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< title > ScreenPlayManager Class | ScreenPlay< / title >
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< div class = "container-fullwidth nav sticky-top" > < div class = "container navWrapper" > < a href = "../index.html" > < span class = "logo" > ScreenPlay Generated Docs < / span > < / a > < span class = "navHome" > < a href = "../index.html" > Home< / a > < / span > < / div > < / div > < div id = mainWrapper class = "wrapper container " >
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< li > ScreenPlayManager< / li >
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< div class = "toc" >
< h3 > < a name = "toc" > Contents< / a > < / h3 >
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< li class = "level1" > < a href = "#public-functions" > Public Functions< / a > < / li >
< li class = "level1" > < a href = "#public-slots" > Public Slots< / a > < / li >
< li class = "level1" > < a href = "#signals" > Signals< / a > < / li >
< li class = "level1" > < a href = "#details" > Detailed Description< / a > < / li >
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< h1 class = "title" > ScreenPlayManager Class< / h1 >
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< span class = "small-subtitle" > class < a href = "screenplay-module.html" > ScreenPlay< / a > ::ScreenPlayManager< / span >
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<!-- $$$ScreenPlayManager - brief -->
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< p > The ScreenPlayManager is used to manage multiple < a href = "screenplay-screenplaywallpaper.html" > ScreenPlayWallpaper< / a > and < a href = "screenplay-screenplaywidget.html" > ScreenPlayWidget< / a > . < a href = "#details" > More...< / a > < / p >
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<!-- @@@ScreenPlayManager -->
< div class = "table" > < table class = "alignedsummary" >
< tr > < td class = "memItemLeft rightAlign topAlign" > Header:< / td > < td class = "memItemRight bottomAlign" > < span class = "preprocessor" > #include < ScreenPlayManager> < / span >
< / td > < / tr > < / table > < / div > < ul >
< li > < a href = "screenplay-screenplaymanager-members.html" > List of all members, including inherited members< / a > < / li >
< / ul >
< a name = "public-functions" > < / a >
< h2 id = "public-functions" > Public Functions< / h2 >
< div class = "table" > < table class = "alignedsummary" >
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< tr > < td class = "memItemLeft rightAlign topAlign" > < / td > < td class = "memItemRight bottomAlign" > < b > < a href = "screenplay-screenplaymanager.html#ScreenPlayManager" > ScreenPlayManager< / a > < / b > (QObject *< i > parent< / i > = nullptr)< / td > < / tr >
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< tr > < td class = "memItemLeft rightAlign topAlign" > int < / td > < td class = "memItemRight bottomAlign" > < b > < a href = "screenplay-screenplaymanager.html#activeWallpaperCounter-prop" > activeWallpaperCounter< / a > < / b > () const< / td > < / tr >
< tr > < td class = "memItemLeft rightAlign topAlign" > int < / td > < td class = "memItemRight bottomAlign" > < b > < a href = "screenplay-screenplaymanager.html#activeWidgetsCounter-prop" > activeWidgetsCounter< / a > < / b > () const< / td > < / tr >
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< tr > < td class = "memItemLeft rightAlign topAlign" > void < / td > < td class = "memItemRight bottomAlign" > < b > < a href = "screenplay-screenplaymanager.html#init" > init< / a > < / b > (const std::shared_ptr< GlobalVariables> & < i > globalVariables< / i > , const std::shared_ptr< MonitorListModel> & < i > mlm< / i > , const std::shared_ptr< Settings> & < i > settings< / i > )< / td > < / tr >
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< / table > < / div >
< a name = "public-slots" > < / a >
< h2 id = "public-slots" > Public Slots< / h2 >
< div class = "table" > < table class = "alignedsummary" >
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< tr > < td class = "memItemLeft rightAlign topAlign" > ScreenPlay::ScreenPlayWallpaper *< / td > < td class = "memItemRight bottomAlign" > < b > < a href = "screenplay-screenplaymanager.html#getWallpaperByAppID" > getWallpaperByAppID< / a > < / b > (const QString & < i > appID< / i > ) const< / td > < / tr >
