diff --git a/CMakeLists.txt b/CMakeLists.txt index 1cdcb3c8..d8c2c627 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -62,7 +62,7 @@ set(VCPKG_BIN_PATH "${VCPKG_INSTALLED_PATH}/bin") set(GODOT_VERSION_MAJOR "4") set(GODOT_VERSION_MINOR "2") set(GODOT_VERSION_PATCH "") -set(GODOT_RELEASE_TYPE "rc2") +set(GODOT_RELEASE_TYPE "stable") # Use an if statement to check if GODOT_VERSION_PATCH is empty or not if(GODOT_VERSION_PATCH STREQUAL "") @@ -85,7 +85,7 @@ endif() option(SCREENPLAY_STEAM "For FOSS distribution so we do not bundle proprietary code." ON) option(SCREENPLAY_DEPLOY "Marks this version as an official deploy version. This version uses different import paths and other settings." - OFF) + OFF) option(SCREENPLAY_TESTS "Enables UI tests." ON) option(SCREENPLAY_INSTALLER "Indicates whether an installer via the Qt Installer Framework is created." OFF) option(SCREENPLAY_GODOT "Compiles ScreenPlayGodotWallpaper." ON) diff --git a/Tools/defines.py b/Tools/defines.py index 96f55d29..1fad70dd 100644 --- a/Tools/defines.py +++ b/Tools/defines.py @@ -38,7 +38,7 @@ VCPKG_BASE_PACKAGES = [ PYTHON_EXECUTABLE = "python" if sys.platform == "win32" else "python3" FFMPEG_VERSION = "6.0" GODOT_VERSION = "4.2" -GODOT_RELEASE_TYPE = "" +GODOT_RELEASE_TYPE = "stable" GODOT_DOWNLOAD_SERVER = "https://github.com/godotengine/godot-builds/releases/download" if sys.platform == "win32": SCREENPLAYWALLPAPER_GODOT_EXECUTABLE = "ScreenPlayWallpaperGodot.exe"