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<!-- wizards.cpp -->
< title > Wizards Class | ScreenPlay< / title >
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< div class = "container-fullwidth nav sticky-top" > < div class = "container navWrapper" > < a href = "../index.html" > < span class = "logo" > ScreenPlay Generated Docs < / span > < / a > < span class = "navHome" > < a href = "../index.html" > Home< / a > < / span > < / div > < / div > < div id = mainWrapper class = "wrapper container " >
< li > Wizards< / li >
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< div class = "toc" >
< h3 > < a name = "toc" > Contents< / a > < / h3 >
< ul >
< li class = "level1" > < a href = "#public-functions" > Public Functions< / a > < / li >
< li class = "level1" > < a href = "#public-slots" > Public Slots< / a > < / li >
< li class = "level1" > < a href = "#details" > Detailed Description< / a > < / li >
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< / div >
< div class = "sidebar-content" id = "sidebar-content" > < / div > < / div >
< h1 class = "title" > Wizards Class< / h1 >
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< span class = "small-subtitle" > class < a href = "screenplay-module.html" > ScreenPlay< / a > ::Wizards< / span >
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<!-- $$$Wizards - brief -->
< p > Baseclass for all wizards. Mostly for copying and creating project files. < a href = "#details" > More...< / a > < / p >
<!-- @@@Wizards -->
< div class = "table" > < table class = "alignedsummary" >
< tr > < td class = "memItemLeft rightAlign topAlign" > Header:< / td > < td class = "memItemRight bottomAlign" > < span class = "preprocessor" > #include < Wizards> < / span >
< / td > < / tr > < / table > < / div > < ul >
< li > < a href = "screenplay-wizards-members.html" > List of all members, including inherited members< / a > < / li >
< / ul >
< a name = "public-functions" > < / a >
< h2 id = "public-functions" > Public Functions< / h2 >
< div class = "table" > < table class = "alignedsummary" >
< tr > < td class = "memItemLeft rightAlign topAlign" > < / td > < td class = "memItemRight bottomAlign" > < b > < a href = "screenplay-wizards.html#Wizards" > Wizards< / a > < / b > (const std::shared_ptr< GlobalVariables> & < i > globalVariables< / i > , QObject *< i > parent< / i > = nullptr)< / td > < / tr >
< / table > < / div >
< a name = "public-slots" > < / a >
< h2 id = "public-slots" > Public Slots< / h2 >
< div class = "table" > < table class = "alignedsummary" >
< tr > < td class = "memItemLeft rightAlign topAlign" > void < / td > < td class = "memItemRight bottomAlign" > < b > < a href = "screenplay-wizards.html#createHTMLWallpaper" > createHTMLWallpaper< / a > < / b > (const QString & < i > title< / i > , const QString & < i > licenseName< / i > , const QString & < i > licenseFile< / i > , const QString & < i > createdBy< / i > , const QString & < i > previewThumbnail< / i > , const QVector< QString> & < i > tags< / i > )< / td > < / tr >
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< tr > < td class = "memItemLeft rightAlign topAlign" > void < / td > < td class = "memItemRight bottomAlign" > < b > < a href = "screenplay-wizards.html#createHTMLWidget" > createHTMLWidget< / a > < / b > (const QString & < i > title< / i > , const QString & < i > licenseName< / i > , const QString & < i > licenseFile< / i > , const QString & < i > createdBy< / i > , const QString & < i > previewThumbnail< / i > , const QVector< QString> & < i > tags< / i > )< / td > < / tr >
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< tr > < td class = "memItemLeft rightAlign topAlign" > void < / td > < td class = "memItemRight bottomAlign" > < b > < a href = "screenplay-wizards.html#createQMLWallpaper" > createQMLWallpaper< / a > < / b > (const QString & < i > title< / i > , const QString & < i > licenseName< / i > , const QString & < i > licenseFile< / i > , const QString & < i > createdBy< / i > , const QString & < i > previewThumbnail< / i > , const QVector< QString> & < i > tags< / i > )< / td > < / tr >
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< tr > < td class = "memItemLeft rightAlign topAlign" > void < / td > < td class = "memItemRight bottomAlign" > < b > < a href = "screenplay-wizards.html#createQMLWidget" > createQMLWidget< / a > < / b > (const QString & < i > title< / i > , const QString & < i > licenseName< / i > , const QString & < i > licenseFile< / i > , const QString & < i > createdBy< / i > , const QString & < i > previewThumbnail< / i > , const QVector< QString> & < i > tags< / i > )< / td > < / tr >
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< tr > < td class = "memItemLeft rightAlign topAlign" > void < / td > < td class = "memItemRight bottomAlign" > < b > < a href = "screenplay-wizards.html#createWebsiteWallpaper" > createWebsiteWallpaper< / a > < / b > (const QString & < i > title< / i > , const QString & < i > previewThumbnail< / i > , const QUrl & < i > url< / i > , const QVector< QString> & < i > tags< / i > )< / td > < / tr >
< / table > < / div >
< a name = "details" > < / a >
<!-- $$$Wizards - description -->
< div class = "descr" >
< h2 id = "details" > Detailed Description< / h2 >
< / div >
<!-- @@@Wizards -->
< div class = "func" >
< h2 > Member Function Documentation< / h2 >
<!-- $$$Wizards[overload1]$$$Wizardsconststd::shared_ptr<GlobalVariables>&QObject* -->
