103 lines
2.5 KiB
C++
103 lines
2.5 KiB
C++
/*=========================================================================
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fplnkton.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2000 Climax Development Ltd
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===========================================================================*/
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#ifndef __FRIEND_FPLNKTON_H__
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#include "friend\fplnkton.h"
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#endif
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#ifndef __GFX_SPRBANK_H__
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#include "gfx\sprbank.h"
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#endif
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#ifndef __LEVEL_LEVEL_H__
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#include "level\level.h"
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#endif
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#ifndef __VID_HEADER_
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#include "system\vid.h"
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#endif
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#ifndef __SPR_SPRITES_H__
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#include <sprites.h>
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#endif
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#ifndef __GAME_CONVO_H__
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#include "game\convo.h"
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#endif
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#include "game/game.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcPlanktonFriend::init()
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{
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CNpcThing::init();
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m_extension = EXTEND_RIGHT;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcPlanktonFriend::shutdown()
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{
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CNpcThing::shutdown();
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcPlanktonFriend::render()
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{
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CNpcThing::render();
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// Render
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DVECTOR renderPos;
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DVECTOR origRenderPos;
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DVECTOR offset = CLevel::getCameraPos();
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int frame = FRM_PLANKTON_STATIC00;
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int spriteWidth = CGameScene::getSpriteBank()->getFrameWidth( frame );
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int spriteHeight = CGameScene::getSpriteBank()->getFrameHeight( frame );
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renderPos.vx = Pos.vx - offset.vx - ( spriteWidth >> 1 );
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renderPos.vy = Pos.vy - offset.vy - ( spriteHeight >> 1 );
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CRECT collisionRect = getCollisionArea();
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collisionRect.x1 -= Pos.vx;
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collisionRect.x2 -= Pos.vx;
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collisionRect.y1 -= Pos.vy;
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collisionRect.y2 -= Pos.vy;
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if ( renderPos.vx + collisionRect.x2 >= 0 && renderPos.vx + collisionRect.x1 <= VidGetScrW() )
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{
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if ( renderPos.vy + collisionRect.y2 >= 0 && renderPos.vy + collisionRect.y1 <= VidGetScrH() )
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{
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CGameScene::getSpriteBank()->printFT4(frame,renderPos.vx,renderPos.vy,0,0,10);
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcPlanktonFriend::think( int _frames )
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{
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcPlanktonFriend::startConderversation()
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{
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if( !CConversation::isActive() )
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{
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CConversation::trigger( SCRIPTS_CH3L1_01_DAT );
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}
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} |