SBSPSS/source/fx/fxsteam.h
2001-05-18 14:17:13 +00:00

36 lines
576 B
C++

/**********************/
/*** JellyFish Legs ***/
/**********************/
#ifndef __FX_FX_CLOUD_HEADER__
#define __FX_FX_CLOUD_HEADER__
#include "fx/fx.h"
/*****************************************************************************/
class CFXCloud : public CFX
{
public:
struct sList
{
DVECTOR Ofs;
};
enum
{
MAX_TRAIL = 16
};
virtual void init(DVECTOR const &Pos);
virtual void shutdown();
virtual void think(int _frames);
virtual void render();
protected:
sList List[MAX_TRAIL];
int ListCount;
int HeadIdx;
int Angle;
};
#endif