mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-06 19:12:30 +01:00
Fix godot wallpaperData
Update godot to 4.3rc1
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parent
ca7908d844
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2
.vscode/tasks.json
vendored
2
.vscode/tasks.json
vendored
@ -33,7 +33,7 @@
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},
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{
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"type": "process",
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"label": "⚙️ Build Godot Wallpaper",
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"label": "⚙️ Build Godot Wallpaper plugin",
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"command": "python3",
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"windows": {
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"command": "python"
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@ -60,9 +60,9 @@ set(VCPKG_BIN_PATH "${VCPKG_INSTALLED_PATH}/bin")
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# Godot Editor
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set(GODOT_VERSION_MAJOR "4")
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set(GODOT_VERSION_MINOR "2")
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set(GODOT_VERSION_PATCH "1")
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set(GODOT_RELEASE_TYPE "stable")
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set(GODOT_VERSION_MINOR "3")
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set(GODOT_VERSION_PATCH "")
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set(GODOT_RELEASE_TYPE "rc1")
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# Use an if statement to check if GODOT_VERSION_PATCH is empty or not
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if(GODOT_VERSION_PATCH STREQUAL "")
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@ -274,9 +274,10 @@ Drawer {
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dialog.message = result.message;
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dialog.open();
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} else {
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const screenFile = item.m_file;
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const file = item.m_file;
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let volume = 1;
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let success = App.screenPlayManager.createWallpaper(root.type, cbVideoFillMode.currentValue, absoluteStoragePath, previewImage, screenFile, activeMonitors, volume, 1, {}, true);
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const selectedTimeline = timeline.getSelectedTimeline();
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let success = App.screenPlayManager.setWallpaperAtTimelineIndex(root.type, absoluteStoragePath, previewImage, file, activeMonitors, selectedTimeline.index, selectedTimeline.identifier, true);
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}
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});
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root.close();
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@ -1 +1 @@
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Subproject commit 32409472b785fd6f9062300664fa55b46bfd07e7
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Subproject commit f2b521f55a0a2ba7080418ba898b97028da6134a
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@ -12,7 +12,7 @@ config_version=5
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config/name="ScreenPlay"
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run/main_scene="res://main.tscn"
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config/features=PackedStringArray("4.2", "Mobile")
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config/features=PackedStringArray("4.3", "Mobile")
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run/flush_stdout_on_print=true
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boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 0)
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boot_splash/show_image=false
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@ -37,8 +37,9 @@ VCPKG_BASE_PACKAGES = [
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PYTHON_EXECUTABLE = "python" if sys.platform == "win32" else "python3"
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FFMPEG_VERSION_MAC = "6.1.1"
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FFMPEG_VERSION_WIN = "7.0"
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GODOT_VERSION = "4.2.1"
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GODOT_RELEASE_TYPE = "stable"
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# None stable version omit patch: 4.3-rc1
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GODOT_VERSION = "4.3"
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GODOT_RELEASE_TYPE = "rc1"
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GODOT_DOWNLOAD_SERVER = "https://github.com/godotengine/godot-builds/releases/download"
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if sys.platform == "win32":
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SCREENPLAYWALLPAPER_GODOT_EXECUTABLE = "ScreenPlayWallpaperGodot.exe"
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