SBSPSS/source/platform/pdual.cpp
2001-07-26 19:12:49 +00:00

463 lines
8.9 KiB
C++

/*=========================================================================
pdual.cpp
Author: CRB
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
#ifndef __PLATFORM_PDUAL_H__
#include "platform\pdual.h"
#endif
#ifndef __HAZARD_HAZARD_H__
#include "hazard\hazard.h"
#endif
#ifndef __UTILS_HEADER__
#include "utils\utils.h"
#endif
#ifndef __VID_HEADER_
#include "system\vid.h"
#endif
#ifndef __GAME_GAME_H__
#include "game\game.h"
#endif
#ifndef __FRIEND_FRIEND_H__
#include "friend\friend.h"
#endif
#ifndef __GFX_OTPOS_H__
#include "gfx\otpos.h"
#endif
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcDualPlatform::setMaster( u8 isMaster )
{
m_isMaster = isMaster;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcDualPlatform::setOtherPlatform( CNpcDualPlatform *other )
{
m_otherPlatform = other;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcDualPlatform::setWaypoints( sThingPlatform *ThisPlatform )
{
ASSERT( ThisPlatform->PointCount >= 3 );
u16 *PntList=(u16*)MakePtr(ThisPlatform,sizeof(sThingPlatform));
u16 newXPos, newYPos;
// get master platform init pos
newXPos = (u16) *PntList;
PntList++;
newYPos = (u16) *PntList;
PntList++;
DVECTOR startPos;
startPos.vx = ( newXPos << 4 ) + 8;
startPos.vy = ( newYPos << 4 ) + 16;
init( startPos );
m_extension = 0;
// get master platform max vertical extension
newXPos = (u16) *PntList;
PntList++;
newYPos = (u16) *PntList;
PntList++;
m_maxExtension = ( ( newYPos << 4 ) + 16 ) - startPos.vy;
ASSERT( m_maxExtension >= 0 );
// get slave platform init x pos
newXPos = (u16) *PntList;
PntList++;
newYPos = (u16) *PntList;
PntList++;
DVECTOR slavePos;
slavePos.vx = ( newXPos << 4 ) + 8;
slavePos.vy = startPos.vy + m_maxExtension;
m_otherPlatform->init( slavePos );
m_otherPlatform->postInit();
if ( ThisPlatform->PointCount > 3 )
{
DVECTOR base;
base.vx = (u16) *PntList;
base.vx <<= 4;
PntList++;
base.vy = (u16) *PntList;
base.vy <<= 4;
PntList++;
m_otherPlatform->setLineBase( base );
base.vx = (u16) *PntList;
base.vx <<= 4;
PntList++;
base.vy = (u16) *PntList;
base.vy <<= 4;
PntList++;
setLineBase( base );
}
else
{
setLineBase( Pos );
m_otherPlatform->setLineBase( slavePos );
}
m_thinkArea.x1 = startPos.vx;
m_thinkArea.x2 = slavePos.vx;
if ( m_thinkArea.x1 > m_thinkArea.x2 )
{
int temp = m_thinkArea.x2;
m_thinkArea.x2 = m_thinkArea.x1;
m_thinkArea.x1 = temp;
}
m_thinkArea.y1 = startPos.vy;
m_thinkArea.y2 = startPos.vy + m_maxExtension;
m_otherPlatform->setThinkArea( m_thinkArea );
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcDualPlatform::setThinkArea( CRECT &newArea )
{
m_thinkArea.x1 = newArea.x1;
m_thinkArea.y1 = newArea.y1;
m_thinkArea.x2 = newArea.x2;
m_thinkArea.y2 = newArea.y2;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
u8 CNpcDualPlatform::canDrop()
{
if ( m_isMaster )
{
s32 extensionLeft = m_maxExtension - m_extension;
if ( extensionLeft == 0 )
{
return( false );
}
else
{
return( true );
}
}
else
{
return( false );
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcDualPlatform::processMovement( int _frames )
{
if ( m_isMaster )
{
s32 extensionChange = 0;
s32 extensionLeft;
if ( m_contact )
{
extensionLeft = m_maxExtension - m_extension;
extensionChange = 3 * _frames;
if ( extensionChange > extensionLeft )
{
extensionChange = extensionLeft;
}
}
else
{
extensionLeft = m_extension;
extensionChange = -3 * _frames;
if ( -extensionChange > extensionLeft )
{
extensionChange = -extensionLeft;
}
}
m_extension += extensionChange;
if ( extensionChange && m_soundId == NOT_PLAYING )
{
m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_PULLEY, true, true );
}
Pos.vy = m_base.vy + m_extension;
DVECTOR slaveMove;
slaveMove.vx = 0;
