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https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-09-15 06:52:34 +02:00
Cleanup comments and OS specific defines
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dd5f7248c6
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@ -9,13 +9,9 @@
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#if defined(Q_OS_WIN)
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#include "src/winwindow.h"
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#endif
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#if defined(Q_OS_LINUX)
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#elif defined(Q_OS_LINUX)
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#include "src/linuxwindow.h"
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#endif
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#if defined(Q_OS_OSX)
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#elif defined(Q_OS_OSX)
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#include "src/macwindow.h"
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#endif
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@ -31,21 +27,17 @@ int main(int argc, char* argv[])
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// If we start with only one argument (app path)
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// It means we want to test a single wallpaper
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QStringList argumentList = app.arguments();
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const QStringList argumentList = app.arguments();
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// For testing purposes when starting the ScreenPlayWallpaper directly.
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if (argumentList.length() == 1) {
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#if defined(Q_OS_WIN)
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WinWindow window1({ 0 }, "test", "appID=test", "1", "fill", "videoWallpaper", true, true);
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//WinWindow window2({ 1 }, "test", "appID=xyz", "1", "fill", true, true);
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//WinWindow window3({ 2 }, "test", "appID=123", "1", "fill", true,true);
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#endif
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#if defined(Q_OS_LINUX)
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#elif defined(Q_OS_LINUX)
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LinuxWindow window({ 0 }, "/home/graphicscore/Desktop/wallpapers/MechaGirl", "appid", "1", "fill", false);
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#endif
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#if defined(Q_OS_OSX)
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#elif defined(Q_OS_OSX)
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MacWindow window({ 0 }, "test", "appid", "1", "fill");
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#endif
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return app.exec();
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}
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@ -85,9 +77,7 @@ int main(int argc, char* argv[])
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type,
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checkWallpaperVisible,
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debugMode);
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#endif
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#if defined(Q_OS_LINUX)
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#elif defined(Q_OS_LINUX)
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LinuxWindow window(
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activeScreensList.value(),
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projectPath,
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@ -95,11 +85,7 @@ int main(int argc, char* argv[])
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fillmode,
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volume,
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checkWallpaperVisible);
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QObject::connect(&sdk, &ScreenPlaySDK::sdkDisconnected, &window, &LinuxWindow::destroyThis);
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QObject::connect(&sdk, &ScreenPlaySDK::incommingMessage, &window, &LinuxWindow::messageReceived);
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#endif
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#if defined(Q_OS_OSX)
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#elif defined(Q_OS_OSX)
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MacWindow window(
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activeScreensList.value(),
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projectPath,
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@ -107,8 +93,6 @@ int main(int argc, char* argv[])
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fillmode,
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volume,
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checkWallpaperVisible);
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QObject::connect(&sdk, &ScreenPlaySDK::sdkDisconnected, &window, &MacWindow::destroyThis);
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QObject::connect(&sdk, &ScreenPlaySDK::incommingMessage, &window, &MacWindow::messageReceived);
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#endif
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return app.exec();
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@ -85,6 +85,9 @@ BaseWindow::BaseWindow(
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setupLiveReloading();
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}
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/*!
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\brief messageReceived.
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*/
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void BaseWindow::messageReceived(QString key, QString value)
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{
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if (key == "volume") {
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@ -145,6 +148,9 @@ void BaseWindow::messageReceived(QString key, QString value)
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emit qmlSceneValueReceived(key, value);
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}
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/*!
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\brief replaceWallpaper.
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*/
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void BaseWindow::replaceWallpaper(
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const QString absolutePath,
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const QString file,
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@ -178,8 +184,9 @@ void BaseWindow::replaceWallpaper(
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emit reloadGIF(oldType);
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}
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// Used for loading shader
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// Loading shader relative to the qml file will be available in Qt 6
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/*!
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\brief Used for loading shader. Loading shader relative to the qml file will be available in Qt 6
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*/
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QString BaseWindow::loadFromFile(const QString& filename)
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{
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QFile file(basePath() + "/" + filename);
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@ -201,6 +208,9 @@ QString BaseWindow::getApplicationPath()
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return QApplication::applicationDirPath();
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}
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/*!
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\brief This public slot is for QML usage.
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*/
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void BaseWindow::setupLiveReloading()
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{
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auto reloadQMLLambda = [this]() { emit reloadQML(type()); };
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