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mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-11-05 10:32:28 +01:00

Add macos fixes

This commit is contained in:
Elias Steurer 2021-03-12 09:19:19 +01:00
parent 5658bb9981
commit 2852659e58
6 changed files with 70 additions and 34 deletions

View File

@ -79,3 +79,47 @@ add_subdirectory(ScreenPlayUtil)
if(WIN32)
add_subdirectory(ScreenPlaySysInfo)
endif()
if(APPLE)
# To Create a package, one can run "cpack -G DragNDrop CPackConfig.cmake" on Mac OS X
# ~/Qt/Tools/CMake/CMake.app/Contents/bin/cpack
# where CPackConfig.cmake is created by including CPack
# And then there's ways to customize this as well
set(CPACK_BINARY_DRAGNDROP ON)
set(CPACK_PACKAGE_NAME "ScreenPlay")
set(CPACK_PACKAGE_VENDOR "ScreenPlay")
set(CPACK_GENERATOR "DragNDrop")#;TGZ;productbuild
set(CPACK_DMG_FORMAT "UDBZ")
set(CPACK_DMG_VOLUME_NAME "${PROJECT_NAME}")
set(CPACK_SYSTEM_NAME "OSX")
set(EXECUTABLE "${PROJECT_NAME}.app")
install(TARGETS ScreenPlay
RUNTIME
DESTINATION bin
COMPONENT applications)
install(TARGETS ScreenPlayWallpaper
RUNTIME
DESTINATION bin
COMPONENT applications)
install(TARGETS ScreenPlayWidget
RUNTIME
DESTINATION bin
COMPONENT applications)
# This must always be last!
include(CPack)
endif()

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@ -85,16 +85,29 @@ endif()
add_executable(${PROJECT_NAME} ${src} ${headers} ${resources} ${qml})
if(APPLE)
set_target_properties(${PROJECT_NAME} PROPERTIES MACOSX_BUNDLE true)
#set_target_properties(${PROJECT_NAME} PROPERTIES MACOSX_BUNDLE true)
endif()
if(WIN32)
# Icon
target_sources(${PROJECT_NAME} PRIVATE ScreenPlay.rc)
target_link_libraries(${PROJECT_NAME} PRIVATE sentry::sentry)
# Disable console window on Windows
# https://stackoverflow.com/questions/8249028/how-do-i-keep-my-qt-c-program-from-opening-a-console-in-windows
set_property(TARGET ${PROJECT_NAME} PROPERTY WIN32_EXECUTABLE true)
# Copy ffmpeg. If the ffmpeg files are missing, start the install_dependencies_XXX for your system!
file(GLOB files "${CMAKE_CURRENT_SOURCE_DIR}/../Common/ffmpeg/*")
foreach(filename ${files})
configure_file(${filename} ${CMAKE_BINARY_DIR}/bin/ COPYONLY)
endforeach()
configure_file(${VCPKG_INSTALLED_PATH}/tools/sentry-native/crashpad_handler.exe ${CMAKE_BINARY_DIR}/bin/ COPYONLY)
file(MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/bin/assets/fonts)
configure_file(assets/fonts/NotoSansCJKkr-Regular.otf ${CMAKE_BINARY_DIR}/bin/assets/fonts COPYONLY)
endif()
target_compile_definitions(${PROJECT_NAME} PRIVATE "GIT_VERSION=${GIT_VERSION}")
@ -113,28 +126,8 @@ target_link_libraries(
benchmark::benchmark_main
doctest::doctest)
if(WIN32)
target_link_libraries(${PROJECT_NAME} PRIVATE sentry::sentry)
endif()
target_include_directories(${PROJECT_NAME} PRIVATE ${QT_TELEMTRY_INCLUDE})
file(MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/bin/assets/fonts)
configure_file(assets/fonts/NotoSansCJKkr-Regular.otf ${CMAKE_BINARY_DIR}/bin/assets/fonts COPYONLY)
# Copy ffmpeg. If the ffmpeg files are missing, start the install_dependencies_XXX for your system!
if(WIN32)
file(GLOB files "${CMAKE_CURRENT_SOURCE_DIR}/../Common/ffmpeg/*")
foreach(filename ${files})
configure_file(${filename} ${CMAKE_BINARY_DIR}/bin/ COPYONLY)
endforeach()
configure_file(${VCPKG_INSTALLED_PATH}/tools/sentry-native/crashpad_handler.exe ${CMAKE_BINARY_DIR}/bin/ COPYONLY)
elseif(APPLE)
# cmake-format: off
# Auto ffmpeg download missing for osx
#configure_file(${CMAKE_CURRENT_SOURCE_DIR}/../Common/ffmpeg/ffmpeg ${CMAKE_BINARY_DIR}/bin/ COPYONLY)
#configure_file(${CMAKE_CURRENT_SOURCE_DIR}/../Common/ffmpeg/ffprobe ${CMAKE_BINARY_DIR}/bin/ COPYONLY)
# cmake-format: on
endif()

