mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-07 03:22:33 +01:00
Move sdk from qml to cpp
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parent
964b63f604
commit
152cdeba92
@ -3,12 +3,13 @@
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#include <QStringList>
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#include "src/spwidgetmainwindow.h"
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#include "../ScreenPlaySDK/screenplaysdk.h"
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int main(int argc, char* argv[])
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{
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QGuiApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
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QGuiApplication::setAttribute(Qt::AA_UseOpenGLES);
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ScreenPlaySDK sdk;
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QGuiApplication app(argc, argv);
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@ -21,5 +22,8 @@ int main(int argc, char* argv[])
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SPWidgetmainwindow spwmw(argumentList.at(1), argumentList.at(2));
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//SPWidgetmainwindow spwmw("D:/672870/xkcd","asasasasd" );
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QObject::connect(&sdk, &ScreenPlaySDK::sdkDisconnected, &spwmw, &SPWidgetmainwindow::destroyThis);
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QObject::connect(&sdk, &ScreenPlaySDK::incommingMessage, &spwmw, &SPWidgetmainwindow::messageReceived);
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return app.exec();
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}
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@ -19,6 +19,24 @@ SOURCES += \
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RESOURCES += \
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SPWidgetResources.qrc
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INCLUDEPATH += \
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$$PWD/../../ThirdParty/ \
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$$PWD/../../src/ \
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include(../ScreenPlaySDK/Screenplaysdk.pri)
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CONFIG(debug, debug|release) {
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LIBS += -lScreenplaysdkd
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install_it.path = $${OUT_PWD}/debug/
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QMAKE_LIBDIR += $$OUT_PWD/../ScreenPlaySDK/debug
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} else {
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LIBS += -lScreenplaysdk
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install_it.path = $${OUT_PWD}/release/
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QMAKE_LIBDIR += $$OUT_PWD/../ScreenPlaySDK/release
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}
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QMAKE_LIBDIR += $$OUT_PWD/../ScreenPlaySDK
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# Additional import path used to resolve QML modules just for Qt Quick Designer
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# QML_DESIGNER_IMPORT_PATH =
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QT_QUICK_CONTROLS_STYLE = "Material"
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@ -8,7 +8,7 @@ Item {
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anchors.fill: parent
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Rectangle {
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id:bgColor
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id: bgColor
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anchors.fill: parent
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color: "white"
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//color: "#1A1F22"
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@ -23,7 +23,6 @@ Item {
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fillMode: Image.Tile
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}
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MouseArea {
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id: mouseArea
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anchors.fill: parent
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@ -35,31 +34,6 @@ Item {
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onPositionChanged: {
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backend.setPos(mouse.x, mouse.y)
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}
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}
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ScreenPlaySDK {
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id: spSDK
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contentType: "ScreenPlayWindow"
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appID: backend.appID
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onIncommingMessageError: {
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}
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onIncommingMessage: {
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var obj2 = 'import QtQuick 2.9; Item {Component.onCompleted: sceneLoader.item.'
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+ key + ' = ' + value + '; }'
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var newObject = Qt.createQmlObject(obj2.toString(), root, "err")
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newObject.destroy(10000)
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}
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onSdkConnected: {
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}
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onSdkDisconnected: {
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Qt.quit()
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}
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}
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Connections {
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@ -69,6 +43,13 @@ Item {
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loader.source = Qt.resolvedUrl("file:///" + source)
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print(loader.source)
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}
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onQmlSceneValueReceived: {
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var obj2 = 'import QtQuick 2.9; Item {Component.onCompleted: loader.item.'
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+ key + ' = ' + value + '; }'
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var newObject = Qt.createQmlObject(obj2.toString(), root, "err")
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newObject.destroy(10000)
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}
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}
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Loader {
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@ -1,5 +1,7 @@
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#include "spwidgetmainwindow.h"
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#include <QCoreApplication>
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SPWidgetmainwindow::SPWidgetmainwindow(QString projectPath, QString appid, QScreen* parent)
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: QWindow(parent)
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{
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@ -52,6 +54,16 @@ void SPWidgetmainwindow::setSize(QSize size)
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m_quickRenderer.data()->setHeight(size.height());
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}
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void SPWidgetmainwindow::destroyThis()
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{
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QCoreApplication::quit();
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}
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void SPWidgetmainwindow::messageReceived(QString key, QString value)
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{
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emit qmlSceneValueReceived(key, value);
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}
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void SPWidgetmainwindow::setPos(int xPos, int yPos)
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{
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@ -46,9 +46,12 @@ signals:
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void typeChanged(QString type);
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void projectConfigChanged(QString projectConfig);
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void setWidgetSource(QString source);
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void qmlSceneValueReceived(QString key, QString value);
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public slots:
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void setSize(QSize size);
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void destroyThis();
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void messageReceived(QString key, QString value);
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void setAppID(QString appID)
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{
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if (m_appID == appID)
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