SBSPSS/source/player/psrun.h
2001-04-03 16:47:07 +00:00

85 lines
1.9 KiB
C++

/*=========================================================================
psjump.h
Author: PKG
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
#ifndef __PLAYER_PSRUN_H__
#define __PLAYER_PSRUN_H__
/*----------------------------------------------------------------------
Includes
-------- */
#include "player\pstates.h"
#ifndef __ANIM_SPONGEBOB_HEADER__
#include <ACTOR_SPONGEBOB_ANIM.h>
#endif
/* Std Lib
------- */
/*----------------------------------------------------------------------
Tyepdefs && Defines
------------------- */
/*----------------------------------------------------------------------
Structure defintions
-------------------- */
class CPlayerStateRun : public CPlayerState
{
public:
void enter(class CPlayerModeBase *_playerMode);
void think(class CPlayerModeBase *_playerMode);
protected:
virtual int getStartFrame() {return ANIM_SPONGEBOB_FIRE;}
virtual int getLoopFrame() {return ANIM_SPONGEBOB_RUN;}
virtual int getEndFrame() {return ANIM_SPONGEBOB_FIRE;}
private:
int m_numberOfTimesAnimHasLooped;
};
class CPlayerStateWalk : public CPlayerStateRun
{
protected:
virtual int getStartFrame() {return -1;}
virtual int getLoopFrame() {return ANIM_SPONGEBOB_WALK;}
virtual int getEndFrame() {return -1;}
};
/*----------------------------------------------------------------------
Globals
------- */
extern CPlayerStateRun s_stateRun;
extern CPlayerStateWalk s_stateWalk;
/*----------------------------------------------------------------------
Functions
--------- */
/*---------------------------------------------------------------------- */
#endif /* __PLAYER_PSRUN_H__ */
/*===========================================================================
end */