mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-07 03:22:33 +01:00
Merge branch 'master' into qt6-support
This commit is contained in:
commit
5b387545c1
@ -56,7 +56,7 @@ execute_process(
|
||||
OUTPUT_VARIABLE GIT_COMMIT_HASH
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
|
||||
add_compile_definitions(COMPILE_INFO="${BUILD_DATE} + ${GIT_COMMIT_HASH}")
|
||||
add_compile_definitions(COMPILE_INFO="Build Date: ${BUILD_DATE}. Git Hash: ${GIT_COMMIT_HASH}. ")
|
||||
add_compile_definitions(SOURCE_DIR="${CMAKE_CURRENT_SOURCE_DIR}")
|
||||
add_compile_definitions(SCREENPLAY_STEAM="${SCREENPLAY_STEAM}")
|
||||
|
||||
@ -76,6 +76,9 @@ add_subdirectory(CMake)
|
||||
|
||||
if(${SCREENPLAY_STEAM})
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||||
add_subdirectory(ScreenPlayWorkshop)
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||||
else()
|
||||
# Only add target SteamSDKQtEnums
|
||||
add_subdirectory(ScreenPlayWorkshop/SteamSDK)
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
|
@ -204,7 +204,7 @@ target_link_libraries(
|
||||
Qt6::Svg
|
||||
Qt6::WebEngineQuick
|
||||
Qt6::WebEngineCore
|
||||
SteamSDK)
|
||||
SteamSDKQtEnums)
|
||||
|
||||
if(${TESTS_ENABLED})
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||||
add_executable(tst_ScreenPlay tests/tst_main.cpp)
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|
@ -135,6 +135,41 @@ QVariant MonitorListModel::data(const QModelIndex& index, int role) const
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||||
*/
|
||||
void MonitorListModel::loadMonitors()
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{
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||||
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||||
#ifdef Q_OS_WIN
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QModelIndex index;
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ScreenPlayUtil::WinMonitorStats monitors;
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||||
// This offset lets us center the monitor selection view in the center
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int offsetX = 0;
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int offsetY = 0;
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||||
for (int i = 0; i < monitors.iMonitors.size(); i++) {
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const int x = monitors.rcMonitors[i].left;
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const int y = monitors.rcMonitors[i].top;
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if (x < 0) {
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offsetX += (x * -1);
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}
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||||
if (y < 0) {
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||||
offsetY += (y * -1);
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||||
}
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||||
}
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||||
|
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for (int i = 0; i < monitors.iMonitors.size(); i++) {
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const int width = std::abs(monitors.rcMonitors[i].right - monitors.rcMonitors[i].left);
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const int height = std::abs(monitors.rcMonitors[i].top - monitors.rcMonitors[i].bottom);
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const int x = monitors.rcMonitors[i].left;
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const int y = monitors.rcMonitors[i].top;
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QRect availableVirtualGeometry(
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x + offsetX,
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y + offsetY,
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width,
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height);
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beginInsertRows(index, m_monitorList.size(), m_monitorList.size());
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m_monitorList.append(Monitor { i, availableVirtualGeometry, QApplication::screens().at(i) });
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endInsertRows();
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}
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||||
#else
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QModelIndex index;
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||||
int offsetX = 0;
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||||
int offsetY = 0;
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||||
|
||||
@ -148,7 +183,6 @@ void MonitorListModel::loadMonitors()
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||||
}
|
||||
}
|
||||
|
||||
QModelIndex index;
|
||||
for (int i = 0; i < QApplication::screens().count(); i++) {
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||||
QScreen* screen = QApplication::screens().at(i);
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||||
|
||||
@ -166,6 +200,7 @@ void MonitorListModel::loadMonitors()
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||||
m_monitorList.append(Monitor { i, availableVirtualGeometry, screen });
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||||
endInsertRows();
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||||
}
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#endif
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||||
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emit monitorReloadCompleted();
|
||||
}
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|
@ -174,6 +174,11 @@ void ScreenPlayWallpaper::processError(QProcess::ProcessError error)
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*/
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bool ScreenPlayWallpaper::setWallpaperValue(const QString& key, const QString& value, const bool save)
|
||||
{
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if (!m_connection) {
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||||
qWarning() << "Cannot set value for unconnected wallpaper!";
|
||||
return false;
|
||||
}
|
||||
|
||||
QJsonObject obj;
|
||||
obj.insert(key, value);
|
||||
|
||||
|
@ -26,3 +26,8 @@ target_include_directories(
|
||||
PRIVATE src/)
|
||||
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE Qt6::Core)
|
||||
|
||||
if(WIN32)
|
||||
# Used for query windows monitor data
|
||||
target_link_libraries(${PROJECT_NAME} PUBLIC shcore.lib)
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||||
endif()
|
||||
|
@ -33,6 +33,17 @@
|
||||
****************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QtGlobal>
|
||||
|
||||
#if defined(Q_OS_WIN)
|
||||
// Must be first!
