mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-25 04:02:50 +01:00
Fix none steam builds and installer
Refactor Navigation to use Qt style navigation
This commit is contained in:
parent
50f198050d
commit
41967b541c
@ -8,7 +8,7 @@ project(
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LANGUAGES CXX)
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# This sets cmake to compile all dlls into the main directory
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
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@ -70,7 +70,6 @@ execute_process(
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add_compile_definitions(COMPILE_INFO="Build Date: ${BUILD_DATE}. Git Hash: ${GIT_COMMIT_HASH}. ")
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add_compile_definitions(SOURCE_DIR="${CMAKE_CURRENT_SOURCE_DIR}")
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add_compile_definitions(SCREENPLAY_STEAM="${SCREENPLAY_STEAM}")
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if(UNIX AND NOT APPLE)
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# Fixes QWebEngine linker errors on Ubuntu 20.04
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@ -113,6 +112,6 @@ message(STATUS "[PROJECT] VCPKG_TARGET_TRIPLET = ${VCPKG_TARGET_TRIPLET}")
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message(STATUS "[PROJECT] CMAKE_PREFIX_PATH = ${CMAKE_PREFIX_PATH}")
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message(STATUS "[PROJECT] CMAKE_VERSION = ${CMAKE_VERSION}")
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if(${SCREENPLAY_CREATE_INSTALLER})
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if(${SCREENPLAY_INSTALLER})
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include(${CMAKE_CURRENT_SOURCE_DIR}/CMake/CreateIFWInstaller.cmake)
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endif()
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@ -84,7 +84,6 @@ set(QML
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qml/Monitors/MonitorsProjectSettingItem.qml
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qml/Monitors/SaveNotification.qml
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qml/Navigation/Navigation.qml
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qml/Navigation/NavigationItem.qml
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qml/Navigation/WindowNavButton.qml
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qml/Navigation/WindowNavigation.qml
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qml/Settings/SettingBool.qml
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@ -160,9 +159,16 @@ target_link_libraries(
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ScreenPlayQmlplugin
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ScreenPlayUtil
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ScreenPlayUtilplugin
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ScreenPlayWorkshopplugin
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ScreenPlayWorkshop
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SteamSDKQtEnums)
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if(${SCREENPLAY_STEAM})
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target_compile_definitions(ScreenPlayLib PRIVATE SCREENPLAY_STEAM=1)
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target_link_libraries(
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ScreenPlayLib
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PUBLIC ScreenPlayWorkshopplugin
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ScreenPlayWorkshop)
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endif()
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target_include_directories(ScreenPlayLib PUBLIC )
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qt_add_executable(${PROJECT_NAME} main.cpp)
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@ -171,6 +177,13 @@ target_link_libraries(${PROJECT_NAME} PRIVATE ScreenPlayLib)
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if(${SCREENPLAY_TESTS})
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add_executable(tst_ScreenPlay tests/tst_main.cpp)
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target_link_libraries(tst_ScreenPlay PRIVATE ScreenPlayLib Qt6::Test)
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if(${SCREENPLAY_STEAM})
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target_compile_definitions(tst_ScreenPlay PRIVATE SCREENPLAY_STEAM=1)
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target_link_libraries(
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tst_ScreenPlay
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PUBLIC ScreenPlayWorkshopplugin
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ScreenPlayWorkshop)
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endif()
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endif()
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@ -40,8 +40,9 @@
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Q_IMPORT_QML_PLUGIN(ScreenPlayQmlPlugin)
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Q_IMPORT_QML_PLUGIN(ScreenPlayUtilPlugin)
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#ifdef SCREENPLAY_STEAM
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Q_IMPORT_QML_PLUGIN(ScreenPlayWorkshopPlugin)
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#endif
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int main(int argc, char* argv[])
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{
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Q_INIT_RESOURCE(Resources);
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@ -83,7 +83,7 @@ ApplicationWindow {
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"sidebar": sidebar
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})
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if (!ScreenPlay.settings.silentStart)
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root.showNormal()
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root.show()
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}
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Item {
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@ -56,12 +56,10 @@ Item {
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TabButton {
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text: qsTr("All")
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font.family: ScreenPlay.settings.font
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icon.height: 16
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icon.width: 16
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height: parent.height
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width: implicitWidth
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font.weight: Font.Thin
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icon.source: "qrc:/assets/icons/icon_installed.svg"
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onClicked: {
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setSidebarActive(false)
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@ -76,10 +74,8 @@ Item {
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text: qsTr("Scenes")
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icon.height: 16
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icon.width: 16
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font.family: ScreenPlay.settings.font
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width: implicitWidth
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height: parent.height
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font.weight: Font.Thin
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icon.source: "qrc:/assets/icons/icon_code.svg"
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onClicked: {