< tr > < td class = "memItemLeft rightAlign topAlign" > void < / td > < td class = "memItemRight bottomAlign" > < b > < a href = "screenplay-screenplaymanager.html#newConnection" > newConnection< / a > < / b > ()< / td > < / tr >
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< tr > < td class = "memItemLeft rightAlign topAlign" > bool < / td > < td class = "memItemRight bottomAlign" > < b > < a href = "screenplay-screenplaymanager.html#removeAllWallpapers" > removeAllWallpapers< / a > < / b > ()< / td > < / tr >
< tr > < td class = "memItemLeft rightAlign topAlign" > bool < / td > < td class = "memItemRight bottomAlign" > < b > < a href = "screenplay-screenplaymanager.html#removeAllWidgets" > removeAllWidgets< / a > < / b > ()< / td > < / tr >
< tr > < td class = "memItemLeft rightAlign topAlign" > bool < / td > < td class = "memItemRight bottomAlign" > < b > < a href = "screenplay-screenplaymanager.html#requestProjectSettingsAtMonitorIndex" > requestProjectSettingsAtMonitorIndex< / a > < / b > (const int < i > index< / i > )< / td > < / tr >
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< tr > < td class = "memItemLeft rightAlign topAlign" > void < / td > < td class = "memItemRight bottomAlign" > < b > < a href = "screenplay-screenplaymanager.html#activeWallpaperCounter-prop" > setActiveWallpaperCounter< / a > < / b > (int < i > activeWallpaperCounter< / i > )< / td > < / tr >
< tr > < td class = "memItemLeft rightAlign topAlign" > void < / td > < td class = "memItemRight bottomAlign" > < b > < a href = "screenplay-screenplaymanager.html#activeWidgetsCounter-prop" > setActiveWidgetsCounter< / a > < / b > (int < i > activeWidgetsCounter< / i > )< / td > < / tr >
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< tr > < td class = "memItemLeft rightAlign topAlign" > bool < / td > < td class = "memItemRight bottomAlign" > < b > < a href = "screenplay-screenplaymanager.html#setAllWallpaperValue" > setAllWallpaperValue< / a > < / b > (const QString & < i > key< / i > , const QString & < i > value< / i > )< / td > < / tr >
< tr > < td class = "memItemLeft rightAlign topAlign" > bool < / td > < td class = "memItemRight bottomAlign" > < b > < a href = "screenplay-screenplaymanager.html#setWallpaperValue" > setWallpaperValue< / a > < / b > (const QString & < i > appID< / i > , const QString & < i > key< / i > , const QString & < i > value< / i > )< / td > < / tr >
< tr > < td class = "memItemLeft rightAlign topAlign" > bool < / td > < td class = "memItemRight bottomAlign" > < b > < a href = "screenplay-screenplaymanager.html#setWallpaperValueAtMonitorIndex" > setWallpaperValueAtMonitorIndex< / a > < / b > (const int < i > index< / i > , const QString & < i > key< / i > , const QString & < i > value< / i > )< / td > < / tr >
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< / table > < / div >
< a name = "signals" > < / a >
< h2 id = "signals" > Signals< / h2 >
< div class = "table" > < table class = "alignedsummary" >
< tr > < td class = "memItemLeft rightAlign topAlign" > void < / td > < td class = "memItemRight bottomAlign" > < b > < a href = "screenplay-screenplaymanager.html#activeWallpaperCounter-prop" > activeWallpaperCounterChanged< / a > < / b > (int < i > activeWallpaperCounter< / i > )< / td > < / tr >
< tr > < td class = "memItemLeft rightAlign topAlign" > void < / td > < td class = "memItemRight bottomAlign" > < b > < a href = "screenplay-screenplaymanager.html#activeWidgetsCounter-prop" > activeWidgetsCounterChanged< / a > < / b > (int < i > activeWidgetsCounter< / i > )< / td > < / tr >
< / table > < / div >
< a name = "details" > < / a >
<!-- $$$ScreenPlayManager - description -->
< div class = "descr" >
< h2 id = "details" > Detailed Description< / h2 >
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< p > Creates and (indirectly) destroys Wallpaper and Widgets via opening and closing QLocalPipe connectons of the < a href = "screenplaysdk-module.html" > ScreenPlaySDK< / a > . Also responsible to set the current active wallpaper to the monitorListModel.< / p >
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< / div >
<!-- @@@ScreenPlayManager -->
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< div class = "func" >
< h2 > Member Function Documentation< / h2 >
