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mirror of https://gitlab.com/kelteseth/ScreenPlay.git synced 2024-11-05 10:32:28 +01:00

Change godot default wallpaper

make it also move vertically
This commit is contained in:
Elias Steurer 2023-12-08 20:06:30 +01:00
parent 2cf7f2f0ba
commit 69cb0066f8
3 changed files with 49 additions and 8 deletions

1
.gitignore vendored
View File

@ -263,3 +263,4 @@ cython_debug/
/ThirdParty/ffmpeg/**
/ThirdParty/qt-layer-shell/**
/ThirdParty/Godot/Godot_*.*
/ScreenPlay/qml/Create/WizardsFiles/Godot_v5/.godot/*

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@ -1,6 +1,18 @@
extends CSGBox3D
var rotation_speed = 3.0
var rotation_speed = 2.0
var hover_height = 0.5 # Half of the total hover distance
var hover_speed = 1 # Speed of the hover effect
var hover_offset = 0.0 # Offset for the sine function
func _process(delta):
func _process(delta):
rotate_y(rotation_speed * delta)
# Increment the hover offset
hover_offset += hover_speed * delta
# Calculate the new Y position based on the sine wave
var hover_y = hover_height * sin(hover_offset)
# Update the position with the hover effect
position.y = hover_y

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@ -1,19 +1,47 @@
[gd_scene load_steps=2 format=3 uid="uid://d105uliklnkd5"]
[gd_scene load_steps=5 format=3 uid="uid://d105uliklnkd5"]
[ext_resource type="Script" path="res://spinner.gd" id="1_ggnsn"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_e2y6e"]
sky_top_color = Color(0.0431373, 0.431373, 0.490196, 1)
sky_horizon_color = Color(0.290196, 0.486275, 0.592157, 1)
ground_bottom_color = Color(0.47451, 0.596078, 0.247059, 1)
ground_horizon_color = Color(0.533333, 0.72549, 0.266667, 1)
[sub_resource type="Sky" id="Sky_lblg2"]
sky_material = SubResource("ProceduralSkyMaterial_e2y6e")
[sub_resource type="Environment" id="Environment_o4j5r"]
background_mode = 2
sky = SubResource("Sky_lblg2")
[node name="Node3D" type="Node3D"]
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 5)
[node name="CSGBox3D" type="CSGBox3D" parent="."]
transform = Transform3D(0.707107, -0.5, -0.5, 0, 0.707107, -0.707107, 0.707107, 0.5, 0.5, 0, 0, 0)
[node name="Cube" type="CSGBox3D" parent="."]
transform = Transform3D(0.707107, -0.5, -0.5, 0, 0.707107, -0.707107, 0.707107, 0.5, 0.5, 0, 0.645491, 0)
script = ExtResource("1_ggnsn")
[node name="Godot Engine 3d Text" type="Label3D" parent="Cube"]
transform = Transform3D(1, 0, 0, 0, -5.96046e-08, 1, 0, -1, -1.19209e-07, 0.00762761, 0.513576, 0.00745064)
text = "Godot Wallpaper"
font_size = 22
[node name="OmniLight3D" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.41283, 1.52646)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.37605, 0.497631)
shadow_enabled = true
omni_range = 7.41946
[node name="Label3D" type="Label3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.874896, 0.37249)
text = "Godot Wallpaper"
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.29892, 0.37249)
text = "You can edit this wallpaper by right click
edit in the Installed tab."
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_o4j5r")
[node name="Floor" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.78161, 0)
size = Vector3(94.9521, 0.361328, 7.57324)