85 lines
1.9 KiB
C++
85 lines
1.9 KiB
C++
/*=========================================================================
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psjump.h
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Author: PKG
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __PLAYER_PSRUN_H__
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#define __PLAYER_PSRUN_H__
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/*----------------------------------------------------------------------
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Includes
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-------- */
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#include "player\pstates.h"
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#ifndef __ANIM_SPONGEBOB_HEADER__
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#include <ACTOR_SPONGEBOB_ANIM.h>
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#endif
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/* Std Lib
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------- */
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/*----------------------------------------------------------------------
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Tyepdefs && Defines
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------------------- */
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/*----------------------------------------------------------------------
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Structure defintions
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-------------------- */
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class CPlayerStateRun : public CPlayerState
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{
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public:
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void enter(class CPlayerModeBase *_playerMode);
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void think(class CPlayerModeBase *_playerMode);
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protected:
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virtual int getStartFrame() {return ANIM_SPONGEBOB_FIRE;}
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virtual int getLoopFrame() {return ANIM_SPONGEBOB_RUN;}
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virtual int getEndFrame() {return ANIM_SPONGEBOB_FIRE;}
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private:
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int m_numberOfTimesAnimHasLooped;
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};
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class CPlayerStateWalk : public CPlayerStateRun
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{
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protected:
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virtual int getStartFrame() {return -1;}
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virtual int getLoopFrame() {return ANIM_SPONGEBOB_WALK;}
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virtual int getEndFrame() {return -1;}
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};
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/*----------------------------------------------------------------------
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Globals
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------- */
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extern CPlayerStateRun s_stateRun;
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extern CPlayerStateWalk s_stateWalk;
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/*----------------------------------------------------------------------
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Functions
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--------- */
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/*---------------------------------------------------------------------- */
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#endif /* __PLAYER_PSRUN_H__ */
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/*===========================================================================
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end */
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