diff --git a/.gitignore b/.gitignore index 1ae86bb3..7abd60e9 100644 --- a/.gitignore +++ b/.gitignore @@ -91,3 +91,4 @@ _deps .cmake/** /Common/ffmpeg/* /Docs/html/screenplay.index +/ContentBuilder/** diff --git a/Tools/steamcmd/app_build_linux.vdf b/Tools/steamcmd/app_build_linux.vdf new file mode 100644 index 00000000..ab43a86e --- /dev/null +++ b/Tools/steamcmd/app_build_linux.vdf @@ -0,0 +1,15 @@ +"appbuild" +{ + "appid" "672870" + "desc" "CI Build linux" + "buildoutput" "../../ContentBuilder/output" // build output folder for .log, .csm & .csd files, relative to location of this file + "contentroot" "../../" // root content folder, relative to location of this file + "setlive" "internal" // branch to set live after successful build, none if empty + "preview" "0" // to enable preview builds + "nobaseline" "0" // build without using baseline manifest + + "depots" + { + "672873" "depot_build_linux.vdf" + } +} \ No newline at end of file diff --git a/Tools/steamcmd/app_build_mac.vdf b/Tools/steamcmd/app_build_mac.vdf new file mode 100644 index 00000000..d345fe7d --- /dev/null +++ b/Tools/steamcmd/app_build_mac.vdf @@ -0,0 +1,15 @@ +"appbuild" +{ + "appid" "672870" + "desc" "CI Build mac" + "buildoutput" "../../ContentBuilder/output" // build output folder for .log, .csm & .csd files, relative to location of this file + "contentroot" "../../" // root content folder, relative to location of this file + "setlive" "internal" // branch to set live after successful build, none if empty + "preview" "0" // to enable preview builds + "nobaseline" "0" // build without using baseline manifest + + "depots" + { + "672872" "depot_build_mac.vdf" + } +} \ No newline at end of file diff --git a/Tools/steamcmd/app_build_windows.vdf b/Tools/steamcmd/app_build_windows.vdf new file mode 100644 index 00000000..99e42d0a --- /dev/null +++ b/Tools/steamcmd/app_build_windows.vdf @@ -0,0 +1,15 @@ +"appbuild" +{ + "appid" "672870" + "desc" "CI Build Windows" + "buildoutput" "../../ContentBuilder/output" // build output folder for .log, .csm & .csd files, relative to location of this file + "contentroot" "../../" // root content folder, relative to location of this file + "setlive" "internal" // branch to set live after successful build, none if empty + "preview" "0" // to enable preview builds + "nobaseline" "0" // build without using baseline manifest + + "depots" + { + "672871" "depot_build_windows.vdf" + } +} \ No newline at end of file diff --git a/Tools/steamcmd/depot_build_linux.vdf b/Tools/steamcmd/depot_build_linux.vdf new file mode 100644 index 00000000..d18c2c22 --- /dev/null +++ b/Tools/steamcmd/depot_build_linux.vdf @@ -0,0 +1,13 @@ +"DepotBuildConfig" +{ + "DepotID" "672873" + + // include all files recursively + "FileMapping" + { + "LocalPath" "build-x64-linux-release/bin/*" + "DepotPath" "." + "recursive" "1" + } + +} \ No newline at end of file diff --git a/Tools/steamcmd/depot_build_mac.vdf b/Tools/steamcmd/depot_build_mac.vdf new file mode 100644 index 00000000..f2492aae --- /dev/null +++ b/Tools/steamcmd/depot_build_mac.vdf @@ -0,0 +1,13 @@ +"DepotBuildConfig" +{ + "DepotID" "672872" + + // include all files recursively + "FileMapping" + { + "LocalPath" "build-x64-osx-release/bin/*" + "DepotPath" "." + "recursive" "1" + } + +} \ No newline at end of file diff --git a/Tools/steamcmd/depot_build_windows.vdf b/Tools/steamcmd/depot_build_windows.vdf new file mode 100644 index 00000000..385af032 --- /dev/null +++ b/Tools/steamcmd/depot_build_windows.vdf @@ -0,0 +1,13 @@ +"DepotBuildConfig" +{ + "DepotID" "672871" + + // include all files recursively + "FileMapping" + { + "LocalPath" "build-x64-windows-release/bin/*" + "DepotPath" "." + "recursive" "1" + } + +} \ No newline at end of file