mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-22 02:32:29 +01:00
Add linuxwindow
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parent
ac1eee9d27
commit
2a77ce9a37
@ -13,6 +13,14 @@ SOURCES += \
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HEADERS += \
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src/basewindow.h \
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unix{
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SOURCES += \
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src/linuxwindow.cpp
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HEADERS += \
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src/linuxwindow.h
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}
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win32 {
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LIBS += -luser32
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SOURCES += \
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@ -8,6 +8,12 @@
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#include "src/winwindow.h"
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#endif
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#if defined(Q_OS_LINUX)
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#include "src/linuxwindow.h"
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#endif
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#if defined(Q_OS_OSX)
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// TODO MAC OSX PORT HERE
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@ -38,6 +44,10 @@ int main(int argc, char* argv[])
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#if defined(Q_OS_WIN)
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WinWindow window(list, "test", "appid", "1");
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#endif
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#if defined(Q_OS_LINUX)
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LinuxWindow window(list, "test", "appid", "1");
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#endif
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return app.exec();
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}
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@ -80,6 +90,12 @@ int main(int argc, char* argv[])
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QObject::connect(&sdk, &ScreenPlaySDK::incommingMessage, &window, &WinWindow::messageReceived);
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#endif
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#if defined(Q_OS_LINUX)
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LinuxWindow window(list, argumentList.at(2), argumentList.at(3), argumentList.at(5));
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QObject::connect(&sdk, &ScreenPlaySDK::sdkDisconnected, &window, &LinuxWindow::destroyThis);
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QObject::connect(&sdk, &ScreenPlaySDK::incommingMessage, &window, &LinuxWindow::messageReceived);
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#endif
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#if defined(Q_OS_OSX)
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// TODO MAC OSX PORT HERE
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@ -1,6 +1,6 @@
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import QtQuick 2.12
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import QtWebEngine 1.8
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import net.aimber.wallpaper 1.0
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//import net.aimber.wallpaper 1.0
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Rectangle {
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anchors.fill: parent
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38
ScreenPlayWindow/src/linuxwindow.cpp
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38
ScreenPlayWindow/src/linuxwindow.cpp
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@ -0,0 +1,38 @@
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#include "linuxwindow.h"
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LinuxWindow::LinuxWindow(QVector<int>& activeScreensList, QString projectPath, QString id, QString volume, QObject* parent)
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: BaseWindow(projectPath)
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{
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setAppID(id);
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bool ok = false;
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float volumeParsed = volume.toFloat(&ok);
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if (!ok) {
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qFatal("Could not parse volume");
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}
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setVolume(volumeParsed);
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// WARNING: Setting Window flags must be called *here*!
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Qt::WindowFlags flags = m_window.flags();
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m_window.setFlags(flags | Qt::FramelessWindowHint | Qt::Desktop);
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m_window.setResizeMode(QQuickView::ResizeMode::SizeRootObjectToView);
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m_window.rootContext()->setContextProperty("window", this);
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// Instead of setting "renderType: Text.NativeRendering" every time
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// we can set it here once :)
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m_window.setTextRenderType(QQuickWindow::TextRenderType::NativeTextRendering);
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m_window.setSource(QUrl("qrc:/mainWindow.qml"));
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}
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void LinuxWindow::setVisible(bool show)
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{
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m_window.setVisible(show);
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}
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void LinuxWindow::destroyThis()
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{
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QCoreApplication::quit();
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}
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void LinuxWindow::messageReceived(QString key, QString value)
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{
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}
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31
ScreenPlayWindow/src/linuxwindow.h
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31
ScreenPlayWindow/src/linuxwindow.h
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@ -0,0 +1,31 @@
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#pragma once
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#include <QApplication>
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#include <QDebug>
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#include <QObject>
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#include <QQmlContext>
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#include <QQmlEngine>
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#include <QQuickView>
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#include <QScreen>
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#include <QSettings>
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#include <QString>
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#include <QVector>
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#include "basewindow.h"
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class LinuxWindow : public BaseWindow
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{
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Q_OBJECT
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public:
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explicit LinuxWindow(QVector<int>& activeScreensList, QString projectPath, QString id, QString volume,QObject *parent = nullptr);
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signals:
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public slots:
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void setVisible(bool show) override;
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void destroyThis() override;
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void messageReceived(QString key, QString value) override;
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private:
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QQuickView m_window;
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};
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