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#pragma once
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#pragma once
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#include <QDebug>
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#include <QDebug>
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#include <QDir>
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#include <QDir>
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#include <QFile>
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#include <QFile>
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#pragma once
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#pragma once
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#include <QObject>
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#include <QObject>
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#include <QPoint>
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#include <QPoint>
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#include <QProcess>
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#include <QProcess>
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#pragma once
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#pragma once
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#include <QJsonDocument>
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#include <QJsonDocument>
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#include <QJsonObject>
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#include <QJsonObject>
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#include <QJsonValue>
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#include <QJsonValue>
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#pragma once
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#pragma once
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#include <QGuiApplication>
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#include <QDebug>
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#include <QDebug>
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#include <QDir>
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#include <QDir>
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#include <QFile>
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#include <QFile>
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#include <QFontDatabase>
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#include <QFontDatabase>
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#include <QGuiApplication>
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#include <QIODevice>
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#include <QIODevice>
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#include <QJsonArray>
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#include <QJsonArray>
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#include <QJsonDocument>
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#include <QJsonDocument>
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#pragma once
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#pragma once
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#include <QClipboard>
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#include <QClipboard>
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#include <QCoreApplication>
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#include <QCoreApplication>
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#include <QDateTime>
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#include <QDateTime>
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#include "app.h"
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#include "app.h"
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#include "steam/steam_qt_enums_generated.h"
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#include "steam/steam_qt_enums_generated.h"
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#include <QGuiApplication>
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#include <QProcessEnvironment>
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#include <QProcessEnvironment>
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#include <QQuickStyle>
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#include <QQuickStyle>
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#include <QVersionNumber>
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#include <QVersionNumber>
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#include <QGuiApplication>
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namespace ScreenPlay {
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namespace ScreenPlay {
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#pragma once
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#pragma once
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class MacIntegration : public QObject {
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class MacIntegration : public QObject {
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Q_OBJECT
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Q_OBJECT
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public:
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public:
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