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setSidebarActive(false)
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@ -94,10 +90,8 @@ Item {
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text: qsTr("Videos")
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icon.height: 16
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icon.width: 16
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font.family: ScreenPlay.settings.font
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height: parent.height
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width: implicitWidth
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font.weight: Font.Thin
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icon.source: "qrc:/assets/icons/icon_movie.svg"
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onClicked: {
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setSidebarActive(false)
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@ -112,10 +106,8 @@ Item {
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text: qsTr("Widgets")
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icon.height: 16
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icon.width: 16
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font.family: ScreenPlay.settings.font
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height: parent.height
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width: implicitWidth
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font.weight: Font.Thin
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icon.source: "qrc:/assets/icons/icon_widgets.svg"
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onClicked: {
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setSidebarActive(false)
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@ -69,83 +69,98 @@ Rectangle {
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target: ScreenPlay.util
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}
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Row {
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TabBar {
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id: row
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height: 60
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height: 50
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currentIndex: 2
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anchors {
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top: parent.top
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right: parent.right
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bottom: parent.bottom
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left: parent.left
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leftMargin: 20
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}
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spacing: 0
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NavigationItem {
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TabButton {
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id: navCreate
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state: "inactive"
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name: "Create"
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text: qsTr("Create")
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iconSource: "qrc:/assets/icons/icon_plus.svg"
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onPageClicked: function (name) {
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root.onPageChanged(name)
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icon.height: 16
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icon.width: 16
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font.pointSize: 12
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height: parent.height
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width: implicitWidth
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icon.source: "qrc:/assets/icons/icon_plus.svg"
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onClicked: {
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root.onPageChanged("Create")
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}
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objectName: "createTab"
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background: Item {}
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}
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NavigationItem {
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TabButton {
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id: navWorkshop
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state: "inactive"
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name: "Workshop"
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enabled: ScreenPlay.settings.steamVersion
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text: qsTr("Workshop")
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iconSource: "qrc:/assets/icons/icon_steam.svg"
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onPageClicked: function (name) {
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root.onPageChanged(name)
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icon.height: 16
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icon.width: 16
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font.pointSize: 12
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height: parent.height
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width: implicitWidth
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icon.source: "qrc:/assets/icons/icon_steam.svg"
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onClicked: {
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root.onPageChanged("Workshop")
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}
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objectName: "workshopTab"
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background: Item {}
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}
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NavigationItem {
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TabButton {
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id: navInstalled
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state: "active"
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name: "Installed"
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text: qsTr("Installed")
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amount: ScreenPlay.installedListModel.count
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iconSource: "qrc:/assets/icons/icon_installed.svg"
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onPageClicked: function (name) {
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root.onPageChanged(name)
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text: qsTr("Installed") + " " + ScreenPlay.installedListModel.count
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icon.height: 16
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icon.width: 16
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font.pointSize: 12
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height: parent.height
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width: implicitWidth
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icon.source: "qrc:/assets/icons/icon_installed.svg"
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onClicked: {
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root.onPageChanged("Installed")
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}
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objectName: "installedTab"
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background: Item {}
