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Fix ci compilation
error: CMAKE_BUILD_TYPE must be set to Debug or Release
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@ -10,7 +10,7 @@ add_dependencies(${PROJECT_NAME} templates)
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# We shouldn't be relying on CMAKE_BUILD_TYPE (see https://github.com/asmaloney/GDExtensionTemplate/issues/25)
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# But until we fix it here and in godot-cpp, ensure it's one we expect.
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set(ALLOWED_BUILDS "Debug;Release")
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set(ALLOWED_BUILDS "Debug;Release;debug;release")
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if(NOT "${CMAKE_BUILD_TYPE}" IN_LIST ALLOWED_BUILDS)
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message(FATAL_ERROR "CMAKE_BUILD_TYPE must be set to Debug or Release")
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