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ScreenPlay/ScreenPlayWallpaper/Wallpaper.qml

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QML
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import QtQuick 2.14
import QtQml 2.14
import ScreenPlayWallpaper 1.0
import ScreenPlay.Enums.InstalledType 1.0
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import ScreenPlay.Shader 1.0
import "ShaderWrapper" as ShaderWrapper
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Rectangle {
id: root
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anchors.fill: parent
color: {
if (Qt.platform.os !== "windows") {
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return "black"
} else {
return Wallpaper.windowsDesktopProperties.color
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}
}
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property bool canFadeByWallpaperFillMode: true
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Component.onCompleted: {
init()
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}
Connections {
target: Wallpaper
function onQmlExit() {
if (canFadeByWallpaperFillMode && Wallpaper.canFade) {
imgCover.state = "outExit"
} else {
Wallpaper.terminate()
}
}
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function onQmlSceneValueReceived(key, value) {
var obj2 = 'import QtQuick 2.0; Item {Component.onCompleted: loader.item.'
+ key + ' = ' + value + '; }'
print(key, value)
var newObject = Qt.createQmlObject(obj2.toString(), root, "err")
newObject.destroy(10000)
}
// Replace wallpaper with QML Scene
function onReloadQML(oldType) {
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loader.sourceComponent = undefined
loader.source = ""
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Wallpaper.clearComponentCache()
loader.source = Qt.resolvedUrl(Wallpaper.fullContentPath)
}
// This function only gets called here (the same function
// is inside the WebView.qml) when the previous Wallpaper type
// was not a video
function onReloadVideo(oldType) {
// We need to check if the old type
// was also Video not get called twice
if (oldType === InstalledType.VideoWallpaper)
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return
imgCover.state = "in"
loader.source = "qrc:/WebView.qml"
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}
}
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function init() {
switch (Wallpaper.type) {
case InstalledType.VideoWallpaper:
loader.source = "qrc:/WebView.qml"
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break
case InstalledType.HTMLWallpaper:
loader.setSource("qrc:/WebView.qml", {
"url": Qt.resolvedUrl(
Wallpaper.fullContentPath)
})
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break
case InstalledType.QMLWallpaper:
loader.source = Qt.resolvedUrl(Wallpaper.fullContentPath)
print(loader.source)
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break
case InstalledType.WebsiteWallpaper:
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loader.setSource("qrc:/WebsiteWallpaper.qml", {
"url": Wallpaper.fullContentPath
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})
break
case InstalledType.GifWallpaper:
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loader.setSource("qrc:/GifWallpaper.qml", {
"source": Qt.resolvedUrl(
Wallpaper.fullContentPath)
})
break
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}
fadeIn()
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}
function fadeIn() {
Wallpaper.setVisible(true)
if (canFadeByWallpaperFillMode && Wallpaper.canFade) {
imgCover.state = "out"
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} else {
imgCover.opacity = 0
}
}
Loader {
id: loader
anchors.fill: parent
onStatusChanged: print(status)
Connections {
ignoreUnknownSignals: true
target: loader.item
function onRequestFadeIn() {
fadeIn()
}
}
}
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Image {
id: imgCover
anchors {
top: parent.top
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topMargin: -3 // To fix the offset from setupWallpaperForOneScreen
left: parent.left
right: parent.right
}
state: "in"
onStateChanged: print(state)
sourceSize.width: Wallpaper.width
sourceSize.height: Wallpaper.height
source: {
if (Qt.platform.os === "windows") {
return Qt.resolvedUrl(
"file:///" + Wallpaper.windowsDesktopProperties.wallpaperPath)
} else {
return ""
}
}
states: [
State {
name: "in"
PropertyChanges {
target: imgCover
opacity: 1
}
},
State {
name: "out"
PropertyChanges {
target: imgCover
opacity: 0
}
},
State {
name: "outExit"
PropertyChanges {
target: imgCover
opacity: 1
}
}
]
transitions: [
Transition {
from: "out"
to: "in"
reversible: true
PropertyAnimation {
target: imgCover
duration: 600
property: "opacity"
}
},
Transition {
from: "out"
to: "outExit"
reversible: true
SequentialAnimation {
PropertyAnimation {
target: imgCover
duration: 600
property: "opacity"
}
ScriptAction {
script: Wallpaper.terminate()
}
}
}
]
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Component.onCompleted: {
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if (Qt.platform.os !== "windows") {
root.canFadeByWallpaperFillMode = false
return
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}
switch (Wallpaper.windowsDesktopProperties.wallpaperStyle) {
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case 10:
imgCover.fillMode = Image.PreserveAspectCrop
break
case 6:
imgCover.fillMode = Image.PreserveAspectFit
break
case 2:
break
case 0:
if (desktopProperties.isTiled) {
// Tiled
imgCover.fillMode = Image.Tile
} else {
// Center
imgCover.fillMode = Image.PreserveAspectFit
imgCover.anchors.centerIn = parent
imgCover.width = sourceSize.width
imgCover.height = sourceSize.height
}
break
case 22:
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root.canFadeByWallpaperFillMode = false
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break
}
}
}
}