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<!-- $$$ScreenPlayManager[overload1]$$$ScreenPlayManagerQObject* -->
< h3 class = "fn" id = "ScreenPlayManager" > < a name = "ScreenPlayManager" > < / a > ScreenPlayManager::< span class = "name" > ScreenPlayManager< / span > (< span class = "type" > QObject< / span > *< i > parent< / i > = nullptr)< / h3 >
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< p > Constructor that checks if another < a href = "screenplay-module.html" > ScreenPlay< / a > instance is running via a localsocket. Starts a save timer to limit the amount of times to save. This is used for limiting slider small value save spam.< / p >
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<!-- @@@ScreenPlayManager -->
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<!-- $$$getWallpaperByAppID[overload1]$$$getWallpaperByAppIDconstQString& -->
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< h3 class = "fn" id = "getWallpaperByAppID" > < a name = "getWallpaperByAppID" > < / a > < code > [slot] < / code > < span class = "type" > < a href = "screenplay-screenplaywallpaper.html" > ScreenPlay::ScreenPlayWallpaper< / a > < / span > *ScreenPlayManager::< span class = "name" > getWallpaperByAppID< / span > (const < span class = "type" > QString< / span > & < i > appID< / i > ) const< / h3 >
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< p > Returns < code > a< / code > < a href = "screenplay-screenplaywallpaper.html" > ScreenPlayWallpaper< / a > if successful, otherwhise < code > std::nullopt< / code > . This function is only used in QML.< / p >
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<!-- @@@getWallpaperByAppID -->
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<!-- $$$newConnection[overload1]$$$newConnection -->
< h3 class = "fn" id = "newConnection" > < a name = "newConnection" > < / a > < code > [slot] < / code > < span class = "type" > void< / span > ScreenPlayManager::< span class = "name" > newConnection< / span > ()< / h3 >
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< p > Appends a new < a href = "screenplay-sdkconnection.html" > SDKConnection< / a > object shared_ptr to the m_clients list.< / p >
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<!-- @@@newConnection -->
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<!-- $$$removeAllWallpapers[overload1]$$$removeAllWallpapers -->
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< h3 class = "fn" id = "removeAllWallpapers" > < a name = "removeAllWallpapers" > < / a > < code > [slot] < / code > < span class = "type" > bool< / span > ScreenPlayManager::< span class = "name" > removeAllWallpapers< / span > ()< / h3 >
< p > Removes all wallpaper entries in the profiles.json.< / p >
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<!-- @@@removeAllWallpapers -->
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<!-- $$$removeAllWidgets[overload1]$$$removeAllWidgets -->
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< h3 class = "fn" id = "removeAllWidgets" > < a name = "removeAllWidgets" > < / a > < code > [slot] < / code > < span class = "type" > bool< / span > ScreenPlayManager::< span class = "name" > removeAllWidgets< / span > ()< / h3 >
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< p > Removes all widgets and resets the activeWidgetCounter to 0.< / p >
<!-- @@@removeAllWidgets -->
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<!-- $$$requestProjectSettingsAtMonitorIndex[overload1]$$$requestProjectSettingsAtMonitorIndexconstint -->
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< h3 class = "fn" id = "requestProjectSettingsAtMonitorIndex" > < a name = "requestProjectSettingsAtMonitorIndex" > < / a > < code > [slot] < / code > < span class = "type" > bool< / span > ScreenPlayManager::< span class = "name" > requestProjectSettingsAtMonitorIndex< / span > (const < span class = "type" > int< / span > < i > index< / i > )< / h3 >
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< p > Request a spesific json profile to display in the active wallpaper popup on the right.< / p >
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<!-- @@@requestProjectSettingsAtMonitorIndex -->
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<!-- $$$setAllWallpaperValue[overload1]$$$setAllWallpaperValueconstQString&constQString& -->