< h3 class = "fn" id = "Wizards" > < a name = "Wizards" > < / a > Wizards::< span class = "name" > Wizards< / span > (const < span class = "type" > std::shared_ptr< / span > < < span class = "type" > < a href = "screenplay-globalvariables.html" > GlobalVariables< / a > < / span > > & < i > globalVariables< / i > , < span class = "type" > QObject< / span > *< i > parent< / i > = nullptr)< / h3 >
< p > Constructor.< / p >
<!-- @@@Wizards -->
<!-- $$$createHTMLWallpaper[overload1]$$$createHTMLWallpaperconstQString&constQString&constQString&constQString&constQString&constQVector<QString>& -->
< h3 class = "fn" id = "createHTMLWallpaper" > < a name = "createHTMLWallpaper" > < / a > < code > [slot] < / code > < span class = "type" > void< / span > Wizards::< span class = "name" > createHTMLWallpaper< / span > (const < span class = "type" > QString< / span > & < i > title< / i > , const < span class = "type" > QString< / span > & < i > licenseName< / i > , const < span class = "type" > QString< / span > & < i > licenseFile< / i > , const < span class = "type" > QString< / span > & < i > createdBy< / i > , const < span class = "type" > QString< / span > & < i > previewThumbnail< / i > , const < span class = "type" > QVector< / span > < < span class = "type" > QString< / span > > & < i > tags< / i > )< / h3 >
< p > Creates a HTML wallpaper.< / p >
<!-- @@@createHTMLWallpaper -->
<!-- $$$createHTMLWidget[overload1]$$$createHTMLWidgetconstQString&constQString&constQString&constQString&constQString&constQVector<QString>& -->
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< h3 class = "fn" id = "createHTMLWidget" > < a name = "createHTMLWidget" > < / a > < code > [slot] < / code > < span class = "type" > void< / span > Wizards::< span class = "name" > createHTMLWidget< / span > (const < span class = "type" > QString< / span > & < i > title< / i > , const < span class = "type" > QString< / span > & < i > licenseName< / i > , const < span class = "type" > QString< / span > & < i > licenseFile< / i > , const < span class = "type" > QString< / span > & < i > createdBy< / i > , const < span class = "type" > QString< / span > & < i > previewThumbnail< / i > , const < span class = "type" > QVector< / span > < < span class = "type" > QString< / span > > & < i > tags< / i > )< / h3 >
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< p > Creates a new widget.< / p >
<!-- @@@createHTMLWidget -->
<!-- $$$createQMLWallpaper[overload1]$$$createQMLWallpaperconstQString&constQString&constQString&constQString&constQString&constQVector<QString>& -->
< h3 class = "fn" id = "createQMLWallpaper" > < a name = "createQMLWallpaper" > < / a > < code > [slot] < / code > < span class = "type" > void< / span > Wizards::< span class = "name" > createQMLWallpaper< / span > (const < span class = "type" > QString< / span > & < i > title< / i > , const < span class = "type" > QString< / span > & < i > licenseName< / i > , const < span class = "type" > QString< / span > & < i > licenseFile< / i > , const < span class = "type" > QString< / span > & < i > createdBy< / i > , const < span class = "type" > QString< / span > & < i > previewThumbnail< / i > , const < span class = "type" > QVector< / span > < < span class = "type" > QString< / span > > & < i > tags< / i > )< / h3 >
< p > .< / p >
<!-- @@@createQMLWallpaper -->
<!-- $$$createQMLWidget[overload1]$$$createQMLWidgetconstQString&constQString&constQString&constQString&constQString&constQVector<QString>& -->
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< h3 class = "fn" id = "createQMLWidget" > < a name = "createQMLWidget" > < / a > < code > [slot] < / code > < span class = "type" > void< / span > Wizards::< span class = "name" > createQMLWidget< / span > (const < span class = "type" > QString< / span > & < i > title< / i > , const < span class = "type" > QString< / span > & < i > licenseName< / i > , const < span class = "type" > QString< / span > & < i > licenseFile< / i > , const < span class = "type" > QString< / span > & < i > createdBy< / i > , const < span class = "type" > QString< / span > & < i > previewThumbnail< / i > , const < span class = "type" > QVector< / span > < < span class = "type" > QString< / span > > & < i > tags< / i > )< / h3 >
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< p > Creates a new widget.< / p >
<!-- @@@createQMLWidget -->
<!-- $$$createWebsiteWallpaper[overload1]$$$createWebsiteWallpaperconstQString&constQString&constQUrl&constQVector<QString>& -->
< h3 class = "fn" id = "createWebsiteWallpaper" > < a name = "createWebsiteWallpaper" > < / a > < code > [slot] < / code > < span class = "type" > void< / span > Wizards::< span class = "name" > createWebsiteWallpaper< / span > (const < span class = "type" > QString< / span > & < i > title< / i > , const < span class = "type" > QString< / span > & < i > previewThumbnail< / i > , const < span class = "type" > QUrl< / span > & < i > url< / i > , const < span class = "type" > QVector< / span > < < span class = "type" > QString< / span > > & < i > tags< / i > )< / h3 >
< p > .< / p >
<!-- @@@createWebsiteWallpaper -->
< / div >
< div id = license class = "footer center" > < p > This documentation is licensed under a < a rel = "license" href = "http://creativecommons.org/licenses/by/4.0/" > Creative Commons Attribution 4.0 International License< / a > .< / p > < / div > < script src = "../js/bootstrap.bundle.min.js" > < / script > < script src = "../js/mermaid.min.js" > < / script > < script > var config = { startOnLoad : true , flowchart : { useMaxWidth : true , htmlLabels : true } } ; mermaid . initialize ( config ) ; < / script > < / body >
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