slaveMove.vy = -extensionChange;
m_otherPlatform->setMovement( slaveMove );
m_otherPlatform->think(_frames);
m_otherPlatform->updateCollisionArea();
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcDualPlatform::setMovement( DVECTOR move )
{
Pos.vx += move.vx;
Pos.vy += move.vy;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcDualPlatform::render()
{
int x1,y1,x2,y2;
DVECTOR const &offset = CLevel::getCameraPos();
if ( m_isActive )
{
CPlatformThing::render();
if (canRender())
{
DVECTOR &renderPos=getRenderPos();
m_modelGfx->Render(renderPos);
}
x1 = Pos.vx - offset.vx;
x2 = m_lineBase.vx - offset.vx;
if ( x1 > x2 )
{
int tempX = x1;
x1 = x2;
x2 = tempX;
}
y1 = Pos.vy - offset.vy;
y2 = m_lineBase.vy - offset.vy;
if ( y1 > y2 )
{
int tempY = y1;
y1 = y2;
y2 = tempY;
}
if ( y1 < 0 )
{
y1 = 0;
}
if ( y2 > VidGetScrH() )
{
y2 = VidGetScrH();
}
if ( x2 >= 0 && x1 <= VidGetScrW() )
{
if ( y2 >= 0 && y1 <= VidGetScrH() )
{
DrawLine( x1, y1, x2, y2, 0, 0, 0, OTPOS__ACTOR_POS+1 );
}
}
if ( m_isMaster )
{
DVECTOR otherLineBase = m_otherPlatform->getLineBase();
x1 = otherLineBase.vx - offset.vx;
x2 = m_lineBase.vx - offset.vx;
if ( x1 > x2 )
{
int tempX = x1;
x1 = x2;
x2 = tempX;
}
y1 = otherLineBase.vy - offset.vy;
y2 = m_lineBase.vy - offset.vy;
if ( y1 > y2 )
{
int tempY = y1;
y1 = y2;
y2 = tempY;
}
if ( x1 < 0 )
{
x1 = 0;
}
if ( x2 > VidGetScrW() )
{
x2 = VidGetScrW();
}
if ( x2 >= 0 && x1 <= VidGetScrW() )
{
if ( y2 >= 0 && y1 <= VidGetScrH() )
{
DrawLine( x1, y1, x2, y2, 0, 0, 0, OTPOS__ACTOR_POS+1 );
}
}
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcDualPlatform::collidedWith( CThing *_thisThing )
{
switch(_thisThing->getThingType())
{
case TYPE_PLAYER:
{
CPlayer *player;
// DVECTOR playerPos;
// CRECT collisionArea;
// CRECT playerCollisionArea;
// Only interested in SBs feet colliding with the box (pkg)
player=(CPlayer*)_thisThing;
DVECTOR const &playerPos=player->getPos();
CRECT const &playerCollisionArea = player->getCollisionArea();
CRECT const &collisionArea=getCollisionArea();
s32 threshold = abs( collisionArea.y2 - collisionArea.y1 );
if ( threshold > 16 )
{
threshold = 16;
}
if( playerCollisionArea.x2 >= collisionArea.x1 && playerCollisionArea.x1 <= collisionArea.x2 )
{
if ( checkCollisionDelta( _thisThing, threshold, collisionArea ) )
{
player->setPlatform( this );
m_contact = true;
}
else
{
if( playerPos.vy >= collisionArea.y1 && playerPos.vy <= collisionArea.y2 )
{
int height = getHeightFromPlatformAtPosition( playerPos.vx, playerPos.vy );
if ( height >= -threshold && height < 1 )
{
player->setPlatform( this );
m_contact = true;
}
}
}
}
break;
}
case TYPE_NPC:
{
CNpcFriend *friendNpc;
// DVECTOR friendPos;
// CRECT collisionArea;
friendNpc = (CNpcFriend*) _thisThing;
DVECTOR const &friendPos = friendNpc->getPos();
CRECT const &friendCollisionArea = friendNpc->getCollisionArea();
CRECT const &collisionArea=getCollisionArea();
s32 threshold = abs( collisionArea.y2 - collisionArea.y1 );
if ( threshold > 16 )
{
threshold = 16;
}
if( friendCollisionArea.x2 >= collisionArea.x1 && friendCollisionArea.x1 <= collisionArea.x2 )
{
if ( checkCollisionDelta( _thisThing, threshold, collisionArea ) )
{
int height = getHeightFromPlatformAtPosition( friendPos.vx, friendPos.vy );
friendNpc->setPlatform( this );
m_contact = true;
}
else
{
if( friendPos.vy >= collisionArea.y1 && friendPos.vy <= collisionArea.y2 )
{
int height = getHeightFromPlatformAtPosition( friendPos.vx, friendPos.vy );
if ( height >= -threshold && height < 1 )
{
friendNpc->setPlatform( this );
m_contact = true;
}
}
}
}
break;
}
case TYPE_HAZARD:
{
m_contact = true;
CNpcHazard *hazard;
hazard = (CNpcHazard *)_thisThing;
hazard->setPlatform( this );
break;
}
default:
ASSERT(0);
break;
}
}