229 lines
5.4 KiB
C++
229 lines
5.4 KiB
C++
/**************/
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/*** Export ***/
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/**************/
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#include "stdafx.h"
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#include <Vector>
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#include "LayerTile.h"
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#include "Map.h"
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#include "utils.h"
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#include "Core.h"
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#include "TexCache.h"
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#include "TileSet.h"
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#include "Elem.h"
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#include "Layer.h"
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#include "LayerTile.h"
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#include "Export.h"
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/*****************************************************************************/
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/*****************************************************************************/
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/*****************************************************************************/
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CExport::CExport(char *Filename)
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{
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File=fopen(Filename,"wb");
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// Write Dummy File Header
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fwrite(&FileHdr,sizeof(sExpFileHdr),1,File);
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// Add blank tile
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sExpTile BlankElem={0,0,0,0,0,0,0};
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AddTile(BlankElem);
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}
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/*****************************************************************************/
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CExport::~CExport()
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{
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int LayerCount=LayerOfs.size();
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FileHdr.LayerCount=LayerCount;
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for (int i=0;i<LayerCount; i++)
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{
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FileHdr.LayerOfs[i]=LayerOfs[i];
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}
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// ReWrite Main Header
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fseek(File,0,0);
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fwrite(&FileHdr,sizeof(sExpFileHdr),1,File);
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fclose(File);
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}
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/*****************************************************************************/
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void CExport::PadFile()
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{
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int Pad=ftell(File) & 3;
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if (Pad)
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{
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fwrite(&Pad,Pad,1,File);
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}
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}
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/*****************************************************************************/
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void CExport::Write(void *Addr,int Len)
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{
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fwrite(Addr,Len,1,File);
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}
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/*****************************************************************************/
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int CExport::ExportLayerHeader(sLayerDef &LayerDef)//(int Type,int SubType,int Width,int Height)
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{
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PadFile();
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sExpLayerHdr LayerHdr;
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int ThisFilePos=ftell(File);
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LayerOfs.push_back(ThisFilePos);
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LayerHdr.Type=LayerDef.Type;
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LayerHdr.SubType=LayerDef.SubType;
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LayerHdr.Width=LayerDef.Width;
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LayerHdr.Height=LayerDef.Height;
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fwrite(&LayerHdr,sizeof(sExpLayerHdr),1,File);
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return(ThisFilePos);
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}
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/*****************************************************************************/
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/*** Tiles *******************************************************************/
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/*****************************************************************************/
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void CExport::ExportTiles(CCore *Core)
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{
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int ListSize,i;
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CTileBank *TileBank=Core->GetTileBank();
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//!! FileHdr.TileW=TileBank->GetTile(0,0).GetElemWidth();
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//!! FileHdr.TileH=TileBank->GetTile(0,0).GetElemHeight();
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FileHdr.TileW=16;
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FileHdr.TileH=16;
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// Write Tiles
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ListSize=UsedTileList.size();
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FileHdr.TileCount=ListSize;
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FileHdr.TileOfs=ftell(File);
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for (i=0; i<ListSize; i++)
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{
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ExportTile(Core,UsedTileList[i]);
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}
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// Write Tris
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ListSize=TriList.size();
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FileHdr.TriCount=ListSize;
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FileHdr.TriOfs=ftell(File);
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for (i=0; i<ListSize; i++)
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{
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fwrite(&TriList[i],sizeof(sExpTri),1,File);
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}
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}
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/*****************************************************************************/
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void CExport::ExportTile(CCore *Core,sExpTile &OutTile)
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{
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CTileBank *TileBank=Core->GetTileBank();
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if (OutTile.Set==0 && OutTile.Tile==0)
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{
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char c=0;
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fwrite(&OutTile,sizeof(sExpTile),1,File);
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fwrite(&c,1,16*16*3,File); // Write RGB
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}
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else
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{
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CElem &ThisTile=TileBank->GetElem(OutTile.Set,OutTile.Tile);
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GString SetName=TileBank->GetSetFilename(OutTile.Set);
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ASSERT(ThisTile.GetElemWidth()==FileHdr.TileW);
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ASSERT(ThisTile.GetElemHeight()==FileHdr.TileH);
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if (ThisTile.IsElem3d())
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{
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ExportTile3d(Core,ThisTile,OutTile);
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}
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OutTile.Set=SetNames.Add(SetName);
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fwrite(&OutTile,sizeof(sExpTile),1,File);
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fwrite(ThisTile.GetElemRGB(),FileHdr.TileW*FileHdr.TileH*3,1,File); // Write RGB
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}
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}
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/*****************************************************************************/
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void CExport::ExportTile3d(CCore *Core,CElem &ThisTile,sExpTile &OutTile)
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{
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ExportElem3d(Core,ThisTile,OutTile.TriStart,OutTile.TriCount);
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}
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/*****************************************************************************/
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void CExport::ExportElem3d(CCore *Core,CElem &ThisElem,int &TriStart,int &TriCount)
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{
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CTexCache &TexCache=Core->GetTexCache();
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std::vector<sTriFace> &ElemTriList=ThisElem.GetTriList();
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TriStart=TriList.size();
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TriCount=ElemTriList.size();
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for (int T=0; T<TriCount; T++)
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{
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sTriFace &InTri=ElemTriList[T];
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sExpTri OutTri;
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GString TexName=TexCache.GetTexFilename(InTri.Mat);
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OutTri.TexID=TexNames.Add(TexName);
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for (int p=0; p<3; p++)
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{
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OutTri.vtx[p]=InTri.vtx[p];
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OutTri.uv[p][0]=InTri.uvs[p].u;
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OutTri.uv[p][1]=InTri.uvs[p].v;
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}
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TriList.push_back(OutTri);
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}
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}
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/*****************************************************************************/
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void CExport::ExportStrList(CCore *Core)
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{
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int ListSize,i;
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GString SavePath=GetWorkingPath();
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char RelStr[256];
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SavePath.Upper();
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// Set List
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ListSize=SetNames.size();
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FileHdr.SetNameCount=ListSize;
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FileHdr.SetNameOfs=ftell(File);
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for (i=0; i<ListSize; i++)
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{
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GString &ThisFile=SetNames[i];
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ThisFile.Upper();
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GFName::makerelative(SavePath,ThisFile,RelStr);
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fwrite(RelStr,strlen(RelStr)+1,1,File);
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TRACE2("Set %i:%s\n",i,RelStr);
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}
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// Tex List
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ListSize=TexNames.size();
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FileHdr.TexNameCount=ListSize;
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FileHdr.TexNameOfs=ftell(File);
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for (i=0; i<ListSize; i++)
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{
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GString &ThisFile=TexNames[i];
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ThisFile.Upper();
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GFName::makerelative(SavePath,ThisFile,RelStr);
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fwrite(RelStr,strlen(RelStr)+1,1,File);
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TRACE2("Tex %i:%s\n",i,RelStr);
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}
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}
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/*****************************************************************************/
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