|
||||
#include <qt_windows.h>
|
||||
|
||||
#include "WinUser.h"
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||||
#include <ShellScalingApi.h>
|
||||
#endif
|
||||
|
||||
#include "ScreenPlayUtil/contenttypes.h"
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||||
#include <QJsonArray>
|
||||
#include <QJsonObject>
|
||||
@ -41,6 +52,37 @@
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||||
#include <optional>
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||||
|
||||
namespace ScreenPlayUtil {
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||||
#if defined(Q_OS_WIN)
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||||
struct WinMonitorStats {
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||||
std::vector<int> iMonitors;
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||||
std::vector<HMONITOR> hMonitors;
|
||||
std::vector<HDC> hdcMonitors;
|
||||
std::vector<RECT> rcMonitors;
|
||||
std::vector<DEVICE_SCALE_FACTOR> scaleFactor;
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||||
std::vector<std::pair<UINT, UINT>> sizes;
|
||||
|
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static BOOL CALLBACK MonitorEnum(HMONITOR hMon, HDC hdc, LPRECT lprcMonitor,
|
||||
LPARAM pData)
|
||||
{
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||||
WinMonitorStats* pThis = reinterpret_cast<WinMonitorStats*>(pData);
|
||||
auto scaleFactor = DEVICE_SCALE_FACTOR::DEVICE_SCALE_FACTOR_INVALID;
|
||||
GetScaleFactorForMonitor(hMon, &scaleFactor);
|
||||
|
||||
UINT x = 0;
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||||
UINT y = 0;
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||||
GetDpiForMonitor(hMon, MONITOR_DPI_TYPE::MDT_RAW_DPI, &x, &y);
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||||
pThis->sizes.push_back({ x, y });
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pThis->scaleFactor.push_back(scaleFactor);
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pThis->hMonitors.push_back(hMon);
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pThis->hdcMonitors.push_back(hdc);
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pThis->rcMonitors.push_back(*lprcMonitor);
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pThis->iMonitors.push_back(pThis->hdcMonitors.size());
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||||
return TRUE;
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||||
}
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||||
WinMonitorStats() { EnumDisplayMonitors(0, 0, MonitorEnum, (LPARAM)this); }
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||||
};
|
||||
#endif
|
||||
QJsonArray fillArray(const QVector<QString>& items);
|
||||
ScreenPlay::SearchType::SearchType getSearchTypeFromInstalledType(const ScreenPlay::InstalledType::InstalledType type);
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||||
std::optional<ScreenPlay::InstalledType::InstalledType> getInstalledTypeFromString(const QString& type);
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||||
|
@ -233,7 +233,7 @@ std::optional<ScreenPlay::InstalledType::InstalledType> getInstalledTypeFromStri
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||||
{
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||||
using ScreenPlay::InstalledType::InstalledType;
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||||
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||||
if (type.endsWith("Wallpaper")) {
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||||
if (type.endsWith("Wallpaper", Qt::CaseInsensitive)) {
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||||
if (type.startsWith("video", Qt::CaseInsensitive)) {
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||||
return InstalledType::VideoWallpaper;
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||||
}
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||||
@ -254,7 +254,7 @@ std::optional<ScreenPlay::InstalledType::InstalledType> getInstalledTypeFromStri
|
||||
}
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||||
}
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||||
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||||
if (type.endsWith("Widget")) {
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||||
if (type.endsWith("Widget", Qt::CaseInsensitive)) {
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||||
if (type.startsWith("qml", Qt::CaseInsensitive)) {
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||||
return InstalledType::QMLWidget;
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||||
}
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||||
@ -266,28 +266,27 @@ std::optional<ScreenPlay::InstalledType::InstalledType> getInstalledTypeFromStri
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||||
return std::nullopt;
|
||||
}
|
||||
|
||||
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||||
/*!
|
||||
\brief Maps the video codec type from a QString to an enum. Used for parsing the project.json.