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}
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NavigationItem {
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TabButton {
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id: navCommunity
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state: "inactive"
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name: "Community"
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text: qsTr("Community")
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iconSource: "qrc:/assets/icons/icon_community.svg"
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onPageClicked: function (name) {
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root.onPageChanged(name)
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icon.height: 16
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icon.width: 16
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font.pointSize: 12
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height: parent.height
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width: implicitWidth
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icon.source: "qrc:/assets/icons/icon_community.svg"
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onClicked: {
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root.onPageChanged("Community")
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}
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objectName: "communityTab"
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background: Item {}
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}
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NavigationItem {
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TabButton {
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id: navSettings
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state: "inactive"
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name: "Settings"
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text: qsTr("Settings")
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iconSource: "qrc:/assets/icons/icon_settings.svg"
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onPageClicked: function (name) {
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root.onPageChanged(name)
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icon.height: 16
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icon.width: 16
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font.pointSize: 12
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height: parent.height
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width: implicitWidth
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icon.source: "qrc:/assets/icons/icon_settings.svg"
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onClicked: {
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root.onPageChanged("Settings")
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}
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objectName: "settingsTab"
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background: Item {}
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}
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}
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@ -1,191 +0,0 @@
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import QtQuick
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import Qt5Compat.GraphicalEffects
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import QtQuick.Controls.Material
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import ScreenPlay 1.0
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Item {
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id: navigationItem
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property string iconSource: "qrc:/assets/icons/icon_installed.svg"
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property string name
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property alias text: txt.text
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property alias amount: txtAmount.text
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property bool enabled: true
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signal pageClicked(string name)
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function setActive(isActive) {
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if (isActive)
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navigationItem.state = "active";
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else
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navigationItem.state = "inactive";
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}
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width: txtAmount.paintedWidth + txt.paintedWidth + icon.paintedWidth + 40
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height: 60
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state: "inactive"
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onEnabledChanged: {
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if (!enabled) {
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navigationItem.width = 0;
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navigationItem.opacity = 0;
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}
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}
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MouseArea {
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id: mouseArea
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anchors.fill: parent
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cursorShape: Qt.PointingHandCursor
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onClicked: {
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navigationItem.pageClicked(navigationItem.name);
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}
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Image {
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id: icon
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source: iconSource
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width: 16
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height: 16
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sourceSize.height: 16
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sourceSize.width: 16
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fillMode: Image.PreserveAspectFit
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anchors.left: parent.left
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anchors.leftMargin: 10
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anchors.verticalCenter: parent.verticalCenter
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}
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Text {
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id: txtAmount
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anchors.left: icon.right
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anchors.leftMargin: 10
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font.pointSize: 14
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color: Material.primaryTextColor
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anchors.verticalCenter: parent.verticalCenter
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font.family: ScreenPlay.settings.font
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font.weight: Font.Normal
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text: ""
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}
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Text {
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id: txt
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anchors.left: txtAmount.right