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@ -175,13 +175,16 @@ void Settings::setupWidgetAndWindowPaths()
QDir workingDir(QGuiApplication::applicationDirPath());
#if defined(Q_OS_WIN) || defined(Q_OS_LINUX)
#endif
m_globalVariables->setWidgetExecutablePath(QUrl(workingDir.path() + "/ScreenPlayWidget" + ScreenPlayUtil::executableEnding()));
m_globalVariables->setWallpaperExecutablePath(QUrl(workingDir.path() + "/ScreenPlayWallpaper" + ScreenPlayUtil::executableEnding()));
#endif
#if defined(Q_OS_OSX)
m_globalVariables->setWidgetExecutablePath(QUrl::fromUserInput(workingDir.path() + "ScreenPlayWidget.app/Contents/MacOS/ScreenPlayWidget").toLocalFile());
m_globalVariables->setWallpaperExecutablePath(QUrl::fromUserInput(workingDir.path() + "ScreenPlayWallpaper.app/Contents/MacOS/ScreenPlayWallpaper").toLocalFile());
// MACOS bundle
//m_globalVariables->setWidgetExecutablePath(QUrl::fromUserInput(workingDir.path() + "ScreenPlayWidget.app/Contents/MacOS/ScreenPlayWidget").toLocalFile());
//m_globalVariables->setWallpaperExecutablePath(QUrl::fromUserInput(workingDir.path() + "ScreenPlayWallpaper.app/Contents/MacOS/ScreenPlayWallpaper").toLocalFile());
#endif
}

View File

@ -38,11 +38,9 @@ if(WIN32)
endif()
if(APPLE)
set_target_properties(${PROJECT_NAME} PROPERTIES MACOSX_BUNDLE true)
#set_target_properties(${PROJECT_NAME} PROPERTIES MACOSX_BUNDLE true)
target_link_libraries(${PROJECT_NAME} PRIVATE "-framework Cocoa")
endif()
target_link_libraries(${PROJECT_NAME} PRIVATE Qt5::Quick Qt5::Gui Qt5::Widgets Qt5::Core Qt5::WebEngine ScreenPlaySDK ScreenPlayUtil)
if(APPLE)
target_link_libraries(${PROJECT_NAME} PRIVATE "-framework Cocoa")
endif()

View File

@ -15,6 +15,7 @@ MacWindow::MacWindow(
qFatal("Could not parse volume");
}
setVolume(volumeParsed);
setFillMode(fillmode);
// Ether for one Screen or for all
if ((QApplication::screens().length() == activeScreensList.length()) && (activeScreensList.length() != 1)) {
@ -28,15 +29,12 @@ MacWindow::MacWindow(
//setupWallpaperForMultipleScreens(activeScreensList);
}
qmlRegisterSingletonInstance<MacWindow>("ScreenPlayWallpaper", 1, 0, "Wallpaper", this);
// WARNING: Setting Window flags must be called *here*!
Qt::WindowFlags flags = m_window.flags();
m_window.setFlags(flags | Qt::FramelessWindowHint | Qt::Desktop);
m_window.setResizeMode(QQuickView::ResizeMode::SizeRootObjectToView);
m_window.rootContext()->setContextProperty("window", this);
// Instead of setting "renderType: Text.NativeRendering" every time
// we can set it here once :)
m_window.setTextRenderType(QQuickWindow::TextRenderType::NativeTextRendering);
m_window.setSource(QUrl("qrc:/Wallpaper.qml"));

View File

@ -28,7 +28,7 @@ if(WIN32)
endif()
if(APPLE)
set_target_properties(${PROJECT_NAME} PROPERTIES MACOSX_BUNDLE true)
#set_target_properties(${PROJECT_NAME} PROPERTIES MACOSX_BUNDLE true)
endif()
target_link_libraries(${PROJECT_NAME} PRIVATE Qt5::Quick Qt5::Gui Qt5::Widgets Qt5::Core ScreenPlaySDK)