filename,int W,int H,u8 *Data);
|
|
void SaveBmp(char *Filename,int Width,int Height,RGBQUAD *Pal,u8 *Image);
|
|
|
|
void BGR2RGB(int W,int H,u8 *Data);
|
|
|
|
|
|
|
|
/**************************************************************************************/
|
|
|
|
#endif |