28 lines
685 B
C++
28 lines
685 B
C++
/***********************/
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/*** Layer Collision ***/
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/***********************/
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#ifndef __MKLEVEL_LAYER_COLLISION_HEADER__
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#define __MKLEVEL_LAYER_COLLISION_HEADER__
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#include "MkLevelLayer.h"
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#include <List2d.h>
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/*****************************************************************************/
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class CMkLevelLayerCollision: public CMkLevelLayer
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{
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public:
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CMkLevelLayerCollision(sExpLayerHdr *LayerHdr);
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virtual void PreProcess(CMkLevel *Core);
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virtual void Process(CMkLevel *Core);
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virtual int Write(CMkLevel *Core,FILE *File,const char *LayerName);
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protected:
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CList2d<sExpColTile> Map;
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};
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/*****************************************************************************/
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#endif
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