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mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-11-06 19:12:30 +01:00

Fix workshop search state when returning 0 items

This commit is contained in:
Elias Steurer 2022-04-24 10:02:50 +02:00
parent 40bfa967eb
commit 65736cb5ff
3 changed files with 43 additions and 9 deletions

View File

@ -16,6 +16,7 @@ Item {
property Background background
Component.onCompleted: {
root.state = "searching"
searchConnection.target = root.steamWorkshop
root.steamWorkshop.searchWorkshop(SteamEnums.K_EUGCQuery_RankedByTrend)
}
@ -26,7 +27,8 @@ Item {
}
MouseArea {
enabled: gridView.count === 0
id: rootMouseArea
enabled: false
z: enabled ? 10 : 0
cursorShape: enabled ? Qt.WaitCursor : Qt.ArrowCursor
acceptedButtons: Qt.NoButton
@ -38,7 +40,7 @@ Item {
Connections {
id: searchConnection
ignoreUnknownSignals: true // This is needed for some reason...
function onWorkshopSearchCompleted() {
function onWorkshopBannerCompleted() {
bannerTxt.text = root.steamWorkshop.workshopListModel.getBannerText(
)
background.backgroundImage = root.steamWorkshop.workshopListModel.getBannerUrl()
@ -46,6 +48,10 @@ Item {
bannerTxtUnderline.numberSubscriber
= root.steamWorkshop.workshopListModel.getBannerAmountSubscriber()
}
function onWorkshopSearchCompleted(itemCount) {
root.state = ""
}
}
PopupSteamWorkshopAgreement {
@ -314,8 +320,15 @@ Item {
id: tiSearch
placeholderTextColor: Material.secondaryTextColor
placeholderText: qsTr("Search for Wallpaper and Widgets...")
onEditingFinished: root.steamWorkshop.searchWorkshopByText(
onEditingFinished: {
root.state = "searching"
if (tiSearch.text === "")
return root.steamWorkshop.searchWorkshop(
SteamEnums.K_EUGCQuery_RankedByTrend)
root.steamWorkshop.searchWorkshopByText(
tiSearch.text)
}
anchors {
top: parent.top
right: parent.right
@ -328,8 +341,11 @@ Item {
ToolButton {
id: tb
icon.source: "qrc:/ScreenPlayWorkshop/assets/icons/icon_search.svg"
onClicked: root.steamWorkshop.searchWorkshopByText(
onClicked: {
root.state = "searching"
root.steamWorkshop.searchWorkshopByText(
tiSearch.text)
}
icon.width: 20
icon.height: 20
anchors {
@ -409,6 +425,7 @@ Item {
"text": qsTr("Total Unique Subscriptions")
}]
onActivated: {
root.state = "searching"
root.steamWorkshop.searchWorkshop(
cbQuerySort.currentValue)
}
@ -459,6 +476,7 @@ Item {
text: qsTr("Back")
enabled: root.steamWorkshop.workshopListModel.currentPage > 1
onClicked: {
root.state = "searching"
root.steamWorkshop.workshopListModel.setCurrentPage(
root.steamWorkshop.workshopListModel.currentPage - 1)
root.steamWorkshop.searchWorkshop(
@ -483,6 +501,7 @@ Item {
enabled: root.steamWorkshop.workshopListModel.currentPage
<= root.steamWorkshop.workshopListModel.pages - 1
onClicked: {
root.state = "searching"
root.steamWorkshop.workshopListModel.setCurrentPage(
root.steamWorkshop.workshopListModel.currentPage + 1)
root.steamWorkshop.searchWorkshop(
@ -519,4 +538,14 @@ Item {
sidebar.close()
}
}
states: [
State {
name: "searching"
PropertyChanges {
target: rootMouseArea
enabled: true
}
}
]
}

View File

@ -246,7 +246,9 @@ bool SteamWorkshop::queryWorkshopItemFromHandle(SteamWorkshopListModel* listMode
if (totalResults <= 0 || results <= 0) {
qWarning() << "Invalid result count. Aborting! totalResults:" << totalResults << "results " << results;
return {};
SteamUGC()->ReleaseQueryUGCRequest(pCallback->m_handle);
emit workshopSearchCompleted(0);
return false;
}
const float maxResultsPerPage = 50;
@ -283,7 +285,7 @@ bool SteamWorkshop::queryWorkshopItemFromHandle(SteamWorkshopListModel* listMode
// Do not change the background image on every page
if (i == 0 && listModel->currentPage() == 1) {
emit workshopSearchCompleted();
emit workshopBannerCompleted();
}
// const int keyValueTagsCount = SteamUGC()->GetQueryUGCNumKeyValueTags(pCallback->m_handle, i);
@ -301,6 +303,8 @@ bool SteamWorkshop::queryWorkshopItemFromHandle(SteamWorkshopListModel* listMode
}
SteamUGC()->ReleaseQueryUGCRequest(pCallback->m_handle);
emit workshopSearchCompleted(results);
return true;
}

View File

@ -158,7 +158,8 @@ public slots:
}
signals:
void workshopSearchCompleted();
void workshopSearchCompleted(const int itemCount);
void workshopBannerCompleted();
void workshopItemCreatedSuccessful(
bool userNeedsToAcceptWorkshopLegalAgreement,
int eResult,