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||||
*/
|
||||
std::optional<ScreenPlay::VideoCodec::VideoCodec> getVideoCodecFromString(const QString &type)
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||||
std::optional<ScreenPlay::VideoCodec::VideoCodec> getVideoCodecFromString(const QString& type)
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||||
{
|
||||
if(type.isEmpty())
|
||||
if (type.isEmpty())
|
||||
return std::nullopt;
|
||||
|
||||
if(type.contains("vp8",Qt::CaseInsensitive))
|
||||
if (type.contains("vp8", Qt::CaseInsensitive))
|
||||
return ScreenPlay::VideoCodec::VideoCodec::VP8;
|
||||
|
||||
if(type.contains("vp9",Qt::CaseInsensitive))
|
||||
if (type.contains("vp9", Qt::CaseInsensitive))
|
||||
return ScreenPlay::VideoCodec::VideoCodec::VP9;
|
||||
|
||||
if(type.contains("av1",Qt::CaseInsensitive))
|
||||
if (type.contains("av1", Qt::CaseInsensitive))
|
||||
return ScreenPlay::VideoCodec::VideoCodec::AV1;
|
||||
|
||||
if(type.contains("h264",Qt::CaseInsensitive))
|
||||
if (type.contains("h264", Qt::CaseInsensitive))
|
||||
return ScreenPlay::VideoCodec::VideoCodec::H264;
|
||||
|
||||
if(type.contains("h265",Qt::CaseInsensitive))
|
||||
if (type.contains("h265", Qt::CaseInsensitive))
|
||||
return ScreenPlay::VideoCodec::VideoCodec::H264;
|
||||
|
||||
return std::nullopt;
|
||||
@ -395,5 +394,4 @@ std::optional<QVector<int>> parseStringToIntegerList(const QString string)
|
||||
return list;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
@ -83,6 +83,5 @@ if(WIN32)
|
||||
# Disable console window on Windows
|
||||
# https://stackoverflow.com/questions/8249028/how-do-i-keep-my-qt-c-program-from-opening-a-console-in-windows
|
||||
set_property(TARGET ${PROJECT_NAME} PROPERTY WIN32_EXECUTABLE true)
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE shcore.lib)
|
||||
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/index.html ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/index.html COPYONLY)
|
||||
endif()
|
||||
|
@ -17,11 +17,18 @@ Rectangle {
|
||||
if (Wallpaper.videoCodec === VideoCodec.Unknown) {
|
||||
Wallpaper.terminate()
|
||||
}
|
||||
|
||||
// macOS only supports h264 via the native Qt MM
|
||||
if (Qt.platform === "osx" && (Wallpaper.videoCodec === VideoCodec.VP8
|
||||
|| Wallpaper.videoCodec === VideoCodec.VP9)) {
|
||||
loader.source = "qrc:/ScreenPlayWallpaper/qml/MultimediaWebView.qml"
|
||||
} else {
|
||||
if (Qt.platform.os === "osx") {
|
||||
if ((Wallpaper.videoCodec === VideoCodec.VP8
|
||||
|| Wallpaper.videoCodec === VideoCodec.VP9)) {
|
||||
loader.source = "qrc:/ScreenPlayWallpaper/qml/MultimediaWebView.qml"
|
||||
} else {
|
||||
loader.source = "qrc:/ScreenPlayWallpaper/qml/MultimediaView.qml"
|
||||
}
|
||||
}
|
||||
|
||||
if (Qt.platform.os === "windows") {
|
||||
loader.source = "qrc:/ScreenPlayWallpaper/qml/MultimediaView.qml"
|
||||
}
|
||||
fadeIn()
|
||||
|
@ -1,41 +1,8 @@
|
||||
#include "winwindow.h"
|
||||
#include "WinUser.h"
|
||||
#include "qqml.h"
|
||||
