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https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-21 18:22:29 +01:00
Fix right click edit wallpaper
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parent
221f2ba6b7
commit
5c960b94a0
@ -85,7 +85,7 @@ Rectangle {
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}
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ListElement {
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headline: qsTr("Godot Wallpaper")
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headline: qsTr("3D Engine Wallpaper (Godot 4.2)")
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source: "qrc:/qml/ScreenPlayApp/qml/Create/Wizards/GodotWallpaper.qml"
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category: "Code Wallpaper"
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objectName: ""
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@ -45,7 +45,7 @@ Item {
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Text {
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id: txtDescription
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text: qsTr("ScreenPlay V0.15 and up can play *.mp4 (also more known as h264). This can improove performance on older systems.")
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text: qsTr("ScreenPlay v0.15 and up can play *.mp4 (also more known as h264). This can improove performance on older systems.")
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color: Material.primaryTextColor
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Layout.fillWidth: true
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font.pointSize: 13
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@ -242,7 +242,7 @@ Item {
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// call popup when we are in the closing animtion.
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if (contextMenu.visible || contextMenu.opened)
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return;
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if (delegate.type === ContentTypes.InstalledType.GodotWallpaper) {
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if (delegate.type === Util.ContentTypes.InstalledType.GodotWallpaper) {
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contextMenu.godotItem = editGodotWallpaperComp.createObject();
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contextMenu.insertItem(0, contextMenu.godotItem);
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}
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@ -260,10 +260,10 @@ Item {
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MenuItem {
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text: qsTr("Edit Wallpaper")
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objectName: "editWallpaper"
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enabled: contextMenu.type === ContentTypes.InstalledType.GodotWallpaper
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enabled: contextMenu.type === Util.ContentTypes.InstalledType.GodotWallpaper
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icon.source: "qrc:/qml/ScreenPlayApp/assets/icons/icon_edit.svg"
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onClicked: {
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App.util.openGodotEditor(contextMenu.absoluteStoragePath);
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App.util.openGodotEditor(contextMenu.absoluteStoragePath, App.globalVariables.godotEditorExecutablePath);
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}
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}
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}
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@ -86,7 +86,7 @@ public:
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Q_INVOKABLE void copyToClipboard(const QString& text) const;
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Q_INVOKABLE void openFolderInExplorer(const QString& url) const;
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Q_INVOKABLE bool openGodotEditor(QString contentPath) const;
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Q_INVOKABLE bool openGodotEditor(QString contentPath, QString godotEditorExecutablePath) const;
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Q_INVOKABLE void requestAllLicenses();
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Q_INVOKABLE void requestDataProtection();
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Q_INVOKABLE bool fileExists(const QString& filePath) const;
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@ -519,11 +519,11 @@ void Util::openFolderInExplorer(const QString& url) const
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QDesktopServices::openUrl(QUrl::fromLocalFile(path));
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}
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bool Util::openGodotEditor(QString contentPath) const
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bool Util::openGodotEditor(QString contentPath, QString godotEditorExecutablePath) const
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{
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const QList<QString> godotCmd = { "--editor", "--path", toLocal(contentPath) };
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QProcess process;
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// process.setProgram(m_globalVariables->godotEditorExecutablePath().toString());
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process.setProgram(godotEditorExecutablePath);
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process.setArguments(godotCmd);
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return process.startDetached();
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}
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