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anchors.leftMargin: navigationItem.amount == "" ? 0 : 5
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text: "name"
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font.pointSize: 12
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color: Material.primaryTextColor
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anchors.verticalCenter: parent.verticalCenter
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font.family: ScreenPlay.settings.font
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font.weight: Font.Normal
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}
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ColorOverlay {
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id: iconColorOverlay
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anchors.fill: icon
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source: icon
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color: Material.accentColor
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}
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Rectangle {
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id: navIndicator
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y: 83
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height: 3
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color: Material.accent
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anchors.left: parent.left
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anchors.right: parent.right
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anchors.bottom: parent.bottom
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anchors.bottomMargin: 0
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}
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}
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Behavior on width {
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PropertyAnimation {
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duration: 50
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}
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}
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states: [
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State {
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name: "active"
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PropertyChanges {
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target: navIndicator
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anchors.bottomMargin: 0
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}
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PropertyChanges {
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target: iconColorOverlay
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color: Material.accent
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}
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},
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State {
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name: "disabled"
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PropertyChanges {
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target: navIndicator
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anchors.bottomMargin: -3
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}
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PropertyChanges {
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target: iconColorOverlay
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color: "#00000000"
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}
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},
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State {
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name: "inactive"
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PropertyChanges {
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target: navIndicator
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anchors.bottomMargin: -3
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}
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PropertyChanges {
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target: iconColorOverlay
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color: "#00000000"
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}
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}
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]
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transitions: [
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Transition {
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from: "*"
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to: "active"
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NumberAnimation {
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properties: "anchors.bottomMargin"
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duration: 200
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easing.type: Easing.OutQuart
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}
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},
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Transition {
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from: "*"
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to: "disabled"
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NumberAnimation {
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properties: "anchors.bottomMargin"
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duration: 200
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easing.type: Easing.OutQuart
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}
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},
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Transition {
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from: "*"
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to: "inactive"
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NumberAnimation {
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properties: "anchors.bottomMargin"
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duration: 100
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easing.type: Easing.OutQuart
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}
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}
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]
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}
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@ -42,8 +42,9 @@ Settings::Settings(const std::shared_ptr<GlobalVariables>& globalVariables,
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{
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const QString qtVersion = QString("Qt Version: %1.%2.%3").arg(QT_VERSION_MAJOR).arg(QT_VERSION_MINOR).arg(QT_VERSION_PATCH);
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setGitBuildHash(COMPILE_INFO + qtVersion);
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setSteamVersion(!(QString(SCREENPLAY_STEAM).compare("OFF", Qt::CaseInsensitive) ? false : true));
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#ifdef SCREENPLAY_STEAM
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setSteamVersion(true);
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#endif
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#ifdef Q_OS_WIN
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setDesktopEnvironment(DesktopEnvironment::Windows);
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#endif
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@ -45,8 +45,9 @@
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Q_IMPORT_QML_PLUGIN(ScreenPlayQmlPlugin)
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Q_IMPORT_QML_PLUGIN(ScreenPlayUtilPlugin)
