diff --git a/ScreenPlayWallpaper/src/winwindow.cpp b/ScreenPlayWallpaper/src/winwindow.cpp index 10a80ac3..62c05d26 100644 --- a/ScreenPlayWallpaper/src/winwindow.cpp +++ b/ScreenPlayWallpaper/src/winwindow.cpp @@ -5,48 +5,9 @@ #include #include #include +#include #include #include -#include - -float getMonitorScaleFactor(int monitorIndex) { - // Get all monitors - int monitorCount = GetSystemMetrics(SM_CMONITORS); - - if(monitorIndex < 0 || monitorIndex >= monitorCount) { - // Invalid monitor index - return 1.0f; - } - - DISPLAY_DEVICE displayDevice; - ZeroMemory(&displayDevice, sizeof(displayDevice)); - displayDevice.cb = sizeof(displayDevice); - - // Enumerate through monitors until we find the one we're looking for - for(int i = 0; EnumDisplayDevices(NULL, i, &displayDevice, 0); i++) { - if(i == monitorIndex) { - DEVMODE devMode; - ZeroMemory(&devMode, sizeof(devMode)); - devMode.dmSize = sizeof(devMode); - - // Get settings for selected monitor - if(!EnumDisplaySettings(displayDevice.DeviceName, ENUM_CURRENT_SETTINGS, &devMode)) { - // Unable to get monitor settings - return 1.0f; - } - - // Get DPI for selected monitor - HMONITOR hMonitor = MonitorFromPoint({devMode.dmPosition.x, devMode.dmPosition.y}, MONITOR_DEFAULTTONEAREST); - UINT dpiX = 0, dpiY = 0; - if(SUCCEEDED(GetDpiForMonitor(hMonitor, MDT_EFFECTIVE_DPI, &dpiX, &dpiY))) { - return (float)dpiX / 96.0f; // Standard DPI is 96 - } - } - } - - // If we reach here, it means we couldn't find the monitor with the given index or couldn't get the DPI. - return 1.0f; -} /*! \class WinWindow @@ -189,7 +150,7 @@ ScreenPlay::WallpaperExitCode WinWindow::start() configureWindowGeometry(); - // We do not support autopause for multi monitor wallpaper and + // We do not support autopause for multi monitor wallpaper and // wallpaper than contain audio, see BaseWindow::setup(). if (activeScreensList().length() == 1) { if (checkWallpaperVisible()) { @@ -259,7 +220,7 @@ void WinWindow::setupWallpaperForOneScreen(int activeScreen) ScreenPlayUtil::WinMonitorStats monitors; const int width = (std::abs(monitors.rcMonitors[activeScreen].right - monitors.rcMonitors[activeScreen].left) / scaling) + boderWidth; - const int height = (std::abs(monitors.rcMonitors[activeScreen].top - monitors.rcMonitors[activeScreen].bottom)/ scaling) + boderWidth; + const int height = (std::abs(monitors.rcMonitors[activeScreen].top - monitors.rcMonitors[activeScreen].bottom) / scaling) + boderWidth; const int x = monitors.rcMonitors[activeScreen].left + m_zeroPoint.x() + borderOffset; const int y = monitors.rcMonitors[activeScreen].top + m_zeroPoint.y() + borderOffset; @@ -370,43 +331,52 @@ bool WinWindow::searchWorkerWindowToParentTo() } /*! - \brief Reads the physicalDotsPerInch and mapps them to scaling factors. - This is needed to detect if the user has different monitors with - different scaling factors. - - screen->physicalDotsPerInch() - 100% -> 109 -> 1 - 125% -> 120 -> 1.25 - 150% -> 161 -> 1.5 - ... + \brief Returns scaling factor as reported by Windows. */ -float WinWindow::getScaling(const int monitorIndex) +float WinWindow::getScaling(const int monitorIndex) const { - auto a = getMonitorScaleFactor(monitorIndex); - return a; - QScreen* screen = QGuiApplication::screens().at(monitorIndex); - const int factor = screen->physicalDotsPerInch(); - const int logicalDotsPerInch = screen->logicalDotsPerInch(); - const int test = screen->physicalDotsPerInch() * screen->devicePixelRatio() ; - const int devicePixelRatio = screen->devicePixelRatio() ; - switch (factor) { - case 72: - return 1; - case 107: - return 1.5; - case 109: - return 1; - case 161: - return 1; - default: - qWarning() << "Monitor with factor: " << factor << " detected! This is not supported!"; - return 1; + // Get all monitors + int monitorCount = GetSystemMetrics(SM_CMONITORS); + + if (monitorIndex < 0 || monitorIndex >= monitorCount) { + // Invalid monitor index + return 1.0f; } + + DISPLAY_DEVICE displayDevice; + ZeroMemory(&displayDevice, sizeof(displayDevice)); + displayDevice.cb = sizeof(displayDevice); + + // Enumerate through monitors until we find the one we're looking for + for (int i = 0; EnumDisplayDevices(NULL, i, &displayDevice, 0); i++) { + if (i == monitorIndex) { + DEVMODE devMode; + ZeroMemory(&devMode, sizeof(devMode)); + devMode.dmSize = sizeof(devMode); + + // Get settings for selected monitor + if (!EnumDisplaySettings(displayDevice.DeviceName, ENUM_CURRENT_SETTINGS, &devMode)) { + // Unable to get monitor settings + return 1.0f; + } + + // Get DPI for selected monitor + HMONITOR hMonitor = MonitorFromPoint({ devMode.dmPosition.x, devMode.dmPosition.y }, MONITOR_DEFAULTTONEAREST); + UINT dpiX = 0, dpiY = 0; + if (SUCCEEDED(GetDpiForMonitor(hMonitor, MDT_EFFECTIVE_DPI, &dpiX, &dpiY))) { + return (float)dpiX / 96.0f; // Standard DPI is 96 + } + } + } + + // If we reach here, it means we couldn't find the monitor with the given index or couldn't get the DPI. + return 1.0f; } + /*! \brief Returns true of at least one monitor has active scaling enabled. */ -bool WinWindow::hasWindowScaling() +bool WinWindow::hasWindowScaling() const { const auto screens = QGuiApplication::screens(); for (int i = 0; i < screens.count(); i++) { diff --git a/ScreenPlayWallpaper/src/winwindow.h b/ScreenPlayWallpaper/src/winwindow.h index 522ffcb0..d2b674a9 100644 --- a/ScreenPlayWallpaper/src/winwindow.h +++ b/ScreenPlayWallpaper/src/winwindow.h @@ -55,8 +55,8 @@ private: void setupWindowMouseHook(); bool searchWorkerWindowToParentTo(); void configureWindowGeometry(); - float getScaling(const int monitorIndex); - bool hasWindowScaling(); + bool hasWindowScaling() const; + float getScaling(const int monitorIndex) const; private slots: void checkForFullScreenWindow();