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< h3 class = "fn" id = "setAllWallpaperValue" > < a name = "setAllWallpaperValue" > < / a > < code > [slot] < / code > < span class = "type" > bool< / span > ScreenPlayManager::< span class = "name" > setAllWallpaperValue< / span > (const < span class = "type" > QString< / span > & < i > key< / i > , const < span class = "type" > QString< / span > & < i > value< / i > )< / h3 >
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< p > Convenient function to set a < i > value< / i > at a given < i > index< / i > and < i > key< / i > for all wallaper. For exmaple used to mute all wallpaper.< / p >
<!-- @@@setAllWallpaperValue -->
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<!-- $$$setWallpaperValue[overload1]$$$setWallpaperValueconstQString&constQString&constQString& -->
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< h3 class = "fn" id = "setWallpaperValue" > < a name = "setWallpaperValue" > < / a > < code > [slot] < / code > < span class = "type" > bool< / span > ScreenPlayManager::< span class = "name" > setWallpaperValue< / span > (const < span class = "type" > QString< / span > & < i > appID< / i > , const < span class = "type" > QString< / span > & < i > key< / i > , const < span class = "type" > QString< / span > & < i > value< / i > )< / h3 >
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< p > Sets a given < i > value< / i > to a given < i > key< / i > . The < i > appID< / i > is used to identify the receiver socket.< / p >
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<!-- @@@setWallpaperValue -->
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<!-- $$$setWallpaperValueAtMonitorIndex[overload1]$$$setWallpaperValueAtMonitorIndexconstintconstQString&constQString& -->
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< h3 class = "fn" id = "setWallpaperValueAtMonitorIndex" > < a name = "setWallpaperValueAtMonitorIndex" > < / a > < code > [slot] < / code > < span class = "type" > bool< / span > ScreenPlayManager::< span class = "name" > setWallpaperValueAtMonitorIndex< / span > (const < span class = "type" > int< / span > < i > index< / i > , const < span class = "type" > QString< / span > & < i > key< / i > , const < span class = "type" > QString< / span > & < i > value< / i > )< / h3 >
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< p > Set a wallpaper < i > value< / i > at a given < i > index< / i > and < i > key< / i > .< / p >
<!-- @@@setWallpaperValueAtMonitorIndex -->
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<!-- $$$init[overload1]$$$initconststd::shared_ptr<GlobalVariables>&conststd::shared_ptr<MonitorListModel>&conststd::shared_ptr<Settings>& -->
< h3 class = "fn" id = "init" > < a name = "init" > < / a > < span class = "type" > void< / span > ScreenPlayManager::< span class = "name" > init< / span > (const < span class = "type" > std::shared_ptr< / span > < < span class = "type" > < a href = "screenplay-globalvariables.html" > GlobalVariables< / a > < / span > > & < i > globalVariables< / i > , const < span class = "type" > std::shared_ptr< / span > < < span class = "type" > < a href = "screenplay-monitorlistmodel.html" > MonitorListModel< / a > < / span > > & < i > mlm< / i > , const < span class = "type" > std::shared_ptr< / span > < < span class = "type" > < a href = "screenplay-settings.html" > Settings< / a > < / span > > & < i > settings< / i > )< / h3 >
< p > Inits this class instead of init in the constructor. This is because we need to check first if another < a href = "screenplay-module.html" > ScreenPlay< / a > instance is running. If it is not the case we call this function.< / p >
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<!-- @@@init -->
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< div id = license class = "footer center" > < p > This documentation is licensed under a < a rel = "license" href = "http://creativecommons.org/licenses/by/4.0/" > Creative Commons Attribution 4.0 International License< / a > .< / p > < / div > < script src = "../js/bootstrap.bundle.min.js" > < / script > < script src = "../js/mermaid.min.js" > < / script > < script > var config = { startOnLoad : true , flowchart : { useMaxWidth : true , htmlLabels : true } } ; mermaid . initialize ( config ) ; < / script > < / body >
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