114 lines
1.9 KiB
C++
114 lines
1.9 KiB
C++
/*=========================================================================
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nbooger.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2000 Climax Development Ltd
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===========================================================================*/
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#ifndef __ENEMY_NPC_H__
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#include "enemy\npc.h"
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#endif
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#ifndef __ENEMY_NBOOGER_H__
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#include "enemy\nbooger.h"
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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#ifndef __PLAYER_PLAYER_H__
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#include "player\player.h"
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#endif
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bool CNpcBoogerMonsterEnemy::processSensor()
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{
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switch( m_sensorFunc )
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{
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case NPC_SENSOR_NONE:
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return( false );
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default:
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{
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if ( playerXDistSqr + playerYDistSqr < 400 )
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{
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m_controlFunc = NPC_CONTROL_CLOSE;
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m_extendDir = EXTEND_UP;
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return( true );
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}
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else
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{
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return( false );
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}
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}
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}
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}
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void CNpcBoogerMonsterEnemy::processClose( int _frames )
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{
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s32 velocity;
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if ( playerXDistSqr + playerYDistSqr > 10000 )
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{
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// user out of range, retract
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if ( m_extension > 0 )
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{
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// retract
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velocity = 1 * _frames;
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if ( m_extension < velocity )
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{
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velocity = m_extension;
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}
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m_extension -= velocity;
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Pos.vx += ( -velocity * rcos( m_heading ) ) >> 12;
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Pos.vy += ( -velocity * rsin( m_heading ) ) >> 12;
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}
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else
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{
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m_controlFunc = NPC_CONTROL_MOVEMENT;
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m_timerFunc = NPC_TIMER_ATTACK_DONE;
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m_timerTimer = GameState::getOneSecondInFrames();
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m_sensorFunc = NPC_SENSOR_NONE;
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}
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}
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else
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{
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if ( m_extension < NPC_BOOGER_MONSTER_MAX_EXTENSION )
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{
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// extend
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velocity = 1 * _frames;
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if ( m_extension + velocity < NPC_BOOGER_MONSTER_MAX_EXTENSION )
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{
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m_extension += velocity;
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}
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else
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{
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velocity = NPC_BOOGER_MONSTER_MAX_EXTENSION - m_extension;
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m_extension = NPC_BOOGER_MONSTER_MAX_EXTENSION;
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}
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Pos.vx += ( velocity * rcos( m_heading ) ) >> 12;
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Pos.vy += ( velocity * rsin( m_heading ) ) >> 12;
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}
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else
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{
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// grab player
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}
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}
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} |