mirror of
https://gitlab.com/kelteseth/ScreenPlay.git
synced 2024-11-06 19:12:30 +01:00
Fix inverted bool logic
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parent
0ed4461e35
commit
75173c45b5
@ -116,7 +116,7 @@ target_link_libraries(
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if(${TESTS_ENABLED})
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add_executable(tst_ScreenPlay tests/tst_main.cpp)
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target_link_libraries(tst_ScreenPlay PRIVATE ScreenPlayLib Qt5::Test)
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target_link_libraries(tst_ScreenPlay PRIVATE ScreenPlayLib Qt5::Test)
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endif()
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add_executable(${PROJECT_NAME} main.cpp)
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@ -102,7 +102,7 @@ Settings::Settings(const std::shared_ptr<GlobalVariables>& globalVariables,
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setupWidgetAndWindowPaths();
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setGitBuildHash(COMPILE_INFO);
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setSteamVersion((QString(SCREENPLAY_STEAM).compare("OFF", Qt::CaseInsensitive) ? false : true));
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setSteamVersion(!(QString(SCREENPLAY_STEAM).compare("OFF", Qt::CaseInsensitive) ? false : true));
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}
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/*!
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@ -91,7 +91,7 @@ if(APPLE)
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COMMENT "Copying steam library into ScreenPlay.app bundle"
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COMMAND ${CMAKE_COMMAND} -E copy ${steam_bin} ${workshop_install_dir})
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if(NOT ${SCREENPLAY_STEAM})
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if(${SCREENPLAY_STEAM})
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add_custom_command(
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TARGET workshopplugin
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POST_BUILD
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@ -100,7 +100,7 @@ if(APPLE)
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endif()
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else()
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if(NOT ${SCREENPLAY_STEAM})
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if(${SCREENPLAY_STEAM})
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/steam_appid.txt ${CMAKE_BINARY_DIR}/bin/steam_appid.txt COPYONLY)
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endif()
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/qmldir ${WORKSHOP_PLUGIN_DIR}/qmldir COPYONLY)
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