#include <ShellScalingApi.h>
|
||||
#include <algorithm>
|
||||
#include <iostream>
|
||||
#include <vector>
|
||||
#include <windows.h>
|
||||
|
||||
struct WinMonitorStats {
|
||||
std::vector<int> iMonitors;
|
||||
std::vector<HMONITOR> hMonitors;
|
||||
std::vector<HDC> hdcMonitors;
|
||||
std::vector<RECT> rcMonitors;
|
||||
std::vector<DEVICE_SCALE_FACTOR> scaleFactor;
|
||||
std::vector<std::pair<UINT, UINT>> sizes;
|
||||
|
||||
static BOOL CALLBACK MonitorEnum(HMONITOR hMon, HDC hdc, LPRECT lprcMonitor,
|
||||
LPARAM pData)
|
||||
{
|
||||
WinMonitorStats* pThis = reinterpret_cast<WinMonitorStats*>(pData);
|
||||
auto scaleFactor = DEVICE_SCALE_FACTOR::DEVICE_SCALE_FACTOR_INVALID;
|
||||
GetScaleFactorForMonitor(hMon, &scaleFactor);
|
||||
|
||||
UINT x = 0;
|
||||
UINT y = 0;
|
||||
GetDpiForMonitor(hMon, MONITOR_DPI_TYPE::MDT_RAW_DPI, &x, &y);
|
||||
pThis->sizes.push_back({ x, y });
|
||||
pThis->scaleFactor.push_back(scaleFactor);
|
||||
pThis->hMonitors.push_back(hMon);
|
||||
pThis->hdcMonitors.push_back(hdc);
|
||||
pThis->rcMonitors.push_back(*lprcMonitor);
|
||||
pThis->iMonitors.push_back(pThis->hdcMonitors.size());
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
WinMonitorStats() { EnumDisplayMonitors(0, 0, MonitorEnum, (LPARAM)this); }
|
||||
};
|
||||
|
||||
/*!
|
||||
\brief Searches for the worker window for our window to parent to.
|
||||
@ -225,11 +192,6 @@ WinWindow::WinWindow(
|
||||
|
||||
configureWindowGeometry();
|
||||
|
||||
if (hasWindowScaling()) {
|
||||
qInfo() << "Monitor with scaling detected!";
|
||||
configureWindowGeometry();
|
||||
}
|
||||
|
||||
// We do not support autopause for multi monitor wallpaper
|
||||
if (this->activeScreensList().length() == 1) {
|
||||
if (checkWallpaperVisible) {
|
||||
@ -294,13 +256,13 @@ void WinWindow::setupWallpaperForOneScreen(int activeScreen)
|
||||
const QRect screenRect = QApplication::screens().at(activeScreen)->geometry();
|
||||
const int boderWidth = 2;
|
||||
const float scaling = getScaling(activeScreen);
|
||||
const auto width = screenRect.width() * scaling + boderWidth;
|
||||
const auto height = screenRect.height() * scaling + boderWidth;
|
||||
|
||||
const int borderOffset = -1;
|
||||
const int x = screenRect.x() + m_zeroPoint.x() + borderOffset;
|
||||
const int y = screenRect.y() + m_zeroPoint.y() + borderOffset;
|
||||
|
||||
ScreenPlayUtil::WinMonitorStats monitors;
|
||||
const int width = std::abs(monitors.rcMonitors[activeScreen].right - monitors.rcMonitors[activeScreen].left);
|
||||
const int height = std::abs(monitors.rcMonitors[activeScreen].top - monitors.rcMonitors[activeScreen].bottom);
|
||||
const int x = monitors.rcMonitors[activeScreen].left + m_zeroPoint.x() + borderOffset;
|
||||
const int y = monitors.rcMonitors[activeScreen].top + m_zeroPoint.y() + borderOffset;
|
||||
qInfo() << QString("Setup window activeScreen: %1 scaling: %2 x: %3 y: %4 width: %5 height: %6").arg(activeScreen).arg(scaling).arg(x).arg(y).arg(width).arg(height);
|
||||
|
