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Add localsocket error info
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@ -18,6 +18,9 @@ ScreenPlay::SDKConnection::SDKConnection(QLocalSocket* socket, QObject* parent)
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{
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m_socket = socket;
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connect(m_socket, &QLocalSocket::readyRead, this, &SDKConnection::readyRead);
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connect(m_socket, &QLocalSocket::errorOccurred, this, [](QLocalSocket::LocalSocketError socketError){
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qInfo() << "Localsocket error:" << socketError;
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});
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}
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/*!
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