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#ifdef SCREENPLAY_STEAM
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Q_IMPORT_QML_PLUGIN(ScreenPlayWorkshopPlugin)
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#endif
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class ScreenPlayTest : public QObject {
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Q_OBJECT
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@ -10,67 +10,34 @@ Window {
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visible: true
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title: qsTr("ScreenPlayShader")
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Image {
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id: img
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anchors.fill: parent
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fillMode: Image.PreserveAspectCrop
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source: "qrc:/ScreenPlayShader/assets/test_image_andras-vas-Bd7gNnWJBkU-unsplash.jpg"
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// layer.enabled: true
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// layer.effect: ShaderEffect {
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// property real amplitude: 0.04 * .1
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// property real frequency: 2
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// property real time: 0
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// property real framerate: 60
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// property real updateInterval: Math.round(
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// (1000 / framerate) * 10) / 10
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Image {
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id: img
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anchors.fill: parent
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fillMode: Image.PreserveAspectCrop
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source: "qrc:/ScreenPlayShader/assets/test_image_andras-vas-Bd7gNnWJBkU-unsplash.jpg"
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layer.enabled: true
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layer.effect: ShaderEffect {
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property real amplitude: 0.04 * .1
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property real frequency: 2
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property real time: 0
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property real framerate: 60
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property real updateInterval: Math.round(
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(1000 / framerate) * 10) / 10
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// Timer {
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// interval: updateInterval
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// onIntervalChanged: print(updateInterval)
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// running: true
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// repeat: true
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// onTriggered: {
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// if (parent.time > 600) {
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// parent.time = 0
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// }
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// parent.time += 1
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// }
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// }
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Timer {
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interval: updateInterval
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onIntervalChanged: print(updateInterval)
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running: true
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repeat: true
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onTriggered: {
|
||||
if (parent.time > 600) {
|
||||
parent.time = 0
|
||||
}
|
||||
parent.time += 1
|
||||
}
|
||||
}
|
||||
|
||||
// fragmentShader: "/shaders/water.frag.qsb"
|
||||
// }
|
||||
fragmentShader: "/shaders/wobble.frag.qsb"
|
||||
}
|
||||
// Image {
|
||||
// id: img
|
||||
// anchors.fill: parent
|
||||
// fillMode: Image.PreserveAspectCrop
|
||||
|
||||
// layer.enabled: true
|
||||
// layer.effect: ShaderEffect {
|
||||
// property real amplitude: 0.04 * .1
|
||||
// property real frequency: 2
|
||||
// property real time: 0
|
||||
// property real framerate: 60
|
||||
// property size resolution: Qt.size(1920,1080)
|
||||
// property real updateInterval: Math.round(
|
||||
// (1000 / framerate) * 10) / 10
|
||||
|
||||
// Timer {
|
||||
// interval: updateInterval
|
||||
// onIntervalChanged: print(updateInterval)
|
||||
// running: true
|
||||
// repeat: true
|
||||
// onTriggered: {
|
||||
// if (parent.time > 600) {
|
||||
// parent.time = 0
|
||||
// }
|
||||
// parent.time += 1
|
||||
// }
|
||||
// }
|
||||
|
||||
// // fragmentShader: "/shaders/lightning.frag.qsb"
|
||||
// vertexShader: "/shaders/lightning.vert.qsb"
|
||||
// }
|
||||
// source: "qrc:/ScreenPlayWorkshop/assets/mask_01.png"
|
||||
// }
|
||||
}
|
||||
}
|
||||
|
@ -14,8 +14,6 @@ Dialog {
|
||||
modal: true
|
||||
focus: true
|
||||
|
||||
|
||||
|
||||
Overlay.modal: ModalBackgroundBlur {
|
||||
id: blurBg
|
||||
sourceItem: root.modalSource
|
||||
|
@ -3,7 +3,7 @@ import QtQuick.Controls
|
||||
import Qt5Compat.GraphicalEffects
|
||||
import QtQuick.Controls.Material
|
||||
import QtQuick.Layouts
|
||||
|
||||
import ScreenPlayUtil 1.0
|
||||
|
||||
Popup {
|
||||
id: root
|
||||
|
@ -4,7 +4,7 @@ import QtQuick.Layouts
|
||||
import QtQuick.Controls.Material
|
||||
import Qt5Compat.GraphicalEffects
|
||||
import ScreenPlayWorkshop 1.0
|
||||
|
||||
import ScreenPlayUtil 1.0
|
||||
|
||||
Popup {
|
||||
id: popupOffline
|
||||
@ -22,9 +22,9 @@ Popup {
|
||||
required property ScreenPlayWorkshop workshop
|
||||
required property SteamWorkshop steam
|
||||
required property Item modalSource
|
||||
// Overlay.modal: ModalBackgroundBlur {
|
||||
// sourceItem: root.modalSource
|
||||
// }
|
||||
Overlay.modal: ModalBackgroundBlur {
|
||||
sourceItem: root.modalSource
|
||||
}
|
||||
|
||||
ColumnLayout {
|
||||
anchors.fill: parent
|
||||
@ -63,7 +63,6 @@ Popup {
|
||||
text: qsTr("Back")
|
||||
Layout.alignment: Qt.AlignHCenter
|
||||
onClicked: {
|
||||
ScreenPlay.util.setNavigation("Installed")
|
||||
popupOffline.close()
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
#include "steam/steam_qt_enums_generated.h"
|
||||
#include <QGuiApplication>
|
||||
#include <QQmlApplicationEngine>
|
||||
#include <QtQml/qqmlextensionplugin.h>
|
||||
#include "steam/steam_qt_enums_generated.h"
|
||||
|
||||
Q_IMPORT_QML_PLUGIN(ScreenPlayWorkshopPlugin)
|
||||
|
||||
@ -18,7 +18,6 @@ int main(int argc, char* argv[])
|
||||
"SteamEnums",
|
||||
"Error: only enums");
|
||||
|
||||
|
||||
QQmlApplicationEngine engine;
|
||||
// The first subfolder is the libraryName followed by the regular
|
||||
// folder strucutre: LibararyName/Subfolder
|
||||
|
@ -144,11 +144,11 @@ if __name__ == "__main__":
|
||||
print("Starting build with type %s. Qt Version: %s. Root path: %s" % (args.build_type, qt_version, root_path))
|
||||
|
||||
if args.build_steam:
|
||||
build_steam = "OFF"
|
||||
build_steam = "ON"
|
||||
if args.build_tests:
|
||||
build_tests = "OFF"
|
||||
build_tests = "ON"
|
||||
if args.build_installer:
|
||||
build_installer = "OFF"
|
||||
build_installer = "ON"
|
||||
|
||||
cmake_configure_command = f'cmake ../ \
|
||||
-DCMAKE_PREFIX_PATH={qt_path} \
|
||||
|
Loading…
Reference in New Issue
Block a user