||||
{
|
||||
|
@ -34,54 +34,31 @@ set(HEADER
|
||||
src/steamaccount.h
|
||||
src/steamqmlimageprovider.h)
|
||||
|
||||
set(STEAM_LIB_PATH "${CMAKE_CURRENT_SOURCE_DIR}/SteamSDK/redistributable_bin/")
|
||||
|
||||
if(WIN32)
|
||||
set(WORKSHOP_PLUGIN_DIR ${CMAKE_BINARY_DIR}/bin/Workshop)
|
||||
set(STEAM_LIB "${STEAM_LIB_PATH}/win64/steam_api64.lib")
|
||||
set(STEAM_BIN "${STEAM_LIB_PATH}/win64/steam_api64.dll")
|
||||
elseif(APPLE)
|
||||
set(WORKSHOP_PLUGIN_DIR ${CMAKE_BINARY_DIR}/bin/ScreenPlay.app/Contents/MacOS/Workshop)
|
||||
set(STEAM_LIB "${STEAM_LIB_PATH}/osx/libsteam_api.dylib")
|
||||
set(STEAM_BIN ${STEAM_LIB})
|
||||
elseif(UNIX)
|
||||
set(WORKSHOP_PLUGIN_DIR ${CMAKE_BINARY_DIR}/bin/Workshop)
|
||||
set(STEAM_LIB "${STEAM_LIB_PATH}/linux64/libsteam_api.so")
|
||||
set(STEAM_BIN ${STEAM_LIB})
|
||||
endif()
|
||||
|
||||
qt_add_qml_module(
|
||||
${PROJECT_NAME}
|
||||
OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin/Workshop
|
||||
OUTPUT_DIRECTORY ${WORKSHOP_PLUGIN_DIR}
|
||||
URI "Workshop"
|
||||
SOURCES ${SOURCES} ${HEADER}
|
||||
VERSION
|
||||
1.0)
|
||||
|
||||
|
||||
# Needed by the automatic generated target missing includes
|
||||
# https://github.com/qt/qtdeclarative/blob/7a7064e14f094e843e1ee832cc927e86f887621a/src/qml/Qt6QmlMacros.cmake#L2042
|
||||
target_include_directories(${PROJECT_NAME} PUBLIC src/)
|
||||
|
||||
set(STEAM_LIB_PATH "${CMAKE_CURRENT_SOURCE_DIR}/SteamSDK/redistributable_bin/")
|
||||
|
||||
if(WIN32)
|
||||
set(STEAM_LIB "${STEAM_LIB_PATH}/win64/steam_api64.lib")
|
||||
set(STEAM_BIN "${STEAM_LIB_PATH}/win64/steam_api64.dll")
|
||||
elseif(APPLE)
|
||||
set(STEAM_LIB "${STEAM_LIB_PATH}/osx/libsteam_api.dylib")
|
||||
set(STEAM_BIN ${STEAM_LIB})
|
||||
elseif(UNIX)
|
||||
set(STEAM_LIB "${STEAM_LIB_PATH}/linux64/libsteam_api.so")
|
||||
set(STEAM_BIN ${STEAM_LIB})
|
||||
endif()
|
||||
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE Qt6::Core Qt6::Quick ${STEAM_LIB} ScreenPlayUtil SteamSDK)
|
||||
|
||||
if(APPLE)
|
||||
set(workshop_install_dir ${CMAKE_BINARY_DIR}/bin/ScreenPlay.app/Contents/MacOS/Workshop)
|
||||
|
||||
add_custom_target(
|
||||
build-time-make-directory
|
||||
POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory ${workshop_install_dir})
|
||||
|
||||
add_custom_command(
|
||||
TARGET ${PROJECT_NAME}
|
||||
POST_BUILD
|
||||
COMMENT "Copying workshop plugin into ScreenPlay.app bundle"
|
||||
COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_LIBRARY_OUTPUT_DIRECTORY}/Workshop/libworkshopplugin.dylib ${workshop_install_dir})
|
||||
|
||||
add_custom_command(
|
||||
TARGET ${PROJECT_NAME}
|
||||
POST_BUILD
|
||||
COMMENT "Copying steam library into ScreenPlay.app bundle"
|
||||
COMMAND ${CMAKE_COMMAND} -E copy ${STEAM_BIN} ${workshop_install_dir})
|
||||
|
||||
if(${SCREENPLAY_STEAM})
|
||||
add_custom_command(
|
||||
TARGET ${PROJECT_NAME}
|
||||
@ -89,11 +66,24 @@ if(APPLE)
|
||||
COMMENT "Copying steam_appid.txt into ScreenPlay.app bundle. This is for development only!"
|
||||
COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/steam_appid.txt
|
||||
${CMAKE_BINARY_DIR}/bin/ScreenPlay.app/Contents/MacOS/)
|
||||
endif()
|
||||
|
||||
add_custom_command(
|
||||
TARGET ${PROJECT_NAME}
|
||||
POST_BUILD
|
||||
COMMENT "Copying libsteam_api.dylib into ScreenPlay.app bundle."
|
||||
COMMAND ${CMAKE_COMMAND} -E copy ${STEAM_LIB}
|
||||
${WORKSHOP_PLUGIN_DIR})
|
||||
endif()
|
||||
else()
|
||||
if(${SCREENPLAY_STEAM})
|
||||
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/steam_appid.txt ${CMAKE_BINARY_DIR}/bin/steam_appid.txt COPYONLY)
|
||||
configure_file(${STEAM_BIN} ${CMAKE_BINARY_DIR}/bin/ COPYONLY)
|
||||
endif()
|
||||
configure_file(${STEAM_BIN} ${CMAKE_BINARY_DIR}/bin/ COPYONLY)
|
||||
endif()
|
||||
|
||||
|
||||
# Needed by the automatic generated target missing includes
|
||||
# https://github.com/qt/qtdeclarative/blob/7a7064e14f094e843e1ee832cc927e86f887621a/src/qml/Qt6QmlMacros.cmake#L2042
|
||||
target_include_directories(${PROJECT_NAME} PUBLIC src/)
|
||||
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE Qt6::Core Qt6::Quick ${STEAM_LIB} ScreenPlayUtil SteamSDK SteamSDKQtEnums)
|
||||
|
@ -50,11 +50,17 @@ set(HEADER
|
||||
public/steam/steamps3params.h
|
||||
public/steam/steamtypes.h
|
||||
public/steam/steamuniverse.h
|
||||
# CUSTOM
|
||||
public/steam/steam_qt_enums_generated.h
|
||||
# ENDCUSTOM
|
||||
)
|
||||
|
||||
add_library(${PROJECT_NAME} STATIC ${HEADER})
|
||||
target_include_directories(${PROJECT_NAME} PUBLIC public/)
|
||||
target_link_libraries(${PROJECT_NAME} PRIVATE Qt6::Core)
|
||||
|
||||
if(${SCREENPLAY_STEAM})
|
||||
add_library(${PROJECT_NAME} STATIC ${HEADER})
|
||||
target_include_directories(${PROJECT_NAME} PUBLIC public/)
|
||||
target_link_libraries(${PROJECT_NAME})
|
||||
endif()
|
||||
|
||||
# We allaways need the generated enums as a workaround to register these enums in app.cpp.
|
||||
# Registering in the ScreenPlayWorkshop plugin does not work for some reason.
|
||||
add_library(SteamSDKQtEnums STATIC public/steam/steam_qt_enums_generated.h)
|
||||
target_include_directories(SteamSDKQtEnums PUBLIC public/)
|
||||
target_link_libraries(SteamSDKQtEnums PRIVATE Qt6::Core)
|
||||
|
@ -45,7 +45,7 @@ if not args.build_type:
|
||||
print("Build type argument is missing (release,debug). Example: python build.py -t release -steam=True")
|
||||
sys.exit(1)
|
||||
|
||||
qt_version = "6.2.0"
|
||||
qt_version = "6.2.1"
|
||||
steam_build = "OFF"
|
||||
if args.steam_build:
|
||||
if args.steam_build:
|
||||
|
Loading…
Reference in New Issue
Block a user