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https://gitlab.com/kelteseth/ScreenPlay.git
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Add new ScreenPlayWidget subproject
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commit
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@ -2,6 +2,7 @@ TEMPLATE = subdirs
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SUBDIRS = \
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SUBDIRS = \
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ScreenPlay/ScreenPlay.pro \
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ScreenPlay/ScreenPlay.pro \
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ScreenPlaySDK/Screenplaysdk.pro \
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ScreenPlaySDK/Screenplaysdk.pro \
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ScreenPlayWindow/ScreenPlayWindow.pro
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ScreenPlayWindow/ScreenPlayWindow.pro \
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ScreenPlayWidget
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ScreenPlayWindow.depends = ScreenPlaySDK
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ScreenPlayWindow.depends = ScreenPlaySDK
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5
ScreenPlayWidget/SPWidgetResources.qrc
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5
ScreenPlayWidget/SPWidgetResources.qrc
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@ -0,0 +1,5 @@
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<RCC>
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<qresource prefix="/">
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<file>main.qml</file>
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</qresource>
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</RCC>
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16
ScreenPlayWidget/SPWidgetmain.cpp
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ScreenPlayWidget/SPWidgetmain.cpp
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#include <QGuiApplication>
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#include <QQmlApplicationEngine>
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int main(int argc, char *argv[])
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{
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QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
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QGuiApplication app(argc, argv);
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QQmlApplicationEngine engine;
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engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
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if (engine.rootObjects().isEmpty())
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return -1;
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return app.exec();
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}
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30
ScreenPlayWidget/ScreenPlayWidget.pro
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30
ScreenPlayWidget/ScreenPlayWidget.pro
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@ -0,0 +1,30 @@
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QT += quick
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CONFIG += c++11
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# The following define makes your compiler emit warnings if you use
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# any feature of Qt which as been marked deprecated (the exact warnings
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# depend on your compiler). Please consult the documentation of the
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# deprecated API in order to know how to port your code away from it.
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DEFINES += QT_DEPRECATED_WARNINGS
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# You can also make your code fail to compile if you use deprecated APIs.
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# In order to do so, uncomment the following line.
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# You can also select to disable deprecated APIs only up to a certain version of Qt.
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#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
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SOURCES += \
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SPWidgetmain.cpp
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RESOURCES += \
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SPWidgetResources.qrc
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# Additional import path used to resolve QML modules in Qt Creator's code model
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QML_IMPORT_PATH =
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# Additional import path used to resolve QML modules just for Qt Quick Designer
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QML_DESIGNER_IMPORT_PATH =
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# Default rules for deployment.
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qnx: target.path = /tmp/$${TARGET}/bin
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else: unix:!android: target.path = /opt/$${TARGET}/bin
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!isEmpty(target.path): INSTALLS += target
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20
ScreenPlayWidget/main.qml
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20
ScreenPlayWidget/main.qml
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import QtQuick 2.9
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import QtQuick.Window 2.2
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import net.aimber.screenplaysdk 1.0
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Window {
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id: mainWindow
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visible: true
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width: 250
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height: 100
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color: "transparent"
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flags: Qt.SplashScreen | Qt.ToolTip | Qt.WindowStaysOnBottomHint
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Loader {
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id:loader
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anchors.fill: parent
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asynchronous: true
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}
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}
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@ -68,6 +68,12 @@ cd 'ScreenPlayWindow'
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cd 'release'
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cd 'release'
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cp -r ./* $DeployPath'ScreenPlay'
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cp -r ./* $DeployPath'ScreenPlay'
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cd ..
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cd ..
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cd 'ScreenPlayWidget'
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cd 'release'
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cp -r ./* $DeployPath'ScreenPlay'
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echo ''
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echo ''
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echo 'Deploying Steam SDK'
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echo 'Deploying Steam SDK'
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