53 lines
1.5 KiB
C++
53 lines
1.5 KiB
C++
// GUILayerList.cpp : implementation file
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//
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#include "stdafx.h"
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#include "mapedit.h"
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#include "GUILayerList.h"
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#include "MapEditDoc.h"
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#include "MainFrm.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CGUILayerList dialog
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CGUILayerList::CGUILayerList(CWnd* pParent /*=NULL*/)
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: CDialog(CGUILayerList::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CGUILayerList)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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}
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void CGUILayerList::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CGUILayerList)
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DDX_Control(pDX, IDC_LAYERLIST_LIST, m_List);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CGUILayerList, CDialog)
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//{{AFX_MSG_MAP(CGUILayerList)
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ON_BN_CLICKED(IDC_LAYERLIST_ADD, OnLayerlistAdd)
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ON_BN_CLICKED(IDC_LAYERLIST_DELETE, OnLayerlistDelete)
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ON_LBN_SELCHANGE(IDC_LAYERLIST_LIST, OnSelchangeLayerlistList)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CGUILayerList message handlers
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void CGUILayerList::OnLayerlistAdd() {theApp.GetCurrent()->Command(CmdMsg_AddLayer,m_List.GetCurSel());}
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void CGUILayerList::OnLayerlistDelete() {theApp.GetCurrent()->Command(CmdMsg_DeleteLayer,m_List.GetCurSel());}
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void CGUILayerList::OnSelchangeLayerlistList() {theApp.GetCurrent()->Command(CmdMsg_SetLayer,m_List.